Ubik and co. are developing their next version of Magna Mundi, a stand alone game that runs independent of EU3.
This could be the perfect game for me.
Ubik and co. are developing their next version of Magna Mundi, a stand alone game that runs independent of EU3.
This could be the perfect game for me.
I've seen this coming for a while... Ubik's not good at subtlety. I'm curious to see what the game looks like, since in order to make any money off the thing they'd have to make a lot of changes above and beyond MMP2. No one will pay for a game that's the same as a free mod.
Eh. Magna Mundi has its plusses, but I think its got as many negatives. In too many cases, gameplay is too restricted. I appreciate a sense of historical accuracy, which certainly doesn't have enough attention in vanilla, but in some occasions, I like not being bent into a corner of where I'm supposed to go. Bit less re-play value, to be honest.
The forums aren't terribly nice either.
It is better to conquer yourself than to win a thousand battles. Then, the victory is yours. It cannot be taken from you, not by angels or by demons, heaven or hell.
I haven't tried it, but from what I've heard in the mod it's almost oppressively hard to change the course of your nation, with some things designed just to punish you for trying to change things. Is that correct?
After all, the reason I play EU3 is to change history. Though clearly MM has a lot of enthusiastic supporters.
CR
Ja Mata, Tosa.
The poorest man may in his cottage bid defiance to all the forces of the Crown. It may be frail; its roof may shake; the wind may blow through it; the storm may enter; the rain may enter; but the King of England cannot enter – all his force dares not cross the threshold of the ruined tenement! - William Pitt the Elder
Yes and no. Generally, the point of Magna Mundi is to make the in-game alternate history plausible. The less realistic a goal was historically, the harder it will be to accomplish in MM. You'll never be able to conquer the world or convert all of Europe to Islam. However, you can unite Italy, create a powerful, hereditary Holy Roman Emperor, restore the Byzantine Empire, turn Sweden into a major colonial power, etc. If your goal is something that was historically plausible if different choices had been made and different events occurred at various points throughout history, you can probably achieve it in MM. If your goal is total fantasy without any basis in reality, it will probably be impossible in MM.
Greetings all.
I am glad to anwer all questions you have about Magna Mundi, the game here.
Just to dismiss two misconceptions:
- Magna Mundi is *not* oppresively hard. It is only hard if you play the game like you were playing vanilla. It is not vanilla anymore and the player, while wielding much more power in his hands, will be hold responsible for poor decision making and overt greed.
- Magna Mundi does not make it unbelievably dificult to change the course of a nation. If one takes his time to read *any* Magna Mundi AAR, he can reach this conclusion immediately.
It is all a matter of timing. If your nation's conditions are ripe for change then your country can change without much damage being done. Trying to radically alter the very fabric of your nation (such as the National Ideas) is always going to hurt, simply because people won't stand for it. However, if you have a very strong King/President and a high stability, it hsould be possible without annoying too many people. The entire game, in my mind, is about setting up for changes that you want to make in the future and thinking about where you want to be 50 years from now.
Oh, and thanks for joining us Ubik! Congrats on the game and I will be pre-ordering as soon as I can.
Rest in Peace TosaInu, the Org will be your legacy
Originally Posted by Leon Blum - For All Mankind
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