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  1. #1
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    Default Re: Mafia IX: Information and summary thread

    Post 951 of main thread.

    Day breaks in the Frontroom. All is quiet. The white van had pulled up to yet another house, picking another target.

    *ding dong*

    Joooray opened the door, staring at the mafioso.

    "Mafioso," the mafioso said simply, trying a different tactic. "I'm here to bludgeon you to death with a rolling pin and then flatten you."

    "Okay, come on in," Joooray said, obviously taking some time to process what had just been said to him. "Kitchen's on the lef-wait, what?" That was as far as he was able to get, as the mafioso, true to his word, had taken out a rolling pin and started beating Joooray with it.

    "Hey! Ow! Quit it!" Joooray screamed in protest, trying to back away from the mafioso but never quite succeeding. Desperate to gain some distance, Joooray searched around the room for something, anything, that could be used in self-defense. The best thing he came up with was a flowerpot. "Better than nothing," he muttered, still taking a vicious beating from the rolling pin. He gripped the pot and chucked it at the mafioso, who had to pause and break the incoming pot apart with his rolling pin.

    This diversion provided Joooray all the separation he needed, as he sprinted upstairs and out of sight. The mafioso, deciding that a slow and deliberate pursuit was more psychologically prudent in this situation, slowly made his way up the stairs, calling out for Joooray. "Come out, come out, wherever you are," he said, in one of the single-most tired cliches in existence. "You can't hide from my rolling pin!" he said, his voice rising. "It only stops beating you once you're dead, and you ain't dead yet! Do not deprive the rolling pin of justice, Joooray!"

    Finally, something snapped. Joooray leaped into view from seemingly nowhere and tackled the mafioso. Together the two of them tumbled down the stairs, Joooray landing on top. After delivering one solid punch to the jaw, Joooray scrambled to get up and ran out the door, in the direction of the mafioso's van.

    "Think I'll drive this right up to the police station!" he called out gloatingly, for the mafioso had no chance of catching up to him. "Surely Lemur will be able to find something in there that points to you! Have fun getting your neck measured!" he cried, turning the key and jamming the gas pedal, speeding out of sight.

    The mafioso calmly took a detonator out of his pocket and pressed the button. He could hear the explosion and see a brief flash of light. Strolling up the street a couple houses, he came upon the ruins of his van and Joooray, mortally wounded but still alive, sprawled out on the ground, coughing and panting.

    Kneeling on the ground, the mafioso wordlessly proceeded to hit Joooray with the rolling pin until he finally expired.

    Later in the day, pevergreen had decided to visit the Frontroom zoo. The animals still seemed to be well cared-for despite the rapid drop in the town's human population, and for this pever was glad. An animal lover at heart, pever hated to see suffering of any kind. Indeed, the various animal noises soothed him. The majestic roar of the lion, the thunderous growl of the bear, the incessant call of the howler monkey, the somewhat demented-sounding "moo" of the cow...

    ...waitaminute, that last part can't be right, thought pever. There were obviously no cows at the zoo. pever put it out of his mind as he kept walking. He was at the elephant exhibit now, marveling at the sheer power that was their trunks, the prehistoric wonder of their ivory tusks, their somewhat demented mooing sound...

    ...there it was again. Now officially disturbed, pever began walking at a brisk pace not coincidentally towards the zoo's exit. He thought he was home free, but passing through the bird exhibit, he heard a distinctly un-avian moo. This is when pever decided to abandon all shreds of dignity and flat-out ran for the exit.

    He didn't get very far though. A dart of some kind had pierced his neck. pever stopped and reached up to pull it out, but before he did he crumpled to the ground. Struggling to get a good look at his predator before he lost consciousness, he saw a man in a cowboy hat riding a clearly mad cow. The man looked down and regarded pever with curiosity.

    "You know, the signs all say not to feed the animals. However, they only apply in the actual exhibits. You, my friend, are on the zoo's main path and thus fair game. Dinner is served, Bessie!"

    The last thing pever heard before losing consciousness for good was a very appreciative "moo".

    Later that day, Chief of Police Lemur gathered the remaining villagers in the Frontroom Square in order to make an announcement.

    "All right everyone," he began, "Look, the mafia have been here for a week and we still haven't gotten rid of them yet. Their influence is clearly felt. Nobody trusts one another anymore and our numbers are almost in the single digits. For everyone's sake, start getting this right!


