Oh sorry, I mean what control the limited/unlimited ammo toggle![]()
Most light infantry have stakes. You can hide them far out front in your lines or on your flanks and when the time is right set up the stakes.
I sometimes put them on the flanks and when the enemy is engaged my light infantry is free to pick them off.
Yeah, much what I do. Put them out on the flank on set-up, let them hide and use them to put extra pressure on enemy companies marching past.
Sometimes they’re quite handy springing a nasty surprise doing this on cavalry charging past too.
They get used…perhaps not that much and I certainly don’t use that many of them. If I have four-five companies for an entire campaign, that would be normal I guess.
My Steam Community Profile - Currently looking for .Org members I know with NTW for MP stuff (as I'm new to that...lol)
First, don't set them behind your line-- they'll just inflict friendly casualties. Here are my tips:
If you are able to set up defensive works, you should feel blessed that you have light infantry. Their exploding traps are vicious. Set them ahead of your line but out of the way of your artillery fire (either downhill or off to the side, terrain permitting.) Set them in terrain that they can hide in, too.
Generally, I recommend setting light infantry up ahead of my main line somewhere on the flanks in trees or scrubs. Keep them in their light infantry formation. They will very often win shootouts with line infantry, so that is good, but you may need to set up stakes to counter cavalry (their main weakness.) If they are being rushed by infantry, pull them back. I don't recommend using the skirmish mode, because they often go in weird directions. In fact, you can bait line infantry into movement with light infantry and then hit the line infantry with cavalry.
They're also fun to put into buildings when you are defending against opponents with artillery. Usually units in buildings draw artillery fire, forcing you to abandon those buildings, but light infantry are hidden in those buildings until the enemy draws near. They generally seem pretty strong in those buildings until line infantry assault them.
Finally, toward the middle and end of a battle, light infantry make excellent units to fan out on the flanks and shoot up units engaged with your line infantry. They are adept at killing more units per shot than line infantry and at killing the leadership within units, so they will cause a lot of routes.
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