Cerberus Armor and Eviscerator Shotgun DLC Available Feb 9
Cerberus Assault Armor
Cerberus assault armor is designed for shock troops, turn the tide of battle against creatures or forces that would decimate normal soldiers.
Increases heavy weapon ammo capacity by +10%
Increases shields by +10%
Increases health by +10%
M-22a Eviscerator Shotgun
The M-22a Eviscerator Shotgun is a longer-range shotgun with armor-piercing loads. This design also violates several intergalactic weapons treaties, so the M-22a is not distributed to militaries.
"Debating with someone on the Internet is like mudwrestling with a pig. You get filthy and the pig loves it"
Shooting down abou's Seleukid ideas since 2007!
hmm, i will need to check whether or not it will be better then what armor i can piece together on my own.
Just finished the game a few minutes ago. For the record, I found Mass Effect 1 to be interesting, but entirely average, bordering on the negative more than the positive. Having finished Mass Effect 2, I feel comfortable saying it's in my top 5 RPGs of all time. That's a very strange thing for me to say, but I honestly feel its true. ME2 started as a TPS first and a RPG second, which is the reverse of ME1, and I think that's where it succeeded. Instead of trying to be an RPG and then dumbing itself down, it tried to be a TPS and added RPS elements to itself. The simplified gameplay was far less distracting and far more entertaining. The NPCs were, bar none, much more interesting and I actually got invested in them in a way I never did with ME1. The main storyline may have been less 'grand' than ME1, but there was a level of sheer balls-to-the-wall entertainment in the last 1/4 of the main plotline that had me absolutely riveted to the game. It was, simply put, great entertainment. I am extremely eager for the sequel; Bioware have outdone themselves with this game
Finished the game about an hour ago.
Thougts about combat;
I liked that it kept the danger up through the end, constantly. In my ME1 game plus play through on hardcore, I'd run up to a guy in the middle of a battlefield and shoot at him for 10 seconds while he shot at me and so did his buddies. And I'd be fine. ME2 worked well at keeping combat dangerous all the time.
But...the sticky cover system was terrible. Half of my deaths were due to hitting the shift key (remapped from spacebar) and vaulting over a box into the firing arc of three machine guns instead of backing off the cover, or not being able to crouch if not directly behind cover, or getting shot from behind and having to stand up to shoot the person.
Why, why, why oh why didn't they just add a crouch toggle key?! Or at least make the "go into cover key" different from the "leap out out of cover" key.
I still don't like taking all the armor and weapons and mods out.
About the ending...
Spoiler Alert, click show to read:
About romances...
Spoiler Alert, click show to read:
I loved all the side conversations. One conversation between nameless crew members on the Normandy struck me...
Spoiler Alert, click show to read:
Overall, a great game.
CR
Ja Mata, Tosa.
The poorest man may in his cottage bid defiance to all the forces of the Crown. It may be frail; its roof may shake; the wind may blow through it; the storm may enter; the rain may enter; but the King of England cannot enter – all his force dares not cross the threshold of the ruined tenement! - William Pitt the Elder
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