    ~~~~~~~~~~~~~~~~~~~~

    Still alive: (13)
    Sasaki Kojiro
    Askthepizzaguy
    Beefy187
    Methos
    Kagemusha
    Subotan
    Captain Blackadder
    Renata
    Thermal Mercury
    Ibn-Khaldun
    woad&fangs
    Psychonaut
    Reenk Roink

    Wrath of God:
    Cultured Drizzt fan

    Killed:
    Crazed Rabbit
    Andres
    atheotes
    Double A
    Centurion1
    Csargo
    Winston Hughes
    johnhughthom
    spL1tp3r50naL1ty
    White_eyes:D
    Secura
    Beskar
    Joooray
    pevergreen

    Executed:
    Diamondeye
    Chaotix
    Yaseikhaan
    Sigurd
    shlin28
    TinCow

    Voting will close at 17:00 US Eastern, although I may not be around then due to a train ride that day (I'm going home for Easter). If that's the case, keep voting until I expressly close it.
    "I'm going to die anyway, and therefore have nothing more to do except deliberately annoy Lemur." -Orb, in the chat
    "Lemur. Even if he's innocent, he's a pain; so kill him." -Ignoramus
    "I'm going to need to collect all of the rants about the guilty lemur, and put them in a pretty box with ponies and pink bows. Then I'm going to sprinkle sparkly magic dust on the box, and kiss it." -Lemur
    Mafia: Promoting peace and love since June 2006

    Quote Originally Posted by TosaInu
    At times I read back my own posts [...]. It's not always clear at first glance.


  2. #2
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    Default Re: Mafia IX: Information and summary thread

    Post 1040 of main thread.

    A chill wind blew through Frontroom Square as the day's voting proceedings were wrapping up. The more superstitious among the remaining townspeople attributed this to the fact that there were exactly thirteen of them left; a bad omen indeed. Out of those thirteen, one or more traitors lurked among them, being their comrades in the day but plotting to kill them once the sun went down.

    Nevertheless, the voting continued.

    Perhaps inspired by Chief of Police Lemur's speech, the villagers had finally decided to adapt a serious tone in their discussions, realizing that there was no more time to dawdle. The thirteen of them being left, aside from being a bad omen, was also indicative of how close the townspeople were edging to extinction. There weren't that more days for them to get things right, and they all knew it. Cases started to get more serious, accusations started to get more sober, and tempers started to run high.

    However, not all of the town was fully ingratiated into this "buckle down" mode, at least not yet. This was evidenced by them choosing to lynch the person who had the biggest - but not necessarily the most accurate - case against him: Methos.

    Methos, for his part, took to his defense with gusto, but was perhaps a little bit too shrill and not logical enough. For the most part, his arguments consisted of him shrilly screaming that certain townspeople had too much power and they shouldn't be blindly followed in case they were the ones who were leading the town astray.

    "You people need to think for yourselves!" he cried out. "Stop following the loudest people because it's convenient! Our lives are all at stake here! Convenience doesn't mean squat when you're six feet under! Think, people! THINK!!!!!!!!!!!!!"

    "All right, that's enough," said Lemur, putting an end to Methos's diatribe. "A select group of townies may have all the power, but I'm still Chief of Police here, which means I'm still in charge of the executions. And for today, I've used my knowledge of physics to devise what I hope will be a particularly entertaining execution for you all."

    Lemur paused for a second, directing everyone's attention to the execution platform. "As you may be able to notice, the platform is weighted. This is because I have made some minor adjustments to it overnight. Below the platform, out of sight, is a rope that is only kept taut because of the weight. If left slack, it will no longer hold up the pile of rocks I have positioned on the building above, meaning the rocks will come tumbling down and crush the life out of Methos. However, there is one way you can prolong your life, my friend. My modifications have also taken into account short bursts of weight to keep you going. Therefore, you shall dance to a progressively faster rendition of 'Yakety Sax', staying with the beat of course. If you stop dancing, or don't keep up with the beat, then it's rock pile time. But since I'm so magnanimous, I'll allow you to go free if you can survive the entire song. So... let's get dancing!"

