Quote Originally Posted by Secura View Post
I would assume this zone is meant to represent Gibraltar and it's likely a means for British access to the Med. It'll be interesting to see how the British and French players prevent the Germans and such from utilising those Atlantic STZs. :3



Why would Russia have alot of money? Their economy was mainly agricultural in comparison to the industrialised and increasingly wealthy Germans and Brits. They were decades behind until the Stalin era, really.
In 30YW, each hex gave 200 money per turn, so even though the Ottomans in real life were piss poor... poor, I had passed the million mark before anyone else. Or was it 100,000? Anyway, I had a lot of money, when I really shouldn't had.

Quote Originally Posted by Ibn-Khaldun View Post
1. Unless France wants Spain and Portugal to join Central Powers I advise not to attack them. They are more worth by influencing them to join your side. Country with whom they have the best relationship(NPC and player led country must also be in the same alliance) will be able to control their military.

2. STZ's allow faster traveling to your ships.
So, if Ottomans want to move their fleet from Istanbul to Brest then their orders must be:
(Ottoman fleet starting position is Istanbul STZ B1(upper hex in the center row))
Malta B1 > Baleares A1 > Gibraltar A2 > Brest B2

3. Yes. It allows to move to American and African theaters. So, guard it well.

4. Since British owned them when the war started?

5. You don't receive tax money from hexes rather from upgrading your infrastructure. So, the amount of hexes means nothing. Having large territory without railroads or cities(there will be more of them not just capitals) makes it harder to reinforce/supply your armies.
1. Oh I thought the Iberian Penn. was just a big blurb of white for the taking, like most of Russia, N. Africa, and Ireland in 30YW

2. So... they're like Mass Relays?

4. I thought France owned Malta and Egypt, and Ottomans owned Cyprus. Wow, I really need to study history from Napoleon to WWI.

Quote Originally Posted by Thermal Mercury View Post
Posted General sig in both graphic places on the forum

I am definitely in this, I like the idea of having 3 to each faction, not only does it help if a player is inactive but it allows for teamwork, each team member can access a different part of the faction: I.e. 1 sorts finance, 2 sorts military, 3 sorts diplomacy & expansion

At least that's how I'd organize it
Gah?

Quote Originally Posted by Prince Cobra View Post
On a different matter... the recruiting thread can be in the gameroom (for obvious reasons) but I simply can get it why the IH like this one is in the Gamerooom, not in the Chapter House?

P.S. I read somewhere it was a "gameroom" game... :cough:

P.S. Nothing personal against the gameroom but I find it too vaast...
Because the first one was in the gameroom?