We have much discussed this Question: Originally Posted by SwissBarbar Why is it that mostly light units are healed when the player wins? but not this one: Originally Posted by SwissBarbar Why is it that the AI mostly is able to heal 50% of its casualties after a battle? It seems that the AI is able to recover an unproportional amount of casualties after winning a battle. Can this be modified?
Balloon-Count: x 15 Many thanks to Hooahguy for this great sig.
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