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Thread: OK, so which faction is the least prone to CTDs?

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  1. #1
    Second-hand chariot salesman Senior Member macsen rufus's Avatar
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    Default Re: OK, so which faction is the least prone to CTDs?

    I was thinking along those lines, when I noticed in Palmyra (which rebelled from AS to me quite out of the blue one day) one time it came back to me again, it had my old govt building (100% damage) and TWO AS Type II govt buildings, both also 100% damage - I destroyed all these and went back to the 'provisional military govt' building next round. I had similar problems when Axum and Gerrha first came over, and that 'fix' of destroying all of the govt buildings and rolling back to the 'provisional' got those past their CTDs, but the 218/217BC CTDs seem to be something that I can't see. Perhaps I should try the trick I saw in another thread - load up the last good save again, toggle between factions and look for duplicate buildings. Looked a bit complex, as I said, I'm not too familiar with the RTW engine, but perhaps I'll re-read that thread!

    Thanks, Cute Wolf, you're giving me hope

    Edit to add:

    Well, as the CTDs seemed most frequent during Romani turns, I tried taking over the Romans for a turn or two to see if I could get past it. Haven't yet, but I did notice some strange things - a lot of their provinces had multiple govt building issues, but more strangely was when I reverted back to Saba from the new save game, so did all my old provinces - typically there was the 'provisional government' and one copy of the main govt building, both with 100% damage, AND also a complete duplicate of the main building. In some cases (ie Axum I think....) there was also a 100% damaged building from a foreign culture. So is this normal, switching between factions, or just a further symptom of my corrupted savegame?

    In a sense it looks like when provinces change hands, buildings aren't actually destroyed they just get 100% damage and become invisible. So if there is a limit to the number of buildings per settlement, there could be loads of duplicated buildings that only show when it's relaoded or the player takes over... curiouser and curiouser.
    Last edited by macsen rufus; 01-03-2010 at 19:54.
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  2. #2
    Now sporting a classic avatar! Member fallen851's Avatar
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    Default Re: OK, so which faction is the least prone to CTDs?

    The only CTD's I get are the stupid after battle CTD's. I generally get them one in every eight battles, and I always wait for the music to stop to go forward (about 20 seconds).

    Then again, I have the instances of rebels turned way down, so most of my battles are large, usually full stack vs full stack, and often have reinforcements and probably involve a lot of traits.

    And so far they have never been repeatable. It just gets really frustrating to fight battles over again, especially when I just barely pull it out.
    "It's true that when it's looked at isolated, Rome II is a good game... but every time I sit down to play it, every battle, through every turn, I see how Rome I was better. Not unanimously, but ultimately." - Dr. Sane

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  3. #3

    Default Re: OK, so which faction is the least prone to CTDs?

    The only times I have had CTDs are when I go to the battle map where an army contains Ambushers, for some reason they have no sprites at long distance, so it occasionally glitches.

  4. #4
    EB annoying hornet Member bovi's Avatar
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    Default Re: OK, so which faction is the least prone to CTDs?

    The governments are tricky. We want the AI to create the best possible governments, but as it has no idea of the concept they're for, it generally chooses poorly, or not at all (even worse). This is why we always generate a new gov building when an AI takes over a city. It's not all that common for a settlement to change hands extremely often though, so it should only cause a rare crash.

    I'll add a solution to the frequent issues though, about taking over settlements that have been contested a lot and destroying all the gov buildings. Thankfully we won't have as much problems with the government buildings in EB2.

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  5. #5

    Default Re: OK, so which faction is the least prone to CTDs?

    Quote Originally Posted by fallen851 View Post
    The only CTD's I get are the stupid after battle CTD's. I generally get them one in every eight battles, and I always wait for the music to stop to go forward (about 20 seconds).
    Me too. I've reached 174 B.C. and the CTD's seem to be coming more frequently the further I go...

    And so far they have never been repeatable. It just gets really frustrating to fight battles over again, especially when I just barely pull it out.
    Times like that I'll use the auto_win cheat rather than re-fight. What's more frustrating to me are the times I beat up the opposition pretty good, because an auto_win will usually give me more casualties than I took actually fighting the battle.

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