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  1. #1

    Default Re: Peninsula Campaign DLC?

    "Action figures sold separately".
    “The majestic equality of the laws prohibits the rich and the poor alike from sleeping under bridges, begging in the streets and stealing bread.” - Anatole France

    "The law is like a spider’s web. The small are caught, and the great tear it up.” - Anacharsis

  2. #2

    Default Re: Peninsula Campaign DLC?

    I am not sure that DLC is against modding in the long term. Its a business sophistry and trick alright, and it tries to cash in on the enthusiasm and impact a new release may generate on the fanbase. I am sure that it'll come out in the first few months of a release and nevermore - who would buy ETW dlcs now? Modding on the other hand, certainly must be contributing sales in the long run - just by simply generating a strong community, let alone interesting variants using the game engine.

    I wouldn't be surprised if CA delays publishing modding tools with the aim to maximise dlc sales. But i doubt that CA will try to kill modding in the long run or anything.

    In any case, with teh napoleonic period having a strong following, modding acticity already flourishes it seems in the twc, and i am sure it will for as long as the game can be run in pcs. The tw engine has plenty of parameters to alter the gameplay into something that its more for hardcore gamers, more historically accurate, of more scope, with more units/factions; there are endless varieties and an audience for each.

    All this doesn't mean that CA is not overly commercial or "sold out" as my generation used to say about certain r'n'r bands, back in the day. CA has sold out, but its now old news. Its also old news that it won't be coming around - what we see is where things are going. To be honest its not to my taste overall and so i abstein, however i can understand that plenty of others dont mind that in the least; they'll play and buy the games and have fun with them, and this forum is for them.

    Last edited by gollum; 03-17-2010 at 17:13.
    The Caravel Mod: a (very much) improvedvanilla MTW/VI v2.1 early campaign

    Please make sure you have the latest version (v3.3)
    Since v3.3 the Caravel Mod includes customised campaigns for huge and default unit settings

    Download v3.3
    Info & Discussion Thread

  3. #3
    Member Member Yun Dog's Avatar
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    Default Re: Peninsula Campaign DLC?

    My question is where does the line get drawn as far as what get included in the game and whats gets sold as DLC. Napoleon was given a low (7) by Australian PC gamer because it was too lite on. The temptation is going to be for the game company to sell the minimum with the game and as much as possible as DLC thus maximizing profits. How are gamers going to judge when they are getting a poor deal, having already purchased, and also having already purchased they get squeezed to buy the DLC to get the most of their game. A game which without DLC they may have gotten alot more included with and enjoyment from. So we pay for a game that is a cut down version, and then pay more to get the complete game we should have gotten in the first place. Im sorry but CA is starting to sicken me to my stomach. I havent bought into their latest NTW con and it looks like I wont be buying into their games ever again.

    I know the whole DLC is here to stay argument, Dragon age was a much more complete game out of the box than ETW or NTW - and theres the difference
    But will the punters be discerning enough - its tough when really youve goto buy the game to find out - a fool and their money - and it looks like gamers to a large extent are fools - sorry

    I guess what Im saying is: surely the pennisular campaign should have been included in the game - shame on them
    Last edited by Yun Dog; 03-17-2010 at 17:52.
    Quote Originally Posted by pevergreen View Post
    its pevergeren.

  4. #4

    Default Re: Peninsula Campaign DLC?

    Originally posted by Lord Yunson
    So we pay for a game that is a cut down version, and then pay more to get the complete game we should have gotten in the first place. Im sorry but CA is starting to sicken me to my stomach. I havent bought into their latest NTW con and it looks like I wont be buying into their games ever again.
    Now ca has started to sicken you in the stomach? heh - a little late for that...
    The Caravel Mod: a (very much) improvedvanilla MTW/VI v2.1 early campaign

    Please make sure you have the latest version (v3.3)
    Since v3.3 the Caravel Mod includes customised campaigns for huge and default unit settings

    Download v3.3
    Info & Discussion Thread

  5. #5
    Member Member Yun Dog's Avatar
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    Default Re: Peninsula Campaign DLC?

    Quote Originally Posted by gollum View Post
    Now ca has started to sicken you in the stomach? heh - a little late for that...
    Hope dies last
    Quote Originally Posted by pevergreen View Post
    its pevergeren.

  6. #6
    Senior Member Senior Member Graphic's Avatar
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    Cool Re: Peninsula Campaign DLC?

    Like it or not, DLC is a part of the industry from now on and it's not going anywhere. "It's not about right or wrong, General. At this point, it simply is." - Metalocalypse. So boycotting on principal is a bit pointless at this stage. It's done...enjoy the new content or don't.

    How moddable ETW and NTW are is a separate issue entirely. If CA wanted to crush the modding community to boost sales of their DLC unit packs, I don't think they would have allowed it so that custom unit creation is at least one of the areas where modders have total freedom. Think about it. If CA really did want to destroy modding, it could be done. There are so many PC games out there that are absolutely, 100% unmoddable. Even ones on engines like Unreal that can be extremely moddable. If they wanted to kill mods all they had to do was push the proverbial red button. When ETW came out no one thought it possible that custom unit models could be added to the game, that it was totally "locked out" because of CA's hideous new business practices, but look at things now.

    Fact of the matter is CA never supported the modding community to begin with (except for some 3dmax script for RTW that everyone already had, I hear) but never hindered it either. What we're seeing with the new games is just growing pains associated with figuring out an entirely new engine and file structure; nothing's really changed with regards to CA's stance on modding. I suspect they simply didn't give moddability consideration when designing the new engine, but that's not the same thing as locking it out and trying to destroy it. TW modders are smart kids, they just need time to figure things out.

    Anyway, if they do come out with a Peninsular campaign DLC, I'll get it if it has enough new content and isn't just a zoomed in Spanish map with all the same old units.

  7. #7

    Default Re: Peninsula Campaign DLC?

    Pretty much on the spot. CA lightly supported the modding community and gossip has it that in various instances it benefited from it, like say from napoleonic tw 2 made by the Lordz.
    The Caravel Mod: a (very much) improvedvanilla MTW/VI v2.1 early campaign

    Please make sure you have the latest version (v3.3)
    Since v3.3 the Caravel Mod includes customised campaigns for huge and default unit settings

    Download v3.3
    Info & Discussion Thread

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