My apologize pals. It seems that my memory is more unreliable than I believed...
The original text in The History of Greek and Roman Warfare is "...modern archers lose accuracy and power after ten MAXIMUM pulls. In some armies the strongest recruits were selected to learn to shoot the bow."
I guess 10 maximum pulls with a powerful bow should be rather tiring, but can RTW engine distinguish a maximum pull from a half-way pull?
probably the easiest way to implement this would be to make fireing with a bow as tireing as fighting in melee. if that is not possible all other solutions are unlikely to work aswell.
"Who fights can lose, who doesn't fight has already lost."
- Pyrrhus of Epirus
"Durch diese hohle Gasse muss er kommen..."
- Leonidas of Sparta
"People called Romanes they go the House"
- Alaric the Visigoth
This is already implemented in M2 TW. Archers, even those with good stamina, are usually tired or exhausted after firing off the majority of their arrows.
From Frontline for fixing siege towers of death
x30 From mikepettytw for showing how to edit in game text.
From Brennus for wit.
Oh, have to play more M2TW ^^ thank you
"Who fights can lose, who doesn't fight has already lost."
- Pyrrhus of Epirus
"Durch diese hohle Gasse muss er kommen..."
- Leonidas of Sparta
"People called Romanes they go the House"
- Alaric the Visigoth
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