Hi
My thoughts: the AI does not regularly (If at all?) merge or replenish depleted units. Fielding sub-max strength units, especially at the start of a battle - that initial charge, is a huge disadvantage.
It therefore follows that the the AI is best assisted by playing using the smallest unit size possible. Because that way - by reducing (in absolute terms) the potential difference between actual/typical numbers of troops fielded by the AI and what it could deploy if it consistently sought to maintain units at full strength - you diminish the AI's opportunity to, in effect, disadvantage itself .
For what it's worth, I always play on normal unit size because, it seems to me, that's the best compromise in terms of battle scale/epic-ness, player vs AI 'balance', and stability+performance.
I seem to recall reading, once, someone arguing that huge unit size is best for the AI owing to build times. I think it boiled down to longer build times took away some of the player's advantage. But I could be way off the mark here.
This introduces the idea that a chosen unit size may be advantageous to the CAI but disadvantageous to the BAI.
What do others think?
Best regards
Victor
Sapere aude
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