Results 1 to 9 of 9

Thread: Rome: Total Realism, Europa Barbarorum, or Europa Universalis:Rome?

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Slixpoitation Member A Very Super Market's Avatar
    Join Date
    Jan 2009
    Location
    Vancouver, BC, Canada, North America, Terra, Sol, Milky Way, Local Cluster, Universe
    Posts
    3,700

    Default Re: Rome: Total Realism, Europa Barbarorum, or Europa Universalis:Rome?

    If you actually want to try and simulate empire-building without tons of house rules, EU:R should be a better. But it's a totally different engine, and probably ultra-complicated as always. I've also heard a few bad things about it from Paradox fans....
    Spoiler Alert, click show to read: 
    WELCOME TO AVSM
    Cool store, bro! I want some ham.
    No ham, pepsi.
    They make deli slices of frozen pepsi now? Awesome!
    You also need to purchase a small freezer for storage of your pepsi.
    It runs on batteries. You'll need a few.
    Uhh, I guess I won't have pepsi then. Do you have change for a twenty?
    You can sift through the penny jar
    ALL WILL BE CONTINUED

    - Proud Horseman of the Presence

  2. #2

    Default Re: Rome: Total Realism, Europa Barbarorum, or Europa Universalis:Rome?

    I played RTR few years ago, but EB made me addicted like no game before. RTR is pretty good, and the only mod of RTW in which Roman legionares can hurt phalanx from the front; it has good balance (reduced killing rate) and it's enjoyable. Anyway EB has "that something" that puts it above RTR, imho.


Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO