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Thread: Sauromatae problems (1.2)

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    iudex thervingiorum Member athanaric's Avatar
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    Jan 2009
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    Default Re: Sauromatae problems (1.2)

    Yes, it was the same province (Sápmi, which allows for Type 4 government).
    One thing I noticed is that the AI - unlike the human player - can build allied governments in "mixed" regions, which is illogical from a historical point of view, and can only be understood as a means of difficulty balancing IMO. I just hope this doesn't apply to ports. If it did, I would be glad for someone to show me how to change this.
    Last edited by athanaric; 01-18-2010 at 20:46.




    Swêboz guide for EB 1.2
    Tips and Tricks for New Players
    from Hannibal Khan the Great, Brennus, Tellos Athenaios, and Winsington III.

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