Finished my second playthrough of Mass Effect 2
Spoiler Alert, click show to read:
This time I played through as an Adept and I loved the difference. Curving Throws around obstacles is actually very gratifying, especially when it sends the enemy flying. And Warp is fun too, perfect to take down enemy shields/armor particularly with Mordin & Garrus in group (Incinerate, Overload, Concussive Shot). I will admit though that it became much easier when I got the Geth Pulse Rifle (along with Assault Rifle training on Collector Ship) to take down foes.
Also, among the bonus powers you can obtain, the only real useful ones I've come across are the shield-boosters (Barrier, Fortification, Geth Shield Boost = Identical in stats) and Armor-Piercing Ammo. Picked Barrier on my Adept and it saved my life many a time when I had to run from cover to cover.
My Adept's customized Cerberus-themey N7 armor
I also tinkered around with my Engineer and I like the looks (stats are nice too) on the new Cerberus Assault armor. The shotgun is also supposed to be good and more effective at long-range, but havent tested it on any character yet.
Yahtzee/Zero Punctuation's take on Mass Effect 2
I agree with him on one point. Bring back the planet exploration, but with jetpacks!
Also, here's a nice article: RPS article on RPGness of Mass Effect 2
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