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Thread: Urrah! another xp topic!

  1. #1

    Default Urrah! another xp topic!

    I'm pretty sure everyone here has experienced this :

    when retraining a unit with barracks, this unit sometimes changes his xp. No big deal, assuming it is loosing xp. Of course, the freshly recruited noobs don't have as much xp as the ol'timer.
    but sometimes... it is gaining some. Now that's weird.

    An example I just saw in my roman's campaign :

    I recruit a triarii with 2 bronze chevrons (I modded the bonus of the wonder in Roma to give this +2 xp bonus).
    I send them to fight. They gain no xp and lose a few men in the victorious battle.
    I send them back to Roma to retrain them. And... TADAM! they get a 3rd bronze chevron.
    Of course nothing has changed in the city, no new building with more bonus. So what?

    I have a theory though. I would like to hear what you think of it.

    After the battle, casualties recovered from there wounds, the personal chirurgeon of my faction leader did a great work (thanks to his experiments on dead gauls he has quite a good understanding of human nature...).
    I don't know how much exactly, but I think 2/3 of the injured were saved.
    Now, I think the casualties healed are given NO xp bonus, even if they had one before dying... I mean before being injured.
    Even if the non-injured men got enough xp to gain a chevron, they would NOT because of these freshly healed-new recruits. So when these healed-recruits got retrained, they actually allowed the hole maniple to gain one more, as they gained 2. See?

    Not sure I've been clear enough. English is not my mother language and the topic is quite difficult to handle for me.

    In my dreams, I saw a new version of EB in which the healed units are given the same xp as before the battle. Or even more, surviving a battle-wound is quite worth a chevron!

  2. #2
    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default Re: Urrah! another xp topic!

    Well, your lost triari is mostly placed at the front ranks... so they'll probably had more killings (and had more chevrons), so when they are healed, they'll back with extra ones...

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    Tuba Son Member Subotan's Avatar
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    Default Re: Urrah! another xp topic!

    Ocassionaly, I have experienced random units gaining three gold chevrons, usually bodyguards.

    Those are good days.

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    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default Re: Urrah! another xp topic!

    Quote Originally Posted by Subotan View Post
    Ocassionaly, I have experienced random units gaining three gold chevrons, usually bodyguards.

    Those are good days.
    It always happened when I left my 16 y old strategos without any chevrons, laid siege with superrior forces, but just wait for 2 years before entering the settlements (no assault, just waiting), and he got 9 chevrons.... I think it was an exploit of negative valor values then....

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    Tuba Son Member Subotan's Avatar
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    Default Re: Urrah! another xp topic!

    What's valor? I've always wondered what it was.

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    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default Re: Urrah! another xp topic!

    Bodyguard experience then......

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  7. #7
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: Urrah! another xp topic!

    I am not sure how this would work in engine terms. I am thinking: maybe the engine does not forget/erase the experience of killed soldiers in unit? So that instead of getting zero experience, the new recruits get the experience of whatever soldier they replace.

    Quote Originally Posted by Subotan View Post
    What's valor? I've always wondered what it was.
    Valour is the in-game term for experience in Medieval TW1, just as it was called honour in S:TW.
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    Tuba Son Member Subotan's Avatar
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    Default Re: Urrah! another xp topic!

    In RTW though, valour always refers specifically to bodyguards.

  9. #9

    Default Re: Urrah! another xp topic!

    better than the other way around, once(ok once that I remember^^) had a real badass Pahlava BG, who's BG all of the sudden was down to 0 XP luckyme he had one of those extra valor Anciallaries ^^
    "Who fights can lose, who doesn't fight has already lost."
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  10. #10
    urk! Member bobbin's Avatar
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    Default Re: Urrah! another xp topic!

    AFAIK the bodyguards getting 3 gold chevrons is due to the starving trait which causes a reduction in BG valour (xp), when this gives a negative values you see the 3 gold chevron thing.

    Quote Originally Posted by Ludens View Post
    I am not sure how this would work in engine terms. I am thinking: maybe the engine does not forget/erase the experience of killed soldiers in unit? So that instead of getting zero experience, the new recruits get the experience of whatever soldier they replace.
    The way I have heard it the new soldiers come in with the same experience level as the unit, not sure if that is correct though.


  11. #11
    Tuba Son Member Subotan's Avatar
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    Default Re: Urrah! another xp topic!

    Do they actually work as 3 gold chevrons?

  12. #12
    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default Re: Urrah! another xp topic!

    Quote Originally Posted by Subotan View Post
    Do they actually work as 3 gold chevrons?
    Yeah, long time ago I got my 19 y old KH strategos suddenly gain 9 gold chevrons... I try them to charge two Epeiros Hypaspistai frontally, and they still emerge victorious... maybe (just a suggestion), we should made a hidden trait for every general, give them free 2 chevrons, so they won't turn into 9 chevron general unit just by besieging settlements...

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  13. #13
    Σέλευκος Νικάτωρ Member Fluvius Camillus's Avatar
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    Default Re: Urrah! another xp topic!

    Quote Originally Posted by Cute Wolf View Post
    Yeah, long time ago I got my 19 y old KH strategos suddenly gain 9 gold chevrons... I try them to charge two Epeiros Hypaspistai frontally, and they still emerge victorious... maybe (just a suggestion), we should made a hidden trait for every general, give them free 2 chevrons, so they won't turn into 9 chevron general unit just by besieging settlements...
    That would probably lead to more annoying AI general kamikazes, making them run through phalanx thanks to the extra xp....

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