I've never experienced the game without RGB, but I agree with what was said in principle about them.
For KotF I had what might be called a radical idea, but it was turned down. What I wanted to do was basically to have more events, but not only that, to have events tailored to certain character storylines. I should mention that events such as these would not necessarily have the scale of "true" events. In effect, I proposed to bring this type of game closer to an RPG.
Now I have no idea if this would work well and with the starting player base of KotF it would have been pretty hard to implement, but I do think it could be interesting.
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