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Thread: OK, so which faction is the least prone to CTDs?

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    Second-hand chariot salesman Senior Member macsen rufus's Avatar
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    Default Re: OK, so which faction is the least prone to CTDs?

    I was thinking along those lines, when I noticed in Palmyra (which rebelled from AS to me quite out of the blue one day) one time it came back to me again, it had my old govt building (100% damage) and TWO AS Type II govt buildings, both also 100% damage - I destroyed all these and went back to the 'provisional military govt' building next round. I had similar problems when Axum and Gerrha first came over, and that 'fix' of destroying all of the govt buildings and rolling back to the 'provisional' got those past their CTDs, but the 218/217BC CTDs seem to be something that I can't see. Perhaps I should try the trick I saw in another thread - load up the last good save again, toggle between factions and look for duplicate buildings. Looked a bit complex, as I said, I'm not too familiar with the RTW engine, but perhaps I'll re-read that thread!

    Thanks, Cute Wolf, you're giving me hope

    Edit to add:

    Well, as the CTDs seemed most frequent during Romani turns, I tried taking over the Romans for a turn or two to see if I could get past it. Haven't yet, but I did notice some strange things - a lot of their provinces had multiple govt building issues, but more strangely was when I reverted back to Saba from the new save game, so did all my old provinces - typically there was the 'provisional government' and one copy of the main govt building, both with 100% damage, AND also a complete duplicate of the main building. In some cases (ie Axum I think....) there was also a 100% damaged building from a foreign culture. So is this normal, switching between factions, or just a further symptom of my corrupted savegame?

    In a sense it looks like when provinces change hands, buildings aren't actually destroyed they just get 100% damage and become invisible. So if there is a limit to the number of buildings per settlement, there could be loads of duplicated buildings that only show when it's relaoded or the player takes over... curiouser and curiouser.
    Last edited by macsen rufus; 01-03-2010 at 19:54.
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