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Thread: Help adding "fast moving" to some units

  1. #1

    Default Help adding "fast moving" to some units

    I want to add this trait to some units but don't know how. I' ve seen the "Thureopheromenoi Toxotai" or Bosphoran archers, for example, have it but can't see the key in EDU.
    Thanks.

  2. #2
    urk! Member bobbin's Avatar
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    Default Re: Help adding "fast moving" to some units

    It's not really a trait as unit speed is governed by model animations and is not something you can change by editing the EDU. I have no idea where the game reads the fast moving bit from but it certainly isn't the EDU.


  3. #3

    Default Re: Help adding "fast moving" to some units

    Well, thanks bobbin. It's the option I was considering because can't find anything about speed in EDU.

  4. #4
    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default Re: Help adding "fast moving" to some units

    It was changing their animation used in descr_models... but beware, another unit who shared the same model (and maybe ridiculously heavy armoured counterparts), will gain the fast speed too... thinking of giving moderate speed to basic Hoplitai could lead to giving Saka Heavy Tank Hoplite a ridiculous (for them) faster speed, due to shared model...

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  5. #5

    Default Re: Help adding "fast moving" to some units

    Ekdromoi hoplites are my objective...

  6. #6
    urk! Member bobbin's Avatar
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    Default Re: Help adding "fast moving" to some units

    Don't use their animation, they fight with spears and so your archers wouldn't draw their bows when shooting and would fight oddly with their swords.

    What you want to do is use the animations from another archer model that fights with swords, the cretean archers are a good example, open descr_model battle, find their entry and copy the animation (its called skeleton in the file) line into the bosporan archer model entry.


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