
Originally Posted by
Ludens
-The team removed the higher forge-levels because they did not fit in the EB statting system. They actually considered getting rid of the forge entirely, something I support. EB unit stats work on the WYSIWYG-principle, and the differences between units are subtle. If a unit wears a normal chainmail suit, he gets the same base armour as all other normal-chainmail units (there are other modifiers for armour value, but they are not important in the example). It's not unrealistic that a good armourer improves the quality, but +3 is a bit much: a +3 chainmail suit would approach the protection of a muscled plate in the EB system. For that matter: muscled plate and similar high-end armour represents the peak of the armourer's art, so I doubt their quality could be improved substantially. Back to the example: high-quality chainmail would be considerably more expensive than the standard stuff, and armour already represents the main cost in equipping a unit, so recruiting a unit with upgraded armour should also cost more.
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