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Thread: Is it possible to switch factions mid-campaign?

  1. #1
    Member Member Intranetusa's Avatar
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    Default Is it possible to switch factions mid-campaign?

    Is it possible to switch factions mid-campaign?

    I plan to play as Rome, go on a conquering rampage for 40 or so years, build 10 stacks of Roman infantry, then switch to Carthage and invade Rome.
    "Science without religion is lame. Religion without science is blind...but there is one thing that science cannot accept - and that is a personal God who meddles in the affairs of his creation."
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    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default Re: Is it possible to switch factions mid-campaign?

    Open your generic script with notepad, and insert :

    console_command control egypt

    So you got the comtrol of Kart-Hadast

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    Member Member Intranetusa's Avatar
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    Default Re: Is it possible to switch factions mid-campaign?

    woot, thanks.

    Are there any side effects to this? I think I've heard that when you switch factions, the faction you were previously playing goes inactive?
    "Science without religion is lame. Religion without science is blind...but there is one thing that science cannot accept - and that is a personal God who meddles in the affairs of his creation."
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    Pincushioned Ashigaru Member Poulp''s Avatar
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    Default Re: Is it possible to switch factions mid-campaign?

    I have a question as well; if you switch factions, won't the script bug up like if you were playing a game, and loading another save with a different faction ?

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    urk! Member bobbin's Avatar
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    Default Re: Is it possible to switch factions mid-campaign?

    Quote Originally Posted by Intranetusa View Post
    woot, thanks.

    Are there any side effects to this? I think I've heard that when you switch factions, the faction you were previously playing goes inactive?
    Yes aparantly, Ive never tried it myself but though.

    Quote Originally Posted by Poulp' View Post
    I have a question as well; if you switch factions, won't the script bug up like if you were playing a game, and loading another save with a different faction ?
    All he'd need to do is switch faction, save the game then restart EB, the script would work as normal then.


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    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default Re: Is it possible to switch factions mid-campaign?

    Side effects : You won't get proper homeland and exspansion region, but with Karthadast, everything is fine on their 3rd tier gov't

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    Member Member Intranetusa's Avatar
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    Default Re: Is it possible to switch factions mid-campaign?

    Quote Originally Posted by Cute Wolf View Post
    Side effects : You won't get proper homeland and exspansion region, but with Karthadast, everything is fine on their 3rd tier gov't

    huh? So the AI still expands right? I'll be ok as long as the AI resumes its usual conquering...

    Cuz I intend to conquer a crap load of territories and build troops for em anyways...
    "Science without religion is lame. Religion without science is blind...but there is one thing that science cannot accept - and that is a personal God who meddles in the affairs of his creation."
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    Member Member Epimetheus's Avatar
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    Default Re: Is it possible to switch factions mid-campaign?

    The moment the you switch factions, the AI takes over. From what I can tell, it automatically activates the government script, and all of the government buildings from your previous faction are damaged to 100% and replaced. The AI then expands normally.

    I think what Cute Wolf is talking about is that you may have some trouble building some government types in your new faction, but I can't confirm this at the moment. There are a couple of ways you could get around this if you need to.

  9. #9
    Member Member Intranetusa's Avatar
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    Default Re: Is it possible to switch factions mid-campaign?

    Quote Originally Posted by Epimetheus View Post
    The moment the you switch factions, the AI takes over. From what I can tell, it automatically activates the government script, and all of the government buildings from your previous faction are damaged to 100% and replaced. The AI then expands normally.

    I think what Cute Wolf is talking about is that you may have some trouble building some government types in your new faction, but I can't confirm this at the moment. There are a couple of ways you could get around this if you need to.
    HUH? Damaged and replaced? O_o
    "Science without religion is lame. Religion without science is blind...but there is one thing that science cannot accept - and that is a personal God who meddles in the affairs of his creation."
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    urk! Member bobbin's Avatar
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    Default Re: Is it possible to switch factions mid-campaign?

    The homeland, expansion and outlying region markers that determine what levels of government you can build will be set up for your previous faction, this is because these are set at the start of a new campaign by the campaign script (not the same as the main script), you can't change this halfway through without using more scripting.

    Quote Originally Posted by Intranetusa View Post
    HUH? Damaged and replaced? O_o
    This happens when ever the AI takes a settlement, the existing goc building is damages and a new one for the invading faction is created, the script will see it like the AI has conquered control of your cities and will act accordingly.
    Last edited by bobbin; 01-15-2010 at 17:58.


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    Member Member Intranetusa's Avatar
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    Default Re: Is it possible to switch factions mid-campaign?

    Can anyone post their codes for spawning stacks of units?
    "Science without religion is lame. Religion without science is blind...but there is one thing that science cannot accept - and that is a personal God who meddles in the affairs of his creation."
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  12. #12
    Member Member Intranetusa's Avatar
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    Default Re: Is it possible to switch factions mid-campaign?

    Quote Originally Posted by Cute Wolf View Post
    Open your generic script with notepad, and insert :

    console_command control egypt

    So you got the comtrol of Kart-Hadast
    NVM I think I got it. thxs
    Last edited by Intranetusa; 01-23-2010 at 00:46.
    "Science without religion is lame. Religion without science is blind...but there is one thing that science cannot accept - and that is a personal God who meddles in the affairs of his creation."
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  13. #13
    Member Member Intranetusa's Avatar
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    Default Re: Is it possible to switch factions mid-campaign?

    Nope, total failure.

    Here's what it looked like:

    ;
    ; This is a placeholder script. Its purpose is to provide a valid
    ; but completely safe script to resolve the Script command in
    ; the Generic_Script_Thread. See EXPORT_DESCR_ADVICE.TXT.
    ; console_command toggle_perfect_spy
    script
    command_console control egypt
    end_script

    This didn't work. I also inserted a _ between control and egypt but that crashed the game...

    =(
    "Science without religion is lame. Religion without science is blind...but there is one thing that science cannot accept - and that is a personal God who meddles in the affairs of his creation."
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  14. #14
    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default Re: Is it possible to switch factions mid-campaign?

    Quote Originally Posted by Intranetusa View Post
    Nope, total failure.

    Here's what it looked like:

    ;
    ; This is a placeholder script. Its purpose is to provide a valid
    ; but completely safe script to resolve the Script command in
    ; the Generic_Script_Thread. See EXPORT_DESCR_ADVICE.TXT.
    ; console_command toggle_perfect_spy
    script
    command_console control egypt
    end_script

    This didn't work. I also inserted a _ between control and egypt but that crashed the game...

    =(
    My lastest Generic script modification (for made Casse goin out of Britons and invade mainland earlier)

    --- just change britons to egypt

    ;
    ; This is a placeholder script. Its purpose is to provide a valid
    ; but completely safe script to resolve the Script command in
    ; the Generic_Script_Thread. See EXPORT_DESCR_ADVICE.TXT.
    ;
    script
    console_command toggle_perfect_spy
    console_command control britons
    end_script

    My Projects : * Near East Total War * Nusantara Total War * Assyria Total War *
    * Watch the mind-blowing game : My Little Ponies : The Mafia Game!!! *

    Also known as SPIKE in TWC

  15. #15
    Member Member Intranetusa's Avatar
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    Default Re: Is it possible to switch factions mid-campaign?

    thanks, it's finally working.

    Time to build up the Carthaginian cities and then knock em down with the Romans... :D
    "Science without religion is lame. Religion without science is blind...but there is one thing that science cannot accept - and that is a personal God who meddles in the affairs of his creation."
    -Albert Einstein




  16. #16
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Is it possible to switch factions mid-campaign?

    ì tried this but its not working :/ how do i get it to work?

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