Beyond some minor aggravations brought on by fade-out chat boxes (when not in use), the only real problem faced was people not understanding some maps are not adjustable for the number of players.
Borodino is a 3v3, and Tabuk Mesa, Spanish Lakeside, Pyramids, and Lodi, are all 2v2 max. You can change the player count to higher settings for these, but they will only take the number of players specified. Being that the other 17 maps are fully adjustable, this has caused some beginning frustrations.
Other than that, the return of the Generals area of influence, and the possibility of recovering routers, is very reminiscent of the earlier CA games. And all-in-all I believe you won’t see much posted (multiplayer wise) because folks are having too-good of a time playing this outstanding game.
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