    Lemur queued up the song and nervously, Methos started to dance, doing his best to keep up in time with the classic saxophone-driven song from Benny Hill. However, this was no easy task. It started out difficult, and, as the song wore on and sped up, became impossible. Methos was able to last for a little over two minutes before he finally tired out. Everyone, Methos included, looked up as they heard the sounds of the pile of rocks being shifted.

    However, they did not fall on Methos. Instead, they fell on a large block of wood jutting out from one of the platform's sides. This wood was obviously connected with the part of the platform that Lemur had modified, for Methos was sent flying dozens of feet into the air.

    "Pull!" Lemur yelled, and then, taking aim at Methos, blew him out of the sky with a hunting rifle that had appeared from seemingly nowhere.

    "What?" he said, not looking even remotely sheepish to the rest of the town. "I'm going duck hunting in a couple of days and this is good practice! What are you all looking at! Go home!"


    Day 7 tally:
    Methos: 6 (ATPG, Renata, Blackadder, woad, Beefy, Ibn)
    woad&fangs: 2 (Sasaki, Methos)
    Beefy187: 1 (Kage)
    Sasaki Kojiro: 1 (Subotan)
    Askthepizzaguy: 1 (Reenk)
    Renata: 1 (Thermal)
    Thermal Mercury: 1 (Psychonaut)

    Abstained: 0
    Didn't vote: 0

    ~~~~~~~~~~~~~~~~~

    Still alive: (12)
    Sasaki Kojiro
    Askthepizzaguy
    Beefy187
    Kagemusha
    Subotan
    Captain Blackadder
    Renata
    Thermal Mercury
    Ibn-Khaldun
    woad&fangs
    Psychonaut
    Reenk Roink

    Wrath of God:
    Cultured Drizzt fan

    Killed:
    Crazed Rabbit
    Andres
    atheotes
    Double A
    Centurion1
    Csargo
    Winston Hughes
    johnhughthom
    spL1tp3r50naL1ty
    White_eyes:D
    Secura
    Beskar
    Joooray
    pevergreen

    Executed:
    Diamondeye
    Chaotix
    Yaseikhaan
    Sigurd
    shlin28
    TinCow
    Methos
    "I'm going to die anyway, and therefore have nothing more to do except deliberately annoy Lemur." -Orb, in the chat
    "Lemur. Even if he's innocent, he's a pain; so kill him." -Ignoramus
    "I'm going to need to collect all of the rants about the guilty lemur, and put them in a pretty box with ponies and pink bows. Then I'm going to sprinkle sparkly magic dust on the box, and kiss it." -Lemur
    Mafia: Promoting peace and love since June 2006

    Quote Originally Posted by TosaInu
    At times I read back my own posts [...]. It's not always clear at first glance.


  3. #3
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    Default Re: Mafia IX: Information and summary thread

    Post 1051 of main thread.

    Day breaks in the Frontroom. All is quiet. The white van, obliterated as part of necessity in yesterday's murder, had been replaced. The mafioso's new vehicle mooed as she sauntered down the street.

    *ding dong*

    Beefy187 opened the door, staring past the mafioso, instead at Bessie. "That's a very... interesting cow," he said, perhaps seeing something in common with Bessie. "Anyway, what can I help you with?"

    "Salesman," the mafioso said, taking out a giant pot from behind him. "I'm here to sell giant pots as a representative of, uh, the Make-a-Wish Foundation. Yeah, that's it. If you buy a pot, you get to help a dying child's greatest wish come true. Could I interest you in a demonstration?"

    "Well, I don't really need a giant pot," said Beefy, "but I'd like nothing more than to put a smile on a child's face. After all, with so many horrible things happening the world, I like to think there's a little good out there."

    "That's the spirit," said the salesman, stepping into the house uninvited. "As a matter of fact, you'll learn that giant pots can be quite useful, especially if cooking for a large quantity of people. Ultimately they save stove space and even make for more uniform meals, since the quality of the food in question is less dependent on each individual pot's quirks and composition. Here, let me show you what can happen with certain types of foods. My first example will by cheese fondue, provided by the lovely Miss Bessie who is currently parked outside."

    "Ooh, sounds tasty," said Beefy.

    "It is," agreed the salesman. "You'll also find that, contrary to science, it doesn't take as long as you'd expect to fully boil items due to the large surface area. That's another quality about the pot that I think you'll particularly enjoy. See, look, the fondue's already starting to heat up," the salesman said. "Why don't you lean over there and really get a good look at it... yeah, that's good, a little more..."

