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  1. #1
    Member Member Smelly Jelly's Avatar
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    Default Migration Campaigns

    With which factions have you had succesful migrations?
    Which factions make nice campaigns by migrating where?

  2. #2

    Default Re: Migration Campaigns

    Greetings. I did a campaign with the Greeks. Although it isn't finished but I must say it was a ton of fun. One advantage of the Greeks is that they have numerous cities around the map that can be developed and you can get Greek style troops from. I actually did a migration campaign from Emporion. Check out my "Journey of the Hellenes" from my sig line. Hope this helps!

  3. #3
    Member Member the man with no name's Avatar
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    Default Re: Migration Campaigns

    Quote Originally Posted by Chirurgeon View Post
    Greetings. I did a campaign with the Greeks. Although it isn't finished but I must say it was a ton of fun. One advantage of the Greeks is that they have numerous cities around the map that can be developed and you can get Greek style troops from. I actually did a migration campaign from Emporion. Check out my "Journey of the Hellenes" from my sig line. Hope this helps!
    That AAR was amazing.
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  4. #4

    Default Re: Migration Campaigns

    The KH is probably the best for migration campaigns. You could migrate to a number of different cites. Sinope, the two Crimean cities, Kyrene, Massilia and those two Iberian cities, Syracuse, Krete, etc.

    The only other faction I've really heard people doing migrations with are the Aedui. I guess they load all of their beginning troops onto the boat they start out with and send them off to Britain. You could do the opposite with the Casse and just leave right away. I imagine the Belgian territories would be good because they're homeland provinces for the Casse.

    For migration campaigns that I've done, one time I had a KH game where I sent all of my troops to Krete. I didn't really like that game though because I had to destroy the Colossus of Rhodes and the Mausoleum at Halicarnassus to get enough starting money. It kind of ruined the experience. I guess I could do it again and purposely get more family members killed in the battle on Krete, but I don't know if it'd work. Once I build up my economy enough on Krete, I was making about 2000 mnai a turn. I saved up for a while and expanded by taking Kyrene, but I quit that game after a while.

    I bet a Massilia or a Sinope game would be the most fun.

  5. #5
    imaginary Member Weebeast's Avatar
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    Default Re: Migration Campaigns

    I'd think that any faction that starts on the 'edge' of the map is good for migration campaign because it provide player with time to build up with out having to fight in the first 50 years or so. I did once with Sweboz roleplaying as Cimbri and Teutons. I went as far as Pyrenees and Greece (separate forces) then I ran out of good troops and money so I concluded the campaign there.

  6. #6
    Member Member Smelly Jelly's Avatar
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    Default Re: Migration Campaigns

    Well, the Baltic region seems like a nice place to go. Heavily underconquered - I can't recall ever seeing the AI expanding there - but probably quite worthless.

    Could any of the "paved roads-factions" construct roads over there?

  7. #7
    imaginary Member Weebeast's Avatar
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    Default Re: Migration Campaigns

    No idea about paving roads but there's amber route there if you're interested in forging an amber merchant empire. Oh and try not to turn your back..or front to those Sauro family members.

  8. #8
    urk! Member bobbin's Avatar
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    Default Re: Migration Campaigns

    I've done it a few times with the Saka using the horde function (I play using BI), my favorite was when my intrepid horsemen upped sticks and rampaged all across the eastern half of the AS sacking every city up to Seleukeia before returning east to settle in north-western India.

    More recently I had a migration of sorts in my KH game when I was kicked out of Greece by the Makedones (i used the autocalc a bit too much). I still held onto Rhodes and expanded from there by capturing the other nearby islands of Crete, Lesbos and Cyprus before returning to the mainland to reclaim my homelands ~30 years later.

    Quote Originally Posted by Smelly Jelly View Post
    Could any of the "paved roads-factions" construct roads over there?
    IIRC its only desert regions that paved roads cannot be built in so it should be fine.


  9. #9
    Wandering Metsuke Senior Member Zim's Avatar
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    Default Re: Migration Campaigns

    I have one going where I migrated to Syracuse as the KH. I also migrated to Northwestern Africa as the Sauromatae (who can build their "settled" units anywhere).

    I always thought moving a Celtic faction to Galatia would be cool...
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