Quote Originally Posted by rattenfleisch View Post
Yesterday I reinstalled the game to have a closer look at the files. The "Ironing Board" is available even without patch. The ShogunW.exe is not, it seems it came from the patch last time. That would explain why it didn't work.
So... does that mean Shogun Gold is not the same as Shogun WE? The latter uses the ShogunW.exe as far as I know, while Gold seems to use the ShogunM.exe like Mongol Invasion.
Apart from the used .exe, is Shogun Gold 1.0 identical as Shogun WE 1.02?
I believe the gold version comes prepatched, yes.



For some strange reason the enemy placed his units far away from the bridge. Doesn't look very smart to me. Does the difficulty level improve the AI?
Level of difficulty adds to AI attack, defend and morale, and might change behavior some I'm not sure.


The enemy YS engages one of my units as soon as it reached his side of the river. I flank him with my other unit.


The bridge is clear, so my Daimyo attacks his archers. They retreat, but for some strange reason he can't pursue them. Is this a bug? Sometimes something like that occurs in Rome and Medieval 2 as well.
You should be able too...sometimes I get a bug where my guys will try and march after fleeing troops even when I order them to charge.


The rebels invade Bungo (and destroy my castle... great ). That was not expected. It seems the rebel AI in Shogun is quite aggressive.
Do the rebels act like any other faction or do they only go after really easy targets?
The rebels are pretty opportunistic yes, they usually only attack weakly defended provinces.

A Takeda Emissary? I grant him an audience and... what is this?
Wow. A video? That is awesome. Not as complex as the Rome and Medieval 2 diplomacy, but the atmosphere of the whole game is just fantastic.
Try training some ninja, they get videos too




The enemy finally sends his spearmen. Time to disengage... disengage... DISENGAGE! Helloooo? Daimyo? Are you there? Disengage. Halt. Disengage. Go there. Or there. Anywhere. Are you deaf?




How could this happen? Was it the morale penalty from the ambush, the distance between my men and the Daimyo or were my men just tired? Or a bit of everything?
My second battle and first defeat. I already feared I would disappoint you, but here is the embarassing noob defeat I promised. Enjoy.
Sounds like a bit of everything, your guys had taken casualties, were being fired at, tired, low morale to start with.



After that I invade Iyo. Like in Hizen, the enemy troops don't want to fight me and run away as I close in. Is this the usual AI behaviour or only when they are outnumbered?
The AI often tries to change position if it feels like it is in a bad spot. This is what prevents you from outflanking it every time.



A legendary swordsman? How is that triggered? A lot of melee in a battle, or more or less random? And more importantly, what does this school do?
You have to get a certain number of kills in a battle. It allows you to build a sword dojo, required for no-dachi samurai (and kensai and battlefield ninja with more upgrades).



Now that you could see my style of playing, do you have any advice? What should I do and what not?
It seems I am used to the overpowered general bodyguards in Rome and Medieval 2 and expect too much from my Daimyo, right?

But starting difficulties aside, I love this game. It is just great. The atmosphere, the battles... I don't even mind the "bad" graphics at all.
The daimyo unit is not as powerful as in the medieval games, it's true. They will often be hard pressed to defeat a unit of archers 1 on 1 (it will at best take a long time). Better used as flankers, where the morale effect can be devastating.