More Provinces my map was allready cramped with tons of cities.... ... just wait me to finish off it....

Oh yeah.... at this campaign map.... we'll have NO WALLS.... except in some certain places allready had stone walls pre built, because Indonesians rarely built walled cities except fortress.....

Oh yeah, speaking about cities....

- Most cities will start as allready large or huge... and with no walls.... in game large cities are "Town" and Huge Cities are "City"..... well - well, thanks to the illogical system of 6000 men city, and 24000 men huge city (if we compare today, it was smaller than average village size in Java).... we decide to rename "population" in UI as "men" -> Able bodied men... and then give most of them allready large size and rather advanced development at the start...
- That cities is... Normal cities... you could built almost everything and train everything out, proveide they have its AOR and you have the required structures, but you can't built even the most filmsy wall on it, so everytime it goes to siege battle, you will be immediately attacked by the AI.....
- And Second concept of City.... FORTRESS!!! it was basically... the vanilla "Town - Large Town - Minor City" renamed "Small Fort - Fortress - Citadel" .... heck, almost all had pre built wall, and wall is upgradeable to stone there... but as you may aware, I put some heavy population penalty... so they won't exceed 6000 men (hopefully, except you have a such pop bomming govt and lower taxes)... they are represent no cities.. they only represent border military garrison, and hence, you CAN'T built trade structures there.... but in turns, they are easier to defend, and some are located in such important chokepoints... (Sunda Kelapa, Bedahulu, Tumasik, and several Fortified cities start as that...