Quote Originally Posted by Ca Putt View Post
is the thing about multi HP units confirmed or could it be related to Elephants and Gaesatae beeing killed by missiles most of the time(or charges) ?
According to the gameplay experience (not only with EB, but also with vanilla Ninja of Barbaropolis (Arcanii), and Thugs of Barbaropolis (Gladiator units), as well with 2 Hp system Xtended culture (got really big healing rate)) we can confirm that multi hitpoints DID increase the healing rate for units....

perhaps we should start to doing unofficial modding, 2 Hp system for EB? So we can have better healing rates for all?