    When Beefy had fully invested himself in determining the current state of the cheese fondue, the mafioso, whistling a little tune, calmly gave Beefy a little push and sent him tumbling into the giant pot, where he boiled at a rather quick pace along with the rest of the fondue.

    Deep underground, Captain Blackadder was slaving away at his pet project. Relatively quiet and uninvested in the town's larger concerns, Blackadder had more important things on his mind. The Frontroom's particle accelerator, far larger than the Large Hadron Collider, would finally be operating at full capacity today after years of preparation. What importance was a few deaths when compared the the potential discovery of the Higgs-Bosun and the revelation of the greatest mysteries of the universe?

    "Powering up," he said to himself, reading off the notifications on his computer screen, "all systems operational, wait, what? Fatal error in Quadrant 13? What could possibly be going on over there?" He tried to work around it, but the computer simply refused to allow the accelerator to operate while the problem in Quadrant 13 went unresolved. Grumbling to himself, Blackadder got in his cart and drove off to the quadrant in question.

    Upon arrival, he immediately saw the problem: Someone had drilled a man-sized hole in the actual accelerator, which naturally caused the computer to abort the operation. As he stared at the hole in puzzlement, he did not notice the mafioso approaching him from behind with a frying pan, whacking him in the back of the head. Blackadder crumpled to the ground, momentarily unconscious. Using this time wisely, the mafioso quickly picked Blackadder up and stuffed him into the hole, managing to weld it shut right before Blackadder woke up.

    After banging on the metal a few times, Blackadder realized it was useless and took in his surroundings. After all his work in helping the particle accelerator become operational, Blackadder had never quite been in the inside. It was here, after all, in the bowls of the accelerator itself where the science would be done, and perhaps, history would be made...

    He heard a low hum, progressively getting louder. It was then, Blackadder realized, that there were some drawbacks to witnessing history up close. As a matter of fact, these were the very last thoughts that went through his head before two separate atoms smashed into him simultaneously, both traveling at the beyond-fatal 99.999999% of light speed.

    Later that day, Chief of Police Lemur gathered everyone in the Frontroom Square in order to make an announcement.

    "All right everyone," he said, "Here's where we're at. We're down to ten left. Assuming the usual pattern of their being two kills per night holds, you have three rounds to get this right before we're all wiped out. Hopefully, it won't get down to that, but that's where we're at. Good luck, and may the Force be with you."


    ~~~~~~~~~~~~~~~~~~~

    Still alive: (10)
    Sasaki Kojiro
    Askthepizzaguy
    Kagemusha
    Subotan
    Renata
    Thermal Mercury
    Ibn-Khaldun
    woad&fangs
    Psychonaut
    Reenk Roink

    Wrath of God:
    Cultured Drizzt fan

    Killed:
    Crazed Rabbit
    Andres
    atheotes
    Double A
    Centurion1
    Csargo
    Winston Hughes
    johnhughthom
    spL1tp3r50naL1ty
    White_eyes:D
    Secura
    Beskar
    Joooray
    pevergreen
    Beefy187
    Captain Blackadder

    Executed:
    Diamondeye
    Chaotix
    Yaseikhaan
    Sigurd
    shlin28
    TinCow
    Methos

    ~~~~~~~~~~~~~~~~~

    Announcement: Mafia IX has officially entered the endgame phase (yes, I have official designations). Until the game ends, the following rule changes will be in effect:

    - Abstain is no longer allowed; you must vote for a living target in order for your vote to be registered as valid.
    - WoGs are still in effect, so there are still no free rides.
    - The "make or break" round, if there is one, will be extended to 48 hours, as is customary.

    This round will most likely be 24 hours, however, there is a chance it will be extended to 36 depending on how tired I feel tomorrow night. I'll let you know closer to the deadline.

    Best of luck to all parties!
    "I'm going to die anyway, and therefore have nothing more to do except deliberately annoy Lemur." -Orb, in the chat
    "Lemur. Even if he's innocent, he's a pain; so kill him." -Ignoramus
    "I'm going to need to collect all of the rants about the guilty lemur, and put them in a pretty box with ponies and pink bows. Then I'm going to sprinkle sparkly magic dust on the box, and kiss it." -Lemur
    Mafia: Promoting peace and love since June 2006

    Quote Originally Posted by TosaInu
    At times I read back my own posts [...]. It's not always clear at first glance.


  4. #4
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    Default Re: Mafia IX: Information and summary thread

    Post 1149 of main thread.

    Sunset.

    It had been a long and trying day for Subotan, not to mention the rest of the week-plus. He had been dodging mafia assaults and villager attempts to get himself lynched, and, it seemed like he was finally going to settle in and buckle down; be a vital contributor to the town's final push to save themselves. Of course, that was right when the hammer fell.

    The town's wisest scholars and most trusted voices had named him as the mafioso, building the best case they could against him. The votes, in turn, followed, and Subotan was left gibbering, doing his best not to simply repeat Methos's argument of the day before. He realized that this wouldn't do anything to dissuade the town from lynching him, though, and as the day wore on instead tried a different tactic.

    Poring through the Frontroom Library, Subotan returned at sunset carrying a mountain of books. Several of them looked quite ancient, dating all the way back to 2006. This method was unorthodox for sure, but he figured it was his best shot of staying alive and avoiding whatever sick and twisted and diabolical lynch mechanism the Chief of Police had dreamed up for him.

    "Okay, Subotan," Lemur said, "The jig is up. It's time."

    "No," said Subotan, "Your jig is up, Chief, or should I say, Mister Former Mafioso!" Everybody gasped in shock. "Is it true?" someone cried out.

    "Oh, it's true," replied Subotan, taking out one of the thinner, older-looking tones. "It's all right here in the Frontroom Chronicles, if you know where to look for it. Looks like Lemur tried to disguise his past by putting it in the absolute last place anybody would look for it - a library - but he didn't hide it well enough! Behold, ladies and gentlemen of the Frontroom, the truth shall set you free! Evidence that, back in 2006, Lemur was an integral part of a very similar operation to what's going on now! He was allegedly lynched, but obviously he survived and he's been worming his way to the inside ever since! Well, my fine-feathered friend, now you're exposed! What do you have to say for yourself?"

    Lemur sighed. "I was wondering when this would come up. Subotan, you idiot, you haven't read the fully story. Yes, I was part of a mafia operation in 2006. But that was just a one-time thing! I got out as soon as I was lynched and I later served the Frontroom with distinction in later Mafia assaults!"

    "I don't remember this at all," said one particularly wizened villager.

    "Pipe down back there," Lemur said. "It's all moot anyway. The main point is, right now, I'm the Chief of Police! And, as a symbol of my office... I have a gun!" He suddenly whipped out a bazooka and fired the projectile high into the twilight sky, causing everyone to scream and start running in chaos. Within seconds, the Frontroom Square was entirely empty, save for two people: Subotan and Lemur.

    Reloading his bazooka, Lemur stared icily at Subotan, who suddenly realized how exposed he actually was. "There will be no dissent in the Lemur regime," he said, aiming and firing the bazooka once more.


    Day 8 tally:
    Subotan: 5 (Sasaki, ATPG, Psychonaut, Thermal, woad)
    Sasaki Kojiro: 3 (Ibn, Kage, Renata)
    Thermal Mercury: 1 (Subotan)
    Askthepizzaguy: 1 (Reenk)

    ~~~~~~~~~~~~~~~~~~

    Still alive: (9)
    Sasaki Kojiro
    Askthepizzaguy
    Kagemusha
    Renata
    Thermal Mercury
    Ibn-Khaldun
    woad&fangs
    Psychonaut
    Reenk Roink

    Wrath of God:
    Cultured Drizzt fan

    Killed:
    Crazed Rabbit
    Andres
    atheotes
    Double A
    Centurion1
    Csargo
    Winston Hughes
    johnhughthom
    spL1tp3r50naL1ty
    White_eyes:D
    Secura
    Beskar
    Joooray
    pevergreen
    Beefy187
    Captain Blackadder

    Executed:
    Diamondeye
    Chaotix
    Yaseikhaan
    Sigurd
    shlin28
    TinCow
    Methos
    Subotan

    Orders are due at 13:00 US Eastern tomorrow.
    "I'm going to die anyway, and therefore have nothing more to do except deliberately annoy Lemur." -Orb, in the chat
    "Lemur. Even if he's innocent, he's a pain; so kill him." -Ignoramus
    "I'm going to need to collect all of the rants about the guilty lemur, and put them in a pretty box with ponies and pink bows. Then I'm going to sprinkle sparkly magic dust on the box, and kiss it." -Lemur
    Mafia: Promoting peace and love since June 2006

    Quote Originally Posted by TosaInu
    At times I read back my own posts [...]. It's not always clear at first glance.


  5. #5
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    Default Re: Mafia IX: Information and summary thread

    Post 1169 of main thread.

    Day breaks in the Frontroom. All is quiet.

    A lone cow made her way down the peaceful village's main street. There would be no more singlehanded door-to-door murders that took far too much time and effort. No, this time, the mad cow would have a true feast indeed. She would be going straight to the source: The Chief of Police's office.

    For his part, Lemur was having another relatively relaxing day, keeping himself busy by reading
    Better Homes and Gardens until the inevitable news of the murders came. Therefore, he was surprised to hear a knock at the door, though it was certainly not the sharp, crisp knocks he had come to expect as Chief of Police.

    He opened the door to find himself staring face to face with a very hungry mad cow. Bessie, upon spotting her prey, mooed. Lemur, quickly realizing exactly what was going on, attempted to slam the door in Bessie's face, but the cow was too quick, powering her way into the office and sending Lemur scrambling around the room.

    The two parties, man and cow, ran around the room in circles for a couple of minutes before Lemur finally displayed signs of intelligence that had allowed humans to evolve and become higher than cows many millennia ago: He jumped on top of his desk, and, in a fluid motion, grabbed his office chair and used it as a shield, much like the lion tamers of old used it as separation.

    "Yah! Back, you devil!" Lemur shouted, brandishing the chair at the cow. Bessie mooed her disappointment, unsuccessfully trying the topple the desk over a few times before she tried a different strategy. Standing up on her hind hooves (defying the laws of physics in doing so, but Lemur was in no mood to think about the implications of this act at the moment), Bessie fired a concentrated blast of milk from her udder straight at the Chief of Police's face.

    The blast took Lemur completely by surprise and blew him back, sending him tumbling off the desk. Bessie ran around the desk, closing in for the kill, but Lemur was able to crawl away, getting up on his feet and running out of the door in time. The office had been completely trashed, but it was a death trap waiting to happen and Lemur had gotten out of there alive.

    If there was present in the town to be at Frontroom Square that day, they would have witnessed their Chief of Police bursting out of the door at a full sprint, followed a couple of seconds later by a cow galloping at high speed and steadily gaining ground on Lemur. Yes, Lemur had gotten out of the office, but now he had a *lot* of open ground to cover and Bessie was closing fast.

    "This can't end here this can't end here this can't end here" he kept repeating to himself, focusing every possible iota of his energy into getting to the one place that might just save him: The execution platform. As his legs slowly started turning to stone, Lemur kept sprinting, hearing Bessie's bell clanging madly behind him, her incessant hoofbeats, her breathing in and out. With maybe a half a stride to spare, Lemur finally made it, diving under a hole in the platform.

    Generally protected by the platform now, Lemur was allowed to pause and catch his breath. However, the cow would not give up so easily. She started snapping at Lemur's legs, the platform, anything she could get her mouth on. Lemur could feel the cow's hot, moist breath pass over his face as she continued her tireless efforts.

    Eventually, Bessie backed up a couple of steps and executed a full-on charge, obliterating the execution platform and leaving Lemur horribly exposed. Bessie mooed in triumph as she prepared to feast on her victory.

    Lemur, however, wasn't done yet. He simply rolled out of the way a couple of times. And as soon as the cow, in pursuit, occupied the same piece of land he had been hiding on before he had to move, Lemur pressed a secret button on his standard-issue utility belt.

    The rumbling sound took place in a split second, just enough time for Bessie to look down at where she was standing in confusion. Then, the ground opened and a small rocket exploded upwards, carrying Bessie - now holding on for dear life - as it climbed higher and higher into the sky and out of view.

    Lemur, now standing up to watch it all, brushed himself off and shook his head, trying to contemplate it all. Just as he turned away to head back into his office, he heard an odd tinkling sound from behind him. Turning around, he saw that a small piece of metal had impacted the ground, a piece that hadn't been there before. He bent down to pick up and saw that there were some words that had been engraved in the metal.

    They read:

    "Bessie"

    "If found please return to Subotan and Chaotix"

    "REWARD"

    Lemur exhaled, the moment hitting him. Finally, after eight hellish days, it was over. Somehow, the town had managed to save itself. It was over. They were saved. Lemur cracked a smile, and then began to laugh. Hysterically. Almost immediately in retrospect, the situation was a lot more hilarious than it had been when all of their lives were at stake.

    He would go back to the office and clean up. He would take the time to personally call the nine survivors of the attack and inform them that they had nothing else to fear. But first, the Frontroom Chief of Police, the Keeper of the Kingdom of Peace and Love, would enjoy a drink. After all, he had earned it.

    Maybe this job wouldn't be so bad, after all.


    ~~~~~~~~~~~~~~~~~~~

    Here is the final status list. Congratulations to those who survived.

    Survived: (9)
    Sasaki Kojiro
    Askthepizzaguy
    Kagemusha
    Renata
    Thermal Mercury
    Ibn-Khaldun
    woad&fangs
    Psychonaut
    Reenk Roink

    Wrath of God:
    Cultured Drizzt fan

    Killed:
    Crazed Rabbit
    Andres
    atheotes
    Double A
    Centurion1
    Csargo
    Winston Hughes
    johnhughthom
    spL1tp3r50naL1ty
    White_eyes:D
    Secura
    Beskar
    Joooray
    pevergreen
    Beefy187
    Captain Blackadder

    Executed:
    Diamondeye
    Chaotix
    Yaseikhaan
    Sigurd
    shlin28
    TinCow
    Methos
    Subotan

    Result:
    TOWNSPEOPLE VICTORY!

    ~~~~~~~~~~~~~~~

    And with that, ladies and gentlemen, Mafia IX is over. A big "thanks for playing!" to everybody who joined, especially our two gallant mafiosi: Chaotix and Subotan! I've already spoken to them in private but I'll say it again here: Winning this game as a mafioso is hard and they are to be commended for their noble efforts.

    However, of course, it was not enough, so with that I offer a big congratulations and applause to the victorious townies!

    Commentary and my usual essay will be up soon; I'm aiming for the weekend.
    "I'm going to die anyway, and therefore have nothing more to do except deliberately annoy Lemur." -Orb, in the chat
    "Lemur. Even if he's innocent, he's a pain; so kill him." -Ignoramus
    "I'm going to need to collect all of the rants about the guilty lemur, and put them in a pretty box with ponies and pink bows. Then I'm going to sprinkle sparkly magic dust on the box, and kiss it." -Lemur
    Mafia: Promoting peace and love since June 2006

    Quote Originally Posted by TosaInu
    At times I read back my own posts [...]. It's not always clear at first glance.


  6. #6
    Illuminated Moderator Pogo Panic Champion, Graveyard Champion, Missle Attack Champion, Ninja Kid Champion, Pop-Up Killer Champion, Ratman Ralph Champion GeneralHankerchief's Avatar
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    Default Re: Mafia IX: Information and summary thread

    Essay on vanilla games:

    Spoiler Alert, click show to read: 
    I’ll discuss this more in my commentary, but it’s worth pointing out again that I had not hosted a game in my Mafia series since June 2008, an almost two-year break. In that time, a lot about the Gameroom has changed. There’s been an almost complete turnover of the regulars since then, for one thing. For an old dinosaur like me, it’s pretty startling when the majority of the players don’t have any connection with a series with as much history to it as Mafia does. This saddens me a little bit for a couple of reasons. One, I happen to like vanilla games. It’s how I made my bones in the Gameroom and a lot of my best memories here come from vanilla games. Two, nobody seems to be picking up where I leave off, for reasons that I’ll explain later. Three, as we have demonstrated here, as well as in Godfather 3, vanilla games are a great way to improve your play on both sides. In this essay, I’ll describe how we got here and what this means for the Gameroom.

    Back in the beginning (2006), the great majority of the games hosted were either vanilla or very close to it. This was the case for a couple of reasons. First of all, there was either no queue or very few willing hosts. As a result, you had me hosting five large games in a five-to-six month period. There really wasn’t enough demand for the kind of games we see nowadays. Secondly, the very first non-vanilla game, “Gotta Have More Mafia” had a ton of roles and, while entertaining, was widely seen as confