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  1. #1

    Default Re: Question about a Unit attribute

    Thanks for the answer. The sample was just randomly pick and I forgot what that was.

    I was actually interested in the "Pahlava and Baktria Cataphract Duel". I found that the Attack Point for Pahlavan Elite Cataphract and Baktria Hetairoi Cataphract are the same. However, Pahlavan Cataphract does not have "ap" attribute but the lethality was 0.225, while Baktrian Cataphract have "ap" but lethality was only 0.1. That was a pretty big difference, which led me wonder the contribution of this "lethality" value in actual combat. This value was very uniform for infantry, but they frequently differ by several fold for cavalries.

  2. #2

    Default Re: Question about a Unit attribute

    Quote Originally Posted by Vesinger View Post
    Thanks for the answer. The sample was just randomly pick and I forgot what that was.

    I was actually interested in the "Pahlava and Baktria Cataphract Duel". I found that the Attack Point for Pahlavan Elite Cataphract and Baktria Hetairoi Cataphract are the same. However, Pahlavan Cataphract does not have "ap" attribute but the lethality was 0.225, while Baktrian Cataphract have "ap" but lethality was only 0.1. That was a pretty big difference, which led me wonder the contribution of this "lethality" value in actual combat. This value was very uniform for infantry, but they frequently differ by several fold for cavalries.
    AP, what does that means?
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  3. #3
    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default Re: Question about a Unit attribute

    AP = armour piercing attack..... it will count enemy armour defense only in half (so are much moe effective at killing armoured foes)

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  4. #4

    Default Re: Question about a Unit attribute

    Apparently however the larger lethality of the longsword is more deadly than the AP Kopis.

    I forgot where I saw it, but there was a forum thread that compared the highest armored bodyguard units with one another. Although the Pahlava bodyguards lose consistently to Saka Rauka and Armenian bodyguards (both of which have AP and .165) they dominate the Baktrians, who have more points in armor but have a measly .11 lethality (with AP). The Baktrians in turn have an advantage against the Saka and Armenians O_o

    Not that it matters however, seeing as their primary weapon, the lance (and the only weapon the computer uses) is the best against armored horsemen.

  5. #5

    Default Re: Question about a Unit attribute

    Spoiler Alert, click show to read: 
    Quote Originally Posted by Grade_A_Beef View Post
    Apparently however the larger lethality of the longsword is more deadly than the AP Kopis.

    I forgot where I saw it, but there was a forum thread that compared the highest armored bodyguard units with one another. Although the Pahlava bodyguards lose consistently to Saka Rauka and Armenian bodyguards (both of which have AP and .165) they dominate the Baktrians, who have more points in armor but have a measly .11 lethality (with AP). The Baktrians in turn have an advantage against the Saka and Armenians O_o

    Not that it matters however, seeing as their primary weapon, the lance (and the only weapon the computer uses) is the best against armored horsemen.


    Even though the lance animation is slower than the secondaries, are you saying that the lance is the best option for cav against cav no matter if you are saka bak or pahlav?
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  6. #6
    urk! Member bobbin's Avatar
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    Default Re: Question about a Unit attribute

    It's odd but its true, lances have higher lethaility (0.4 usually) and AP also they can hit from a distance, all this makes them usually much more effective in meele that the secondary.


  7. #7

    Default Re: Question about a Unit attribute

    Quote Originally Posted by bobbin View Post
    It's odd but its true, lances have higher lethaility (0.4 usually) and AP also they can hit from a distance, all this makes them usually much more effective in meele that the secondary.
    not when you take into account the very low attack score (after the charge bonus has run out). the lethality score only comes into play after a successful hit is made
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