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  1. #1
    Legatvs Member SwissBarbar's Avatar
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    Default Healed casualties

    Hi there

    Why is it that the AI mostly is able to heal 50% of its casualties after a battle?
    Why is it that mostly light units are healed when the player wins?
    At least in my campaigns...

    And can this be modified for EB II?
    Last edited by SwissBarbar; 12-15-2009 at 10:59.
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  2. #2

    Default Re: Healed casualties

    Why is it that mostly light units are healed when the player wins?
    Because you use mostly light troops as arrow pin cushions and cavalry shock absorbers in the first minutes of battle, while you keep your elites in reserve. The first x % of casualties get healed, those who fall last are out of luck.

    I've always assumed it is hard-coded, but I may be wrong.

  3. #3

    Default Re: Healed casualties

    Quote Originally Posted by Tollheit View Post
    The first x % of casualties get healed, those who fall last are out of luck.
    Really?
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  4. #4
    Member Member Raygereio's Avatar
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    Default Re: Healed casualties

    Quote Originally Posted by Tollheit View Post
    The first x % of casualties get healed, those who fall last are out of luck.
    You sure about that? I don't think the order of soldiers that drop has any significance.

    I always thought the type of wound the soldier in the unit recieved also had something to do with it, though. For instance; I always notice that units that get heavy casualties from a cavalry charge get no men back, while a unit that was decimated by arrow fire is usually almost completely restored at the end of the battle.
    Last edited by Raygereio; 12-15-2009 at 13:20. Reason: Grr, typo.

  5. #5

    Default Re: Healed casualties

    Yes, I am sure about that for EB1.
    I have paid attention to that in countless battles.
    Don't know for Medieval2, though.
    Last edited by Tollheit; 12-15-2009 at 14:01.

  6. #6
    Legatvs Member SwissBarbar's Avatar
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    Default Re: Healed casualties

    Quite interesting, but very unlogical. Why should the units that lie the longest time wounded on the battlefield survive, while those, who get wounded short time before the battle ends, and then very quickly can be brought to the chirurgeon or whoever, die?
    Balloon-Count: x 15


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  7. #7
    Legatvs Member SwissBarbar's Avatar
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    Default Re: Healed casualties

    We have much discussed this Question:

    Quote Originally Posted by SwissBarbar View Post
    Why is it that mostly light units are healed when the player wins?
    but not this one:

    Quote Originally Posted by SwissBarbar View Post
    Why is it that the AI mostly is able to heal 50% of its casualties after a battle?
    It seems that the AI is able to recover an unproportional amount of casualties after winning a battle. Can this be modified?
    Balloon-Count: x 15


    Many thanks to Hooahguy for this great sig.

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