If i change this:
Code:
;248
type roman infantry principes early
dictionary roman_infantry_principes_early ; Principes
category infantry
class heavy
voice_type General_1
soldier roman_infantry_principesearly, 40, 0, 1.15
officer ebofficer_roman_early_centurion
officer ebofficer_roman_early_standard
mount_effect chariot +2
attributes sea_faring, hide_forest, can_sap, hardy
formation 1, 2, 2, 3, 4, square
stat_health 1, 1
stat_pri 4, 4, pilum, 35, 2, thrown, blade, piercing, spear, 15 ,1
stat_pri_attr prec, thrown, ap
stat_sec 14, 4, no, 0, 0, melee, simple, piercing, spear, 0 ,0.13
stat_sec_attr light_spear
stat_pri_armour 9, 9, 4, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 0, 0, -1, -3
stat_mental 13, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1046, 262, 50, 80, 1046
ownership seleucid, slave
Into this:
Code:
;248
type roman infantry principes early
dictionary roman_infantry_principes_early ; Principes
category infantry
class heavy
voice_type General_1
soldier roman_infantry_principesearly, 40, 0, 1.15
officer ebofficer_roman_early_centurion
officer ebofficer_roman_early_standard
mount_effect chariot +2
attributes sea_faring, hide_forest, can_sap, hardy
formation 1, 2, 2, 3, 4, square
stat_health 1, 1
stat_pri 14, 4, no, 0, 0, melee, simple, piercing, spear, 0 ,0.13
stat_pri_attr light_spear
stat_sec 14, 4, no, 0, 0, melee, simple, piercing, spear, 0 ,0.13
stat_sec_attr light_spear
stat_pri_armour 9, 9, 4, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 0, 0, -1, -3
stat_mental 13, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1046, 262, 50, 80, 1046
ownership seleucid, slave
Would that do the trick??
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