Hi...
This has probably been debated before (probably even by me, but my memory sucks), but i was wondering how much emphasis will there be in EBII regarding civil strife.
This is really the thing that lacks most in EB. Once you get your empire rolling, there's no stopping you. In RL, when an empire in antiquity grew very big, it's wealth did not just multiply since every one got a share and rebellions of the nobility were extreme.
And i'm not talking about Rome, since in my oppinion Rome was so succesfull precisely because they had virtualy no civil strife prior the late 2nd century BC.
Imagine if the AS or Ptolemaic empire had no civil strife in RL. I mean those 2 empires would probably still be standing.
So my qustion/proposal is:
Make loyalty a huge factor. There should really be a great king in huge empires, who could have the entire empire without rebellions. Once a weak/young/unpopular king sits to the throne, make strong "satraps, brothers, nobiles" rebell.
Wil something like this be implemented? Do people agree with me?
thanks
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