Results 1 to 5 of 5

Thread: Sauromatae problems (1.2)

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #1
    iudex thervingiorum Member athanaric's Avatar
    Join Date
    Jan 2009
    Location
    Lusitania
    Posts
    1,114

    Default Sauromatae problems (1.2)

    Again, some trouble with Sauromatae.

    - Somehow, I am unable to build a Trade Port in Asodát, despite having an Allied government and the settlement being a city. I've seen the Sauromatae AI build such a port there, though.

    - The rebels around me as well as the KH on the Crimean don't build any governments; instead they get stuck with "Military Occupation". While this happens with the Eleutheroi sometimes, it is very uncommon, to say the least, with an actual AI faction.

    I've checked the EDB and other files, and they seem to be OK. Trade Ports are right there for all factions, and I've applied the fixes, too. Also, my other campaigns run perfectly normal. I am at a loss and help would be very much appreciated.
    Last edited by athanaric; 12-14-2009 at 02:40.




    Swêboz guide for EB 1.2
    Tips and Tricks for New Players
    from Hannibal Khan the Great, Brennus, Tellos Athenaios, and Winsington III.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO