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  1. #1
    Wimpy of the Sore Ass Member WImPyTjeH's Avatar
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    Default Re: What is safe to destroy?

    Role-playing is fun, but if you destroy every building in Carthage (especially those with bonuses), you will lose all your public order bonuses, which could very well lead to rebellion in a recently conquered settlement.

    If I lived in Carthage, and the Romans had just exterminated almost everyone and destroyed the entire city and its buildings, the least thing that would come to mind is a rebellion (I would probably be dead too), but that's not how the TW engine thinks, it will gladly revolt against you.

    Personally I take satisfaction in conquering Carthage as the last Carthaginian city and thus annihilating the Carthaginian faction, but in my eyes it's still a great city so I generally leave the populace alone.
    Last edited by WImPyTjeH; 12-31-2009 at 01:23.
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  2. #2
    Legatus Member Tiberius Claudius Marcellus's Avatar
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    Default Re: What is safe to destroy?

    Quote Originally Posted by WImPyTjeH View Post
    Role-playing is fun, but if you destroy every building in Carthage (especially those with bonuses), you will lose all your public order bonuses, which could very well lead to rebellion in a recently conquered settlement.
    That's why exterminating and enslaving the population comes in so handy. If 1/10th the population is left, there ain't no people to rebel.

    Quote Originally Posted by WImPyTjeH View Post
    If I lived in Carthage, and the Romans had just exterminated almost everyone and destroyed the entire city and its buildings, the least thing that would come to mind is a rebellion (I would probably be dead too), but that's not how the TW engine thinks, it will gladly revolt against you.
    I've never experienced rebellion or unrest after exterminating even huge cities. However, I do not destroy every single structure on that very first turn. I get rid of the most culturally significant structures and anything reminding people of the previous rulers, however I allow religious and civil order structures (garrisons, etc) to remain. I simply RP that my troops are the ones patrolling the streets now with some local collaborators showing my guys the ropes, etc.

    I'll usually impose (as Romans) Type III Gov't on someone that needed to get crushed like Carthage proper, and eventually as time goes on continue to remove local religious and civil structures and changing the government type into Type II dependent upon citizen happiness/loyalty, troop strength in the region, and the attributes of my governor.

    Quote Originally Posted by WImPyTjeH View Post
    Personally I take satisfaction in conquering Carthage as the last Carthaginian city and thus annihilating the Carthaginian faction, but in my eyes it's still a great city so I generally leave the populace alone.
    That can be a fun way to topple your foes to the south, but I find more satisfaction obliterating their crown jewel immediately and often destroying everything in the city and using cheats to drop the population to 400 (effectively "razing/salting" it, etc.) I won't even begin to rebuild the city for 100 years after I take it. Once Carthage goes, I usually still have a couple stacks of capable foes to destroy, so I let my main general go out and earn "Vanquisher of the Carthaginians" and "Imperator" for his triumph. I liken it to exterminating rats or cockroaches that flee after you bash the nest.

    Ceterum censeo Carthaginem esse delendam
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