So I played until turn 90 or something like that, continuing my campaign with the British.
- there's an overwhelming sense of the game not reaching it's potential
And everything goes into this category, from the campaign map to naval battles, diplomacy and beyond. What annoys me the most is that a lot of other economic options could be introduced, yet they left them out, and also the number of units at the low level tiers. Generic.
- the most challenging TW game since MTW. period. I nearly lost hadn't it been for my navies which blown a Spanish navy blockading my trade.
- much of the appeal is lost by playing on Low settings - for those considering to buy ETW, full experience is when you have an amazing computer
- watch out for the economy. You can easily play on low tiers until the very end if you're not careful, and if you don't carefully manage your colleges to research technology
- addictive. i played until 4 am last night.
- diplomacy is diplomacy this time, but too many Declarations of War.
- I have the huge feeling that Napoleon will expand but still for those who played ETW will still prefer ETW instead.
- DLC packs add extra pleasure to the game. And they're relatively cheap, so why don't you buy them if you have some spare cash?
Overall? Best TW since MTW. Even unfinished. But the sense that it's not reaching its potential is overwhelming, and at point I even wanted to drop it. It was so dissapointing, I felt like a low level cap was placed upon myself.
Or something of a farm with abundant yield but only being able to evolve until tier 2.
One more ANNOYING thing - it feels somewhat as a Civ IV clone. I don't know why, but I feel like playing a much expanded Civ IV.
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