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Thread: A feature I actually would like to see removed

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  1. #1
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: A feature I actually would like to see removed

    Quote Originally Posted by Parallel Pain View Post
    Or wait was that system already in place?
    A basic version: a spy that stays in a settlement for a while does gain a +1 trait for having an established network. Also, a spy's quality is not just determined by the number of his contacts. And the suggestion of the OP is to make the spy-trait system simpler, not more complex.
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    The Creator of Stories Member Parallel Pain's Avatar
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    Default Re: A feature I actually would like to see removed

    Quote Originally Posted by Ludens View Post
    A basic version: a spy that stays in a settlement for a while does gain a +1 trait for having an established network. Also, a spy's quality is not just determined by the number of his contacts. And the suggestion of the OP is to make the spy-trait system simpler, not more complex.
    Right right.

    So what about instead of "trained" and "raw-recruit" it's "experienced" and "inexperienced" + like "incompetent" to "natural born talent"

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    JEBMMP Creator & AtB Maker Member jirisys's Avatar
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    Default Re: A feature I actually would like to see removed

    i find that the solution is simple... increase the size of the map, and also no trained/untrained trait, to only see arrows when infiltrated, and when more turns go by, see more, since, you can't infiltrate and instantly know everything, you need to recon. I find it that that's a great solution (if possible) and i would love the larger campaign map (with more mov points too) because that would make it with more detail and make more provinces or cities (even maken 2 cities per province, if that is possible) that's my for ya (btw, where the hell did that expression came from????)
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