As I said before, having the entire stability of a nation resting on the attributes of one man is unrealistic. Sure, a King may be weak, but if his provinces are getting richer, his troops winning wars, and his nobles loyal, then civil strife isn't going to happen. In fact, the nobles would probably prefer a weak King, as he would be easier to control and manipulate.
There will be no emerging factions.
Dynastic struggles didn't exist in Antiquity in the same way they did in Medieval/Early Modern Europe. There was no legal system which defined inheritance, and "might made right". Sure, families fought one another, but this was more a way for separate factions to unite behind one banner rather than what you are suggesting.
And yet the same didn't happen to the Romans even though they had a large empire. This is because they had ample amounts of the qualities required for stability I mentioned in my above post.
That reduces the incentive to work to that point and get the reforms. And there are plenty of examples of civil strife prior to that (Gracchus etc.)Also, i would suggest that such changes wouldn't apply to the Romans till the Marian reforms. Rome didn't suffer from this since the Reforms, when the army became more loyal to it's general then to the Senate.
Did you read my post? I explained why that's a bad idea, as size != civil strife.So generals could, let's say once an empire gets around 30 provinces get a slight lowerance of loyalty. The loyal ones would remain loyal, while for those who were flirting with the idea to betray you, would get the push they needed.
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