Results 1 to 26 of 26

Thread: The Shadow Fort Summary Thread

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Arena Senior Member Crazed Rabbit's Avatar
    Join Date
    May 2003
    Location
    Between the Mountain and the Sound
    Posts
    11,074
    Blog Entries
    1

    Default The Shadow Fort Summary Thread

    For write up posting only. Please do not post in this thread. Use the game thread or PM me with questions.


    _________________________________________________
    The sun rose slowly over the mountains.

    The old fortress seemed to linger in the pre dawn darkness longer than the ground around it, as though the cold of the winter night gripped tightly to the red stonewalls. Centuries ago, it had been said that the sun was drawn to it, and that it shone like a beacon. It had been built as testament to the engineering skill of the king’s army, to dominate a strategic valley.

    Now the importance of its location was as outdated as the walls. No armies marshaled around it as they once had; it served as a waypoint for travelers and a minor outpost.

    There was a great enemy to the south, undefeated in open battle. But the border was many miles away, and if that empire managed to march this far, it would roll over this fort. The few cannons on the battlements were no deterrent; they would crumble under the assault of newer, larger artillery.

    Or perhaps the enemy would simply ignore it. Only a handful of soldiers garrisoned it, and they would be unable to hold the fort or strike at a passing army.

    Only one resource was guarded by the fort; information. What had been roads and lands of strategic importance now held information that had traveled from many parts of Europe. The soldiers of the fortress kept track of all the information that passed through on the tongues of the many travelers.

    This had not gone unnoticed by the enemy though. Unable to force armies deep into the lands of his opponent, he instead sent a small team of skilled infiltrators to gain control over the fort.

    Hidden among the many travelers who passed through, they easily snuck inside. And on this dawn, they looked to the north and saw great storm clouds moving south. Many sets of eyes saw this. Some smiled under gleaming eyes.

    Snow was coming to the fort, snow that would bury the entire earth in a mantle of white. The spies knew that everyone at this fort would awaken to a new world tomorrow, one that was transformed as though God himself changed the nature of the land.

    One that no one could escape until the snow melted.

    _________________________________________________

    Greetings and welcome!

    This game was born of my desire for a mafia game with multiple factions. I was inspired by the most recent Capo game, where the FBI and CIA were supposed to root out communists, unconnected from the town.

    Alas, they joined up with the town and I was one of those on the sharp end of that stick. This game, therefore, has the main townsperson – mafia battle, along with sub factions striving amongst themselves, and not naturally inclined by way of their characters to join one side or the other.

    I also wanted to stop the town from deducing their enemies based on detective results and night actions. So if a townsperson and a Mafioso have killed someone, the detective’s results will be the same.

    In the tradition of Capo, this game will feature possible night actions by all players. Starting characters can become new characters after a series of successful night actions.

    Finally, what is going on in this game will be deliberately ambiguous in terms of the factions battling each other at night and during the day in terms of lynching.

    Basic Mafia Game Guidelines:
    Spoiler Alert, click show to read: 
    Once the game begins, you will be sent a role PM. This will tell you what role you are, and determine your victory conditions, your abilities, etc.
    The game will start in the night phase, with only the mafia being able to attack someone that first night. In the day phase right after that, players will vote to lynch whomever they think is guilty. In all successive nights all players will be free to perform night actions. The town will win when the mafia and any other threats have been eliminated. The mafia will win when they outnumber the townspeople and have destroyed any other threats.

    Random Night Action Results:
    Spoiler Alert, click show to read: 
    This game also has a new feature, which I hope will greatly enhance the excitement; somewhat random results to night actions. I’ve got a nice spreadsheet full of all possible night actions between different groups. This spreadsheet contains probabilities for the success of night actions.

    So, say a group of four people attacks another person. The cell in the spreadsheet will say this for their chances: xx/yy/zz. ‘xx’ is their chance of success, from 0-100, of killing the target. ‘yy’ is the individual chance of being exposed, i.e. named, in the write-up. And finally, ‘zz’ is the individual chance of dying. Random.org will be used to generate numbers to determine the success or failure of all night actions. Yes, even with a full group you can die attacking targets. If a group is very unlucky they can fail to kill the target and all die.

    The chances in each of these categories varies depending on who the attacker and who the defender is. The more powerful enemies will be harder to kill and more likely to kill you.

    Also, there are cells detailing a group’s chances at defending a target, which say this; xx/yy/zz. ‘xx’ is the chance of successfully defending the target, ‘yy’ is the individual chance of the defenders dying. Generally the chance of defenders dying, even when strong characters attack the one they are defending, is quite low.


    Performing Night Actions:
    Spoiler Alert, click show to read: 
    Each role can perform an action in the night. This is accomplished by sending me a PM during the night phase detailing what you want to do, who you want to do it to, and who you want to do it with.
    Example:
    Quote Originally Posted by Crazed Rabbit
    Tonight I will kill Seamus with Sasaki Kojiro, General Hankerchief, and Tincow.
    It is important you and all your confederates correctly state who you are working with and who you are attacking. Failure to do so will result in the night action failing and an increased chance of death. And while the results are somewhat random, detailing your actions will not affect your chances, though you can add some flavor to the write up by detailing how you kill someone.

    Conversion:
    Spoiler Alert, click show to read: 
    This game also features conversion, a hybrid between Capo and Pirate Ship mafia. Only certain townspeople are susceptible to conversion. The mafia can investigate people to find out who. They can then give a note (written by them, delivered by me) enticing the townie to join their cause. Doing so will give the townie a chance at a higher victory level. Townies will be unable to betray the mafia, though, as once they have accepted the note the town will need to kill them to win (even if the detective ordered said townie to infiltrate the mafia, by Imperial law in the setting, such people must be killed).
    Sub factions can also convert in a similar manner, though the rewards and risks may be different.


    Victory Levels:

    Spoiler Alert, click show to read: 
    Victory levels; there will be several levels, ranging from Great Victory to Crushing Defeat, so that even in death townies can ‘score’. However, certain sub-groups can extend requests for help to townies. Should the townies accept and be successful, they will be able to reach a higher victory level and thus a higher ‘score’ than townies who didn’t help. For a townie, accepting such an offer will not necessarily mean betraying the town. It may make you a target of the enemies of that sub-group, though.
    Examples of victory levels for townies:

    Supreme Victory: Not open to townies at start, only through conversion.

    Great Victory: Not open to townies at start, only though conversion.

    Victory: The town soundly defeats all of its enemies.

    Close Victory: The town narrowly defeats all of its enemies.

    Close Defeat: The town is defeated, but kills many enemies.

    Defeat: The town is soundly defeated.


    Voting:
    Spoiler Alert, click show to read: 
    Of course, it will also include the daily lynching. Day and night periods will alternate. People will choose someone to lynch during the day (with an instant runoff tiebreaker), and send in night actions during the night period. Write ups will be posted between these periods. The mafia wins when it has eliminated…or converted…all the townspeople and anyone else who oppose them. The townspeople win when they have killed the mafia and everyone else who threatens the town. Note that in this game, the enemy of your enemy may also be your enemy as well.

    ('Borrowed' from GeneralHankerchief)
    Voting is your primary action in the day phases. Every day, you will be voting to lynch the person you think is guilty. Voting will be done in the usual style, like so:

    Vote: Crazed Rabbit

    Should you wish to change your vote, please do the following IN A NEW POST:

    Unvote: Crazed Rabbit
    Vote: TosaInu


    You may also Vote: Abstain should you have no preference as to who is lynched. You may NOT vote “No Lynch”. All votes must be bolded and votes may not be edited. Should you edit your vote and not change it in a new post, you are faced with a lower victory level and potentially, removal from play. The person with the most votes at the end of the day phase is lynched.

    Sustained abstaining may will result in your being kicked out of the fortress to die of exposure in the cold.


    Roles:
    Spoiler Alert, click show to read: 
    Traveler; Basic townsperson. They were caught in the fort by the snow. They can form groups of four at night to attack or defend targets. Two successes of one type lead to a promotion to Soldier.

    Soldier; a more powerful townsperson. They form the garrison. They can form groups of three to attack or defend targets. Three successful attacks leads to a promotion to Warrior, three successful defenses leads to a promotion to Sergeant.

    Warrior; A powerful attacker, who can group up with another warrior or attack on his own. For defending people, functions as a soldier.

    Sergeant; A powerful defender. Can pick one person to protect by himself each night. For attacking people, functions as a soldier.

    Spies; the mafia. They can kill together and also investigate townspeople to find roles and susceptibility to conversion.

    Constable; the detective. Can investigate players to learn what they're up to, with subsequent investigations revealing more.

    Secret Roles; oh yes, indeed.


    Rules on PMs, screenshots, and action after death:
    Spoiler Alert, click show to read: 
    Quoting GeneralHankerchief again;
    I am going to quote from Seamus Fermanagh’s rules from Capo II on this one, with a few edits:
    The dead may post, but not vote/select nor carry out any night actions. Dead players may not reveal their roles publicly or privately and may not reveal their faction or role particulars either. Dead players may not quote from a PM unless that PM has been posted in the public thread by a living player. Dead players may not reveal, recount or allude to their previous night actions (or results thereof in the case of investigations) publicly or privately – even to confirm a previously made public or private reveal. Your participation must be circumspect, but your continued participation IS encouraged.

    No screenshots may be used, from or to anyone, for ANY purpose – this includes during PMs. Feel free to quote from player's PMs to you or to fabricate as you see fit. You may NOT quote my PMs. Chatlog conversations may be referenced/quoted, but may not be copied via screenshot. Note: it can be difficult to maintain role secrecy during chat conversations.

    "Suicide" will not be allowed in this game (it is possible to create an unplayable game with nothing but suicide pact challenges going on. This is not the intended mode of play for this game).
    Players who must remove themselves from play for schedule reasons should send me a PM. I will then write them out of play.


    Adding some Irish Moss;
    Spoiler Alert, click show to read: 
    Most aspects of roles will be revealed on the third morning after a character's death, though certain characters will remain mysterious and actions will not be revealed until after the game is complete. (From Seamus' capo rules)


    A final note on ambiguity. All is not as it seems in the Shadow Fort; I may well be, well, "misleading" you on the nature of events in my role PM. This is because the role PM is what your character believes, and this game is set in a time of turbulence of beliefs.

    What will not be a lie is the list of those who are dead, for the dead will not return. Victory conditions will be absolute, though, and fulfilling them will grant victory no matter what circumstance.

    Sign ups are closed.

    Sign Ups so far (42):

    Askthepizzaguy
    Double A
    Centurion1
    White_eyes:D
    pevergreen
    Secura
    Thermal Mercury
    Diamondeye
    Joooray
    Sasaki Kojiro
    Chaotix
    Beskar
    Sigurd
    Subotan
    Myrddraal
    GeneralHankerchief
    Captain Blackadder
    Methos
    Psychonaut
    Yaropolk
    A Very Super Market
    Winston Hughes
    Jolt
    Cultured Drizzt fan
    Scienter
    Reenk Roink
    atheotes
    Csargo
    Beefy187
    TinCow
    Yaseikhaan
    TheFlax
    spL1tp3r50naL1ty
    johnhughtom
    a completely inoffensive name
    Renata
    slashandburn
    Seamus Fermanagh
    Ibn-Khaldun
    Seon
    Kagemusha
    autolycus

    Crazed Rabbit
    Ja Mata, Tosa.

    The poorest man may in his cottage bid defiance to all the forces of the Crown. It may be frail; its roof may shake; the wind may blow through it; the storm may enter; the rain may enter; but the King of England cannot enter – all his force dares not cross the threshold of the ruined tenement! - William Pitt the Elder

  2. #2
    Arena Senior Member Crazed Rabbit's Avatar
    Join Date
    May 2003
    Location
    Between the Mountain and the Sound
    Posts
    11,074
    Blog Entries
    1

    Default Re: The Shadow Fort Summary Thread

    The Shadow Fort

    Gerard, the commander of this fort, had seen many winters in these mountains. Most of the days were bitter - cold, short, with heavy snow everywhere. Dirt became mixed into the snow. Uncaring travelers came and went, oblivious to the hardships and labor of his soldiers. Steadfastly he gazed from the small window in his chambers to the vast expanse of mountainside.

    In winter he saw the coldness of humanity laid bare. It only took a change in temperature and season for man to stop caring about others, to give an extra shove moving through the market, to look away from the wagon stranded in frozen mud.

    "Do you think I am too cynical?" he asked.

    "No - at least, not more cynical than most", replied Hans, his trusted lieutenant.

    Gerard sighed, lowering his gaze from the new layer of snow to the letter in his hand. Overnight a great snow storm had passed through. What had been a mixture of snow, dirt, muck, and dead plants was now a gentle white. He had once felt joy at such a sight. Now he only became more bitter.

    "Perhaps it is this letter," Gerard said, solemnly.

    "Ah, the one from the royal court - what's it say?"

    "There are Turkish spies in our fort. At least, the generals seem as sure of this as anything else."

    "That is troubling. What will you do?"

    "We have to eliminate the spies quickly, so I'm going to encourage everyone in this fort to select someone to be executed until we've found them all."

    "Why not just have your troops just arrest everyone?"

    "I - well, the problem is that the barracks records have been misplaced, or stolen, or never written down in the first place."

    "Well that's convenient."

    "A list was never needed until now - and with all the new transfers, I hardly recognize anyone. Plus, since all the travelers have swords these days and everyone's wearing heavy coats against the cold, all the people look alike."

    "That is really damned convenient."

    "Thanks for your magnificent insight, Hans."

    "You can't really blame me, remember."

    Gerard was motionless for a moment, then nodded and looked back out to the snow. After a long time, he spoke again;

    "Well, time to catch some Turks then."

    With that, Gerard strode out to the lower court to make the announcement. Hans stayed behind, first watching Gerard leave, then silently turning to look at the snow.

    **************************************************************************************

    Being told that you are going to make up a mob who will decide to execute people based on suspicion is not something most Austrians were used to hearing. Or, for that matter, any of the other nationalities listening. Even the spies themselves were a bit surprised. Usually no one started hanging people until they had killed someone. They almost felt taken advantage of. It was 1610; four years since the war had ended. Surely paranoia didn't run this deep?

    But the commander was adamant, and so the travelers and others began looking around them. They had come to this fort to rest as they traveled. It was a safe haven, where they could sleep in a bed that wasn't freezing and eat somewhat warm food. Many looked up at the stone fort they were in and no longer saw protective fortifications, but stone prison walls. The people assembled were normal men, or women, and expected certain things out of life. One prominent thing that popped to mind was not having an angry mob condemn you to death when you've done nothing worth execution in your life. A couple people felt cheated - they had done good to avoid execution, and now they faced being lynched without being able to reap any ill-got gains from wrongdoing! Perhaps that gypsy - and here we are talking about one traveler in particular - really did make good on her threat to curse him for knocking her soup into the fire for spite.

    All realized now that somewhere in that crowd were some spies who wanted to kill them. This filled many with great fear. It is fortunate for those people they did not know the true extent of their situation.

    The Game Has Begun.

    Vote now to lynch those you believe to be Turkish spies. Remember to bold your votes, and do not edit posts with votes in them. No lynch votes will be possible, and a no lynch result is possible.

    The day phase will end 24 hours from now (11 pm PST, March 10). Feel free to PM me with any questions.
    Ja Mata, Tosa.

    The poorest man may in his cottage bid defiance to all the forces of the Crown. It may be frail; its roof may shake; the wind may blow through it; the storm may enter; the rain may enter; but the King of England cannot enter – all his force dares not cross the threshold of the ruined tenement! - William Pitt the Elder

  3. #3
    Arena Senior Member Crazed Rabbit's Avatar
    Join Date
    May 2003
    Location
    Between the Mountain and the Sound
    Posts
    11,074
    Blog Entries
    1

    Default Re: The Shadow Fort Summary Thread

    The Shadow Fort, end of day one


    Gerard, sitting in a large oaken chair behind a larger table, counted the votes, or rather the voters, who lined up to express their views.

    It was late in the evening now. The inner court glowed warm from the fire and candles. The doors were opened and the night sky loomed like a black maw.

    Gerard shuddered and glanced back down at the tally he had made. Again he felt a pang of doubt. Was this the best way? To have a mob of scared people decide to kill people?

    Perhaps he should take back control, and decide who to execute himself...he put his pen down and gazed at the ceiling.

    "You know you can't do that," said Hans, standing behind him.

    "You don't know what I mean to do," Gerard shot back. Hans just smiled.

    After double checking his tally twice, then twice again, Gerard stood up. The crowd was nervous, and silent. A few faces glanced from Gerard to the space behind him, where armed men stood ready.

    "Men - soldiers...and travelers. The tally has been made, and a decision reached. There will be no lynch this night.
    "I suppose that," Gerard hesitated, "that this is for the best tonight. We have little information right now. It will be up to you to find the spies and get them lynched.
    "One more thing, before you go - I see some people decided not to participate and 'voted' to simply ignore these proceedings," his voice gained a sharp edge, "This will not be tolerated! If you are in this fort, you will help, or you will be thrown out!"

    Gerard turned and strode back to his chambers. The crowd murmured and people began talking between themselves.

    Tally:
    No Lynch; 7 (Seamus, Jolt, Tincow, TheFlax, Scienter, Centurion1, Seon)
    Ibn-Khaldun; 3 (Khaan, Kagemusha, Beskar)
    Subotan; 3 (ACIN, CDF, AVSM)
    Methos; 3 (ATPG, White Eyes, Reenk Roink)
    Abstain; 2 (split, Subotan)
    Others; (Everyone else but Sigurd)


    The Night Phase has begun.
    Please send in your orders by 11 pm PST March 11th (or 22.5 hours or so from now).

    In the next day phase, no abstaining will be allowed. Voting not to lynch will be frowned on (unlike this day phase).

    Please refer to the rules to make sure you send in orders correctly. Feel free to ask questions if you need to.

    CR
    Ja Mata, Tosa.

    The poorest man may in his cottage bid defiance to all the forces of the Crown. It may be frail; its roof may shake; the wind may blow through it; the storm may enter; the rain may enter; but the King of England cannot enter – all his force dares not cross the threshold of the ruined tenement! - William Pitt the Elder

  4. #4
    Arena Senior Member Crazed Rabbit's Avatar
    Join Date
    May 2003
    Location
    Between the Mountain and the Sound
    Posts
    11,074
    Blog Entries
    1

    Default Re: The Shadow Fort Summary Thread

    The Shadow Fort, day 2:

    Another storm dumped snow on the fort. The people trapped inside would have to wait longer before it melted.

    Anyone looking out during the night might have seen one of many figures moving through the shadows, some more stealthily than others. In the evening some noticed the delicious aroma of a well prepared dinner, with a hint of garlic.

    But none of these figures attacked anyone, and everyone who went to sleep woke up alive.

    Gerard was somewhat puzzled about this. Still, he insisted that no-lynch and abstain votes were not allowed in voting today.

    The day phase has begun.

    24 hours for voting! Or until 7:30 am PST March 13!


    Some people's orders didn't go in, because the orders were done wrongly or to late. I won't be here to answer questions, as I am going skiing.

    CR
    Ja Mata, Tosa.

    The poorest man may in his cottage bid defiance to all the forces of the Crown. It may be frail; its roof may shake; the wind may blow through it; the storm may enter; the rain may enter; but the King of England cannot enter – all his force dares not cross the threshold of the ruined tenement! - William Pitt the Elder

  5. #5
    Arena Senior Member Crazed Rabbit's Avatar
    Join Date
    May 2003
    Location
    Between the Mountain and the Sound
    Posts
    11,074
    Blog Entries
    1

    Default Re: The Shadow Fort Summary Thread

    Gerard counted the votes.
    The Shadow Fort, end of day 2

    At least this day no one had voted to abstain. Several more had not voted at all. He wondered which was better.

    At least today had a vote leader and no tie. Hans had actually remembered some obscure book of laws for Hapsburg officials in regards to settling ties when mobs of people where voting for someone to be executed. He couldn't imagine who would have thought to write official rules on that.

    But no tie today, which meant no explaining the rules.

    He stood up, "Soldiers and travelers, I have twice counted the votes and Kagemusha is to be lynched today." - the crowd murmured and distanced themselves from Kagemusha - "I've had a couple of my soldiers..."

    "Are you sure?" asked Kagemusha, staring straight at Gerard.

    "What? Of course I am. Now, the soldiers..."

    "You should check again." stated Kagemusha.

    "Who do you think...alright, I'll check," agreed Gerard. Hans stood silently as Gerard went back to the tally.

    "See, I've got you marked as voting for...oh, wait. It appears you voted for Beskar. I guess that means we're tied right now."

    "And you know what that means!" said Hans, overly helpful.

    Gerard sighed, "This means we will have an instant runoff. Everyone who voted for Beskar or Kagemusha will have their votes remain. Whichever one of them gets one more vote will be chosen to be lynched. The first person to change their vote from one of them to the other, or the first person who voted for someone else and then votes for Beskar or Kagemusha, will decide who will be lynched.
    "I suppose,"he sighed again, "A few minutes more of discussion couldn't hurt, so this will continue until one of them is lynched."

    We are now in the Instant Runoff Phase! Beskar and Kagemusha are tied for votes. Whichever one gets one more vote will be lynched. People who already voted for one cannot vote for the same person again. They can switch their vote. Everyone who voted for somebody else can also vote.

    Beskar: 6 (Kage, Seamus, GH, Subotan, Scienter, Seon)
    Kagemusha: 6 (Diamondeye, Sasaki, White Eyes, Yaropolk, Cultured Drizzt Fan, Johnhughtom)



    *******

    Gerard motioned the soldiers to Kagemusha.

    Kagemusha was appalled at this turn of events, and turned to stare at Beskar.

    "I am to be hung because this pathetic sack of flesh and bones wanted to play some trivial game? I have traveled Europe only to be done in because of some insect's tricks?" Kage started to advance to Beskar.

    "I will not allow this shallow brained creature to continue breathing!" he roared and leaped at Beskar.

    One of the soldiers took hold of Kage's arm, but he was thrown off. More soldiers grabbed Kage and bore him to the ground, then to the gallows.

    "You pathetic fools!" Kage screamed as he struggled, and continued to scream and yell as he was dragged up the gallow stairs.

    "Hang him already," said Gerard.

    As the soldiers bound Kage's hands behind him, he stopped cursing at the crowd. As the noose was placed over his head, he became calm.

    With an iron gaze, he seemed to stare at each person in the crowd.

    "I will see you all in hell!" Such was his tone and intensity that some men decided to give up on sin altogether right then and there.

    And then the door swung open and Kage dropped down. His face strained, but he didn't scream or babble. Soon, his face relaxed and his eyes went dead, and some time after that he was cut down.

    The body was placed next to the outer wall, where the cold would keep it from decomposing until it could be buried outside.

    The night phase has begun! The night phase will last 36 hours, until 12:30 AM PST Monday, March 15.
    Ja Mata, Tosa.

    The poorest man may in his cottage bid defiance to all the forces of the Crown. It may be frail; its roof may shake; the wind may blow through it; the storm may enter; the rain may enter; but the King of England cannot enter – all his force dares not cross the threshold of the ruined tenement! - William Pitt the Elder

  6. #6
    Arena Senior Member Crazed Rabbit's Avatar
    Join Date
    May 2003
    Location
    Between the Mountain and the Sound
    Posts
    11,074
    Blog Entries
    1

    Default Re: The Shadow Fort Summary Thread

    The Shadow Fort, day three




    The pale orb of the moon, surrounded by stars, illuminated the fort. Last night the people had been fortunate; no one had died. Tonight would be different.

