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  1. #1
    Senior Member Senior Member ReluctantSamurai's Avatar
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    Default Some ancient screenshots

    Because without limit, your elite soldiers get tired and you losing them because of nothing.
    Now THAT was the challenge of a two hour battle (real time).....rotating your units out of the line to rest.....especially between enemy reinforcement waves.

    Also, as you remember enemy units start popping out from all over the screen, and that was really annoying.
    You probably didn't have the patch installed that corrected that bug

    Glad someone else sees the 1580 Oda campaign as one of the tougher ones....if not the toughest one.....

    Like the Yari Cavalry shots.......probably my second favorite unit after Cavalry Archers....and my favorite tandem of units to work together CA + YC.
    Last edited by ReluctantSamurai; 03-27-2010 at 00:37.
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  2. #2
    Moderator Moderator Gregoshi's Avatar
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    Default Re: Some ancient screenshots

    I'm getting the urge to play again. That carpet of bodies shot is incredible.
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  3. #3

    Default Re: Some ancient screenshots

    I actually like the time limit. It's one of the features that adds strategy to the game (that way you can't simply zerg away strong defensive positions, but have to consider other alternatives, such as luring some of the defending armies out of the province, stretching their lines, or go around them in some way. In a way, it's also more realistic, making you spread your armies into smaller, functional units, instead of enormously huge stacks).

    I was very annoyed when I noticed that in MTW the timer bloats with the number of stacks. One of the *points* of a timer was to AVOID 5 hour battles. I dont have time to sit on screen pushing back waves and waves of enemy reinforcements.
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  4. #4

    Default Re: Some ancient screenshots

    Welcome back the unkown guy.

    I agree with you, but cutting the battle in the middle of the action was also kind of goofy, as was the running around until the clock runs out. Both sides of the argument have pros/cons.
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  5. #5
    Pleasing the Fates Senior Member A Nerd's Avatar
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    Default Re: Some ancient screenshots

    I personally like the time clock 'off'. I think it adds a sense of realism, ie. no time restrictions during conflicts of history. Although some might think the compositions and sizes of the armies during the game might be alittle unrealistic, but it's all a matter of taste and preference.
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  6. #6

    Default Re: Some ancient screenshots

    Is there a way of saving multipe screen shots? I use print screen but you can only save one image and by the time I come out of STW I have forgotten that I've made any :)

  7. #7
    Member Member Yesugey's Avatar
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    Default Re: Some ancient screenshots

    The thing i most hate in STW is massive stacks trained by computer. You know, after killing the enemy general you just simply cutting their reinforcements down, waiting for them to apporach... It gets boring.

    And dont think time limit is unrealistic: Although units already in close combat stops fighting after time limit sounds a bit stupid, in history there are lots of battles was ended due to time limit. In fact, lots of other weird things happens on real battlefield: Like fighters dont recognize their mates and attacking them, or a general gets hit at the beginning of battle... And even more exantric tricks like spies, lies...

    Anyway i will stick with the idea of having time limit ^^

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