The horizon is nothing save the limit of our sight.
IGN preview of the first mission of the DLC Arrival (first page is spoiler free).
Sounds like there'll be a ton of twists.
Spoiler Alert, click show to read:
The horizon is nothing save the limit of our sight.
Mass Effect Arrival trailer
They slew him with poison afaid to meet him with the steel
a gallant son of eireann was Owen Roe o'Neill.
Internet is a bad place for info Gaelic Cowboy
Looks amazing. Pity they put in a massive spoiler at the end.
On the Path to the Streets of Gold: a Suebi AAR
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Hvil i fred HoreToreA man who casts no shadow has no soul.
Last edited by gaelic cowboy; 03-29-2011 at 03:49.
They slew him with poison afaid to meet him with the steel
a gallant son of eireann was Owen Roe o'Neill.
Internet is a bad place for info Gaelic Cowboy
Indeed, the launch trailer for ME3 was rather a big spoiler for Arrival in hindsight. It would appear The Reaper invasion is coming and there's no much you can do to stop them from entertaining the galaxy... but perhaps there's other options to explore? Will be interesting to get my hands on it. After Shadow Broker, Arrival has some big shoes to fill. No matter if it's good or bad i'm ready for this, it'll be good to put a capstone on ME2 and put it to bed once and for all.
Arrival's in the bag. As far as DLC goes it's okay but after the great Overlord and Shadow Broker, Arrival's a pretty poor experience. Game time clocked in at about an hour and 15 minutes of content, with likely 30 of that being combat with a Shepard running solo. No companions are allowed, though you get a temporary one for around 10 minutes.
The plot took a hard swerve about halfway through and it took me a while to figure out just what the hell was going on - mainly because it comes right out of nowhere. Missed opportunity comes in the fact there's no boss fight of any kind toward the end. As a result it gradually loses steam until it concludes a short while later.
Arrival adds a welcome change of tone the ME2 experience in that you're back on the Reaper trail but it ends way too soon and doesn't add much to the overall plot of the game (other than what we already knew from the game's incredible setup ending). Bioware must have heard the feedback from a few fans because the interrupt options are much slower this time. In Shadow they were so fast it was crazy... good to see them toned back.
All in all a decent, fun experience greatly overshadowed by the previous DLC.
Last edited by Monk; 03-29-2011 at 22:43.
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