    Cultured Drizzt fan was walking from the lynching of Kagemusha back to his room in the tavern. He seemed to be among a crowd of people, but as he made his way among the handful of buildings, he found himself alone going down an alley. The background noise of conversation had gone, and now he was alone, with only the soft crunch of his feet in the snow.

    As he neared the end of the alley, he heard movement. He paused, and moved his hand to his sword hilt as two men turned the corner and faced him.

    “There he is!” cried one as the other yelled, “Kill him!”

    CDF decided not to hang around and make small talk. He turned and ran back the way he came, drawing his sword. As he neared the other end of the alley another man emerged from around that corner, sword held high. CDF skidded to a halt, and turned to a small wall running between two buildings. Spurred on by desperation, he leaped to the top and hauled himself over. Landing in a heap on the other side, he thanked God there was no one waiting to stab him as he got up.

    The three attackers quickly clambered over the wall, but CDF was already too far to catch up with and running fast. They muttered to each other for a while before stomping off.

    Seamus Fermanagh was walking nearby. He turned to leave, not wanting to be the next target, when he thought he heard someone behind him. He stopped and turned, but could hear nothing more. He peered into the shadows the moonlight could not reach and saw only darkness. After a minute of this, he continued walking.

    Not 30 seconds had passed before he thought he heard more footsteps behind him. He turned quickly, reaching for his sword.

    From the darkness a figure ran and leaped onto Seamus. He was cloaked and let out a loud hoarse yell as he brought Seamus to the ground. Such was his speed that Seamus had not drawn his sword.

    Seamus gave up on the sword and tried to wrestle the foul smelling man off of him. But the man quickly tore his arms free of Seamus’s grasp and began ferociously stabbing him. Bleeding from a dozen spots in a few seconds, Seamus could not struggle anymore.

    His body was found covered in his own blood the next morning.

    Later, Chaotix was returning to his room from the tavern. Drinks hadn’t been cheap, but he had some coins to spare. He walked across the snow in a pleasant mood. He became decidedly less pleasant as he saw a man holding a large sword step out from around a corner of the nearest building.
    Chaotix stopped, and then drew his own sword as the man advanced. He thought about demanding to know who the man was, but figured that man was not likely to answer.

    His attacker raised his sword and took precise steps. Chaotix readied his own sword in a defensive stance. The attacked got within several paces, then lunged with a diagonal strike. Chaotix flung his arm up to defend himself, but the attacker had changed the angle of his attack mid swing, and the blade came at Chaotix horizontally and struck him in the shoulder, rendering his left arm useless.

    Chaotix cried out in pain and tried to swing at the attacker. But his assailant had already moved and swung again, this time cutting Chaotix diagonally across the chest. The wounded Chaotix dropped his sword and tried to back away, but another swing gashed his neck. He fell to the ground, and his attacked stabbed him in the chest before quickly running off.

    In a different part of the fort, another person was making their way back home. Yaropolk had thought he was alone. As he approached the small thatched building with his room, he heard a single metallic clink behind him. Instinctively, he ducked and dove past the corner ahead. A crossbow bolt lodged itself in the wood behind the space formerly occupied by his head.

    Yaropolk jumped to his feet, scanning for the other attacker, hoping another bolt would not strike home while he was unable to dodge. Luckily for him, no more bolts flew at him. He drew his long sword and quickly glanced around the corner.

    His would be killer had dropped the crossbow and drawn a sword and was presently running towards him. He raised his own sword and stepped around the corner, bringing it down in a powerful cut. The attacked halted and deflected the blow in the nick of time with his sword. Undeterred, Yaropolk quickly attacked again from a different angle. But the attacker parried that as well, and managed a quick thrust at Yaropolk. Though surprised, he deflected that blow and raised his sword to attack again.

    By this time the attacker had scanned the area, and seeing no help coming, had decided to retreat. Yaropolk moved to follow, but his attacker was too quick and escaped into the darkness.

    With a sigh, Yaropolk lowered his sword, but decided to keep it unsheathed. This was wise. He opened the door, greeted a few people in the common area, and went towards his room, ignoring the stares.

    As he opened his door a man leaped out and swung a sword at his face. Yaropolk stumbled backwards, blocking strike after strike. He was being forced back to the end of the hallway; his long sword was less effective indoors.

    As his attacker brought his sword around in a blur to attack again, he saw his chance and swung quickly upwards. The blow landed, the attacker grimaced and his sword faltered. Yaropolk piled on the blows now, sensing victory. First he cut quickly from the side, then brought his sword down in a great slicing swing across the attacker’s torso. As his opponent reeled backwards and began to fall, Yaropolk pulled his sword back and thrust it deeply into the attacker’s chest.

    The man gasped, then let out a croak and collapsed to the floor. Yaropolk stood panting for a moment, then stepped over the body and went to alert the guards.

    A Very Super Market lay dead on the floor behind him.

    In a different part of the fortress grounds, Secura was walking towards the door of the building where he slept. As he passed a merchant’s wagon, he heard furtive movement and jumped back. As he did, a man came out of the wagon, sword at the ready. Secura drew her own sword.

    “Why hello!” said the attacker, “Care to dance?”

    Secura got the idea he wouldn’t take no for an answer. He swung first and caught the smirking attacker off guard. The attacker parried and lunged with his blade. Secura dodged quickly, and the blade barely missed. Secura backed off while swinging to gain distance, but the attacker kept moving in.

    With sword held aloft, the attacker quickly closed the distance as Secura attempted to circle backwards around the wagon. The attacker struck, but Secura parried again and lashed out quickly in retaliation, forcing the attacker to take a step back. Secura kicked a wooden box over and ran to the nearest building, yelling for assistance. The attacker jumped over the box, then hesitated. He could hear people stirring in the building, and decided caution was sometimes the better part of valor.

    Gerard entered a fit of melancholy when he heard the news. So many attacks was dire news.

    He gestured for Hans to make today’s announcement. Hans just stood silently, an empathetic expression on his face. Finally Gerard turned in his seat and demanded, “Well?”

    “You know you have to give the orders and announcements around here, sir.”

    Gerard didn’t move. It was several minutes before he sighed deeply and got up.

    In the court below he addressed the crowd, “Greetings. We had a rough night last night, and that means we have to catch the people doing this. Anyone looking for motivation should remember there’s a place for them on the killer’s list.”

    He had a guard post a list of the dead.

    It is now the day phase, which will last for 28 hours, until 9 am PST (GMT -7) March 16.

    Alive:
    Beskar
    a completely inoffensive name
    Diamondeye
    Csargo
    Jolt
    atheotes
    Sasaki Kojiro
    Joooray
    GeneralHankerchief
    TinCow
    pevergreen
    Askthepizzaguy
    White_eyes:D
    Subotan
    Reenk Roink
    Yaropolk
    Sigurd
    TheFlax
    Yaseikhaan
    slashandburn
    Double A
    Beefy187
    Myrddraal
    Cultured Drizzt fan
    Scienter
    Renata
    spL1tp3r50naL1ty
    Captain Blackadder
    Centurion1
    Seon
    Methos
    Thermal Mercury
    autolycus
    johnhughtom
    Ibn-Khaldun
    Winston Hughes
    Secura
    Psychonaut



    Lynched:

    Kagemusha

    Killed:
    Night 2:
    Chaotix
    Seamus Fermanagh
    A Very Super Market
    Ja Mata, Tosa.

    The poorest man may in his cottage bid defiance to all the forces of the Crown. It may be frail; its roof may shake; the wind may blow through it; the storm may enter; the rain may enter; but the King of England cannot enter – all his force dares not cross the threshold of the ruined tenement! - William Pitt the Elder

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO