Use toggle_fow to check all settlements on the map for rebellion (meaning about to rebel, not being eleutheroi!) and prevent them from doing so.
* Check for the pitchfork icon when double-clicking each city.
* For each city with a pitchfork, make sure it does not rebel. There are many ways to do this:
* EITHER: Reduce the population of all rebellious settlements: add_population <settlement> -4000, where settlement is the name of the settlement.
* OR: Install the force diplomacy mod and force them to sell you the settlement.
* OR: Teleport over a unit and lay siege to the settlement. move_character "<character name>" <x>, <y>. The character name is complicated
If he's named Appivs Cornelivs Blasio, for instance, his real name could be "AppivsG Romanvs", "AppivsJ Romanvs" or any other letter between A and K after his first name.
for Romans, and "Firstname Middlenamelastname" for others (make note of capitalization, hyphens and lacking space!). X and Y are the map coordinates to teleport him to.
You may get the coordinates where you want to go to by: Write show_cursorstat in the console (don't press enter), then point the mouse where you want to go and press enter to apply the command. The console will output the coordinates.
You cannot teleport to sea, cities or impassable terrain.
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