Version Alpha 2 is out.

http://www.twcenter.net/forums/showt...40#post6950140
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Version A2

-Tweaked artillery range, initially doubled it, but that made all artillery able to shoot across the entire map, so I settled for a slightly reduced range, heavy cannons and howitzers can now shoot roughly 3/4 of the way across the map, lighter guns about half way. Canister shot now has 180 range.

-Tweaks to Russians/British and Prussians. Prussian Fusiliers, Russian Jaegers and British Light Inf. are set to not be able to skirmish, although they seem to be able to anyway. Somewhat annoying. All of these units, in order to give them a reason to exist, are basically line infantry who are good at shooting at the expense of melee skill. I know that historically they were just infantry in different outfits (for most of the Napoleonic period, that is,) but I'd feel bad for just making them exactly identical to line.

-Accuracy roughly halved across the board (except for artillery, which I feel works nicely). This affects kill rates nicely.

-Increased stats of British lifeguard and Horse Guard. Horse Guard are quite deadly, but their lack of armor means a low defense.

-Twiddled with arty accuracy and reload rates. British have poor arty accuracy and reload, Prussians have poor accuracy, French and Russians have high accuracy and reload, although the French have better aim and the Russians shoot faster.
It seems range is handled by the projectile table, and I don't want to fiddle with making new projectiles, so for now everybody will just have to have the same range.

-Prussians altered to have high stats in general (especially in terms of rate of fire), but poor morale, representing poor leadership. Prussians with good generals will probably be quite scary. Prussian Jaegers are scary bastards too, befitting their reputation. I'm going to increase their price quite a bit, though, once I get to messing with prices.
Prussian cavalry are decent, but their artillery of the era was outdated, which will be represented by poor accuracy.

-Annoying bug discovered where the game crashes if you select the French in custom battles. Anybody know what might be causing this? I don't think I've changed anything to do with the French except some stats...