Results 1 to 25 of 25

Thread: Qin Dynesty (Tsin Empire) mod Re-released!

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Near East TW Mod Leader Member Cute Wolf's Avatar
    Join Date
    Nov 2008
    Location
    In ancient Middle East, driving Assyrian war machines...
    Posts
    3,991
    Blog Entries
    2

    Default Re: Qin Dynesty (Tsin Empire) mod Re-released!

    Chinese did have their own parralel version of pikemen...

    My Projects : * Near East Total War * Nusantara Total War * Assyria Total War *
    * Watch the mind-blowing game : My Little Ponies : The Mafia Game!!! *

    Also known as SPIKE in TWC

  2. #2

    Default Re: Qin Dynesty (Tsin Empire) mod Re-released!

    Indeed. It is my understanding that the vast majority of the infantry of the period were equipped with 'dagger-axes', similar to a pike or halberd.

    MARMOREAM•RELINQUO•QUAM•LATERICIAM•ACCEPI

  3. #3
    EB:NOM Triumvir Member gamegeek2's Avatar
    Join Date
    Mar 2007
    Location
    Hanover, NH
    Posts
    3,569

    Default Re: Qin Dynesty (Tsin Empire) mod Re-released!

    We could demonstrate the Han invasion using these units. However, they'd take up some unit slots. So we'd need to limit them.
    Europa Barbarorum: Novus Ordo Mundi - Mod Leader Europa Barbarorum - Team Member

    Quote Originally Posted by skullheadhq
    Run Hax! For slave master gamegeek has arrived
    "To robbery, slaughter, plunder, they give the lying name of empire; they make a desert and call it peace." -Calgacus

  4. #4
    That other EB guy Member Tanit's Avatar
    Join Date
    Dec 2005
    Location
    The Frozen North
    Posts
    3,953

    Default Re: Qin Dynesty (Tsin Empire) mod Re-released!

    Could someone please post a list of the units with screenshots, or just a linki to another thread that does that, that would be awesome.



  5. #5
    Satalextos Basileus Seron Member satalexton's Avatar
    Join Date
    Apr 2008
    Posts
    1,180

    Default Re: Qin Dynesty (Tsin Empire) mod Re-released!

    Quote Originally Posted by gamegeek2 View Post
    We could demonstrate the Han invasion using these units. However, they'd take up some unit slots. So we'd need to limit them.
    I thought the Han didn't go -that- far west, save for the odd occasion where they had to punish some sniveling greeks for killing their ambassador....




    "ΜΗΔΕΝ ΕΩΡΑΚΕΝΑΙ ΦΟΒΕΡΩΤΕΡΟΝ ΚΑΙ ΔΕΙΝΟΤΕΡΟΝ ΦΑΛΑΓΓΟΣ ΜΑΚΕΔΟΝΙΚΗΣ" -Lucius Aemilius Paullus

  6. #6
    Varangarchos ton Romaioktonon Member Hannibal Khan the Great's Avatar
    Join Date
    Feb 2010
    Location
    Texas
    Posts
    230

    Default Re: Qin Dynesty (Tsin Empire) mod Re-released!

    Quote Originally Posted by satalexton View Post
    I thought the Han didn't go -that- far west, save for the odd occasion where they had to punish some sniveling greeks for killing their ambassador....
    Actually, I think they did, when pushing out the Yuezhi.
    from Megas Methuselah for helping with city names from Hooahguy for my sig


  7. #7
    Near East TW Mod Leader Member Cute Wolf's Avatar
    Join Date
    Nov 2008
    Location
    In ancient Middle East, driving Assyrian war machines...
    Posts
    3,991
    Blog Entries
    2

    Default Re: Qin Dynesty (Tsin Empire) mod Re-released!

    I Think they have come to roast some Barbaroi far - far away in barbaropolis....

    My Projects : * Near East Total War * Nusantara Total War * Assyria Total War *
    * Watch the mind-blowing game : My Little Ponies : The Mafia Game!!! *

    Also known as SPIKE in TWC

  8. #8

    Default Re: Qin Dynesty (Tsin Empire) mod Re-released!

    What's 'barbaropolis'? ;)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO