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Thread: WWI: Clash of Empires - Discussion thread [Concluded]

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  1. #1
    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: The 'World War One' game - pregame discussion, questions&answers etc.

    And here is the European map:
    Spoiler Alert, click show to read: 


    Those light blue spots on sea are STZ's(Sea transport zone).
    It's possible to move from European map to American using those 3 western most STZ's.
    STZ near Portugal allows to move to African theatre.
    STZ near Alexandria/Egypt allows moving to the STZ in Red Sea.
    Those 4 gray hexes in Egypt is LTZ(Land Transport Zones) and it connects East Africa with Europe.

    There are capitals as well.
    Suggestions?

  2. #2
    still making Bowser jokes Member Roach Kill Champion, Donkey Rocket Champion Double A's Avatar
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    Default Re: The 'World War One' game - pregame discussion, questions&answers etc.

    I think Spain and Portugal should be countries. That's just a massive blob of land just asking France to be gobbled up.

    Also what are the STZs at the Baleares, England/France, between England and Denmark, Malta, Aegean, north Russia, Gotland Persian Gulf, Crimea, island north of England, and the one north of Norway for?

    And does the one near Portugal allow movement into NA and African theaters?

    And since my understanding of the history of Europe is sketchy at best from Napoleon to WWII, why does England have Malta, Egypt, and Cyprus?

    edit: Since Russia is so fecking huge, even bigger than the Ottomans in 30YW, is there some way to counter them having a bajillion gold turn 2 onwards? Like a "remote/backwater hex" penalty (meaning non-coastal non-Nile Africa, Arabia Ottomans don't have, Russian Hinterland, Scandinavia)
    Last edited by Double A; 03-25-2010 at 00:45.

  3. #3
    Tuba Son Member Subotan's Avatar
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    Default Re: The 'World War One' game - pregame discussion, questions&answers etc.

    All desert/wasteland provinces should have that effect.

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    still making Bowser jokes Member Roach Kill Champion, Donkey Rocket Champion Double A's Avatar
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    Default Re: The 'World War One' game - pregame discussion, questions&answers etc.

    So... what happens now?

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    Member Centurion1's Avatar
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    Default Re: The 'World War One' game - pregame discussion, questions&answers etc.

    i win. its predestined surrender your empires to me now and i will allow you to live and entertain me.

  6. #6
    Equicidal Maniac Member slashandburn's Avatar
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    Default Re: The 'World War One' game - pregame discussion, questions&answers etc.

    would love to be in this looks sweet. Tanks at least at first = 90% mechanical failure. ignore them until very late.
    Parla più piano e nessuno sentirà, il nostro amore lo viviamo io e te,
    nessuno sa la verità, neppure il cielo che ci guarda da lassù.
    Insieme a te io resterò,
    amore mio, sempre così.
    Parla più piano e vieni più vicino a me, Voglio sentire gli occhi miei dentro di te,
    nessuno sa la verità, è un grande amore e mai più grande esisterà.
    Insieme a te io resterò,
    amore mio, sempre così.
    Parla più piano e vieni più vicino a me,Voglio sentire gli occhi miei dentro di te,
    nessuno sa la verità,è un grande amore e mai più grande esisterà.

  7. #7
    Banned ELITEofWARMANGINGERYBREADMEN88's Avatar
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    Default Re: The 'World War One' game - pregame discussion, questions&answers etc.

    How about fortifications?

  8. #8
    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: The 'World War One' game - pregame discussion, questions&answers etc.

    It's possible to build trenches and forts.

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    still making Bowser jokes Member Roach Kill Champion, Donkey Rocket Champion Double A's Avatar
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    Default Re: The 'World War One' game - pregame discussion, questions&answers etc.

    I think Russia should be light blue, and Ottomans should get Russia's color.

  10. #10
    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: The 'World War One' game - pregame discussion, questions&answers etc.

    I re-did the European map all over when I discovered a site where I can make my own hex-based maps much easier. Also, I think it looks a lot better as well!
    What do you think?
    Spoiler Alert, click show to read: 

    Many things(other cities, railroad, harbours, STZ's etc) are still missing but it's not that hard to add them later.
    Last edited by Ibn-Khaldun; 04-25-2010 at 21:18.

  11. #11
    Tuba Son Member Subotan's Avatar
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    Default Re: The 'World War One' game - pregame discussion, questions&answers etc.

    Very nice!

    Hungarian Galicia is wrong though.


    Notice the "flat" border, with the 90 degree angle with Poland/Russia.

  12. #12
    still making Bowser jokes Member Roach Kill Champion, Donkey Rocket Champion Double A's Avatar
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    Default Re: The 'World War One' game - pregame discussion, questions&answers etc.

    If anyone is wondering what they look side by side, well, just change tabs real quickly.

    Map 1

    Map 2

    Also, why'd you cut off 3ish rows?
    Last edited by Double A; 04-27-2010 at 00:51.

  13. #13
    Tuba Son Member Subotan's Avatar
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    Default Re: The 'World War One' game - pregame discussion, questions&answers etc.

    I have a friend who is interested in joining. What countries are left?

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    Banned ELITEofWARMANGINGERYBREADMEN88's Avatar
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    Default Re: The 'World War One' game - pregame discussion, questions&answers etc.

    Can I join as Austria-Hungary please if it is not to late!?



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    Member Centurion1's Avatar
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    Default Re: The 'World War One' game - pregame discussion, questions&answers etc.

    I hope you all realize this isn't really like an ih but more like a a full fledged video game

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    Banned ELITEofWARMANGINGERYBREADMEN88's Avatar
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    Default Re: WWI: Clash of Empires - Discussion thread

    Fine by me.

  17. #17
    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: The 'World War One' game - pregame discussion, questions&answers etc.

    Quote Originally Posted by |Sith|R|AntiWarmanCake88 View Post
    Can I join as Austria-Hungary please if it is not to late!?


    Yes you can join. Just PM Prince Cobra. I think he doesn't mind you helping him.

    I'll send the details about the empires to the leading players(if there are more than one) and post the game thread(for IC diplomatic announcements etc) tomorrow. It's quite late in here and I don't want to make any mistakes with the infos.

    However, I can tell you how many cities each of you have. These are the cities on your core hexes(not counting colonial cities).
    British Empire (2): London, Edinburgh
    France (5): Paris, Nancy, Brest, Bordeaux, Marseilles
    Italy (3): Rome, Milan, Venice
    Austro-Hungarian Empire (4): Vienna, Budapest, Trieste, Lvov(Lemberg)
    German Empire (5): Berlin, Königsberg, Munich, Hamburg, Frankfurt
    Russian Empire (7): St. Petersburg, Warsaw, Archangelsk, Moscow, Sevastopol, Rostov, Tbilisi
    Ottoman Empire (5): Istanbul(Constantinople), Angora, Alexandretta, Erzerum, Baghdad, Jerusalem
    United States of America (1): Washington

  18. #18
    Little Mons†er Senior Member Secura's Avatar
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    Default Re: The 'World War One' game - pregame discussion, questions&answers etc.

    Quote Originally Posted by Ibn-Khaldun View Post
    United States of America Secura (1): Washington
    This doesn't make me invasion fodder, does it?

    Does one's city/ies being occupied mean defeat? :3
    Last edited by Secura; 06-29-2010 at 21:37.
    "Blacker than a moonless night. Hotter and more bitter than Hell itself… that is coffee."

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    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: The 'World War One' game - pregame discussion, questions&answers etc.

    Quote Originally Posted by Secura View Post
    This doesn't make me invasion fodder, does it?

    Does one's city/ies being occupied mean defeat? :3
    No, it doesn't. If someone attacks you(or if you join the Great War) then other cities will be revealed. Your attacker must also deal with shortage of supplies/ammo/food. Launching an invasion against you would be quite impossible.

    Also no to your second question.

  20. #20
    Retired Senior Member Prince Cobra's Avatar
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    Default Re: The 'World War One' game - pregame discussion, questions&answers etc.

    Quote Originally Posted by |Sith|R|AntiWarmanCake88 View Post
    Can I join as Austria-Hungary please if it is not to late!?


    How could I refuse you such an honour?


    On a different matter, waiting for the intro.
    R.I.P. Tosa...


  21. #21
    Banned ELITEofWARMANGINGERYBREADMEN88's Avatar
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    Default Re: The 'World War One' game - pregame discussion, questions&answers etc.

    Quote Originally Posted by Ibn-Khaldun View Post
    Yes you can join. Just PM Prince Cobra. I think he doesn't mind you helping him.

    I'll send the details about the empires to the leading players(if there are more than one) and post the game thread(for IC diplomatic announcements etc) tomorrow. It's quite late in here and I don't want to make any mistakes with the infos.

    However, I can tell you how many cities each of you have. These are the cities on your core hexes(not counting colonial cities).
    British Empire (2): London, Edinburgh
    France (5): Paris, Nancy, Brest, Bordeaux, Marseilles
    Italy (3): Rome, Milan, Venice
    Austro-Hungarian Empire (4): Vienna, Budapest, Trieste, Lvov(Lemberg)
    German Empire (5): Berlin, Königsberg, Munich, Hamburg, Frankfurt
    Russian Empire (7): St. Petersburg, Warsaw, Archangelsk, Moscow, Sevastopol, Rostov, Tbilisi
    Ottoman Empire (5): Istanbul(Constantinople), Angora, Alexandretta, Erzerum, Baghdad, Jerusalem
    United States of America (1): Washington

    Do we get to know how many troops we have,etc...?
    Quote Originally Posted by Prince Cobra View Post
    How could I refuse you such an honour?


    On a different matter, waiting for the intro.

    You can't or I'll fire you in the CoE IH!


    Just Joking!

    It is a pleasure playing with you (again).

  22. #22
    Member Centurion1's Avatar
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    Default Re: The 'World War One' game - pregame discussion, questions&answers etc.

    Dude by the end of the day your going to be getting a huge PDF if this is like the last game

  23. #23
    still making Bowser jokes Member Roach Kill Champion, Donkey Rocket Champion Double A's Avatar
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    Default Re: The 'World War One' game - pregame discussion, questions&answers etc.

    So...

  24. #24
    Prince of Maldonia Member Toby and Kiki Champion, Goo Slasher Champion, Frogger Champion woad&fangs's Avatar
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    Default Re: The 'World War One' game - pregame discussion, questions&answers etc.

    Real life intervened for IK. I haven't heard from him in a week.
    Why did the chicken cross the road?

    So that its subjects will view it with admiration, as a chicken which has the daring and courage to boldly cross the road,
    but also with fear, for whom among them has the strength to contend with such a paragon of avian virtue? In such a manner is the princely
    chicken's dominion maintained. ~Machiavelli

  25. #25
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: The 'World War One' game - pregame discussion, questions&answers etc.

    And I was supposed to help but got bogged down by RL stuff. Checked in a few days ago and it seemed nothing was happening.

  26. #26
    Little Mons†er Senior Member Secura's Avatar
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    Default Re: The 'World War One' game - pregame discussion, questions&answers etc.

    Quote Originally Posted by Double A View Post
    And does the one near Portugal allow movement into NA and African theaters?
    I would assume this zone is meant to represent Gibraltar and it's likely a means for British access to the Med. It'll be interesting to see how the British and French players prevent the Germans and such from utilising those Atlantic STZs. :3

    Since Russia is so fecking huge, even bigger than the Ottomans in 30YW, is there some way to counter them having a bajillion gold turn 2 onwards?
    Why would Russia have alot of money? Their economy was mainly agricultural in comparison to the industrialised and increasingly wealthy Germans and Brits. They were decades behind until the Stalin era, really.
    "Blacker than a moonless night. Hotter and more bitter than Hell itself… that is coffee."

  27. #27
    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: The 'World War One' game - pregame discussion, questions&answers etc.

    Quote Originally Posted by Secura View Post
    I would assume this zone is meant to represent Gibraltar and it's likely a means for British access to the Med. It'll be interesting to see how the British and French players prevent the German submarines from utilising those Atlantic STZs. :3
    I made a small correction.

    Why would Russia have alot of money? Their economy was mainly agricultural in comparison to the industrialised and increasingly wealthy Germans and Brits. They were decades behind until the Stalin era, really.
    Since this is an alternative reality then Russian players can make wonders with Russia if they don't make the same mistakes as Russians did in WWI. I think another Battle of Tannenberg will not happen in this game.

  28. #28
    Tuba Son Member Subotan's Avatar
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    Default Re: The 'World War One' game - pregame discussion, questions&answers etc.

    Quote Originally Posted by Secura View Post
    Why would Russia have alot of money? Their economy was mainly agricultural in comparison to the industrialised and increasingly wealthy Germans and Brits. They were decades behind until the Stalin era, really.
    Because in the previous game in this style, Thirty Years War (Oh God what a game; VIVA LA FRANCE), Russia was absolutely minted, as all Hexes gave the same amount of income.

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