A series of bug
1. Horse artillery stuck again
Ha-ha! These guys always have a problem. Actually, I am loving these bugs because they really make you feel how it feels like to deploy horse artillery.
"Yes, Sir... they are very fast... er... when they do not get stuck in mud, brick walls, obstacles, and the like... very effective, sir... in the open field"
So, basically, this time artillery is unlimbered, but it does not fire. Why? It thinks it's still moving even if cannons are correctly unlimbered. Notice the walking speed button: it is not greyed out.
Secret is to click on halt and then everything resets as normal.
2. Enemy unit stuck on the hill
Bonus:
>It cannot be attacked (the pointer shows an 'x')
>It cannot move
I tried to make a unit walk or charge through them. They defended themselves and sliced my guys and made them route. I mean, seriously: they cut to pieces my veteran unit.
Eventually, I wiped them out by targeting the ground behind them.
3. Horse Artillery: Bug again (x2)
Yes. This is a double bug.
One artillery got stuck and refused to move. The other, subject to the above bug, stopped firing at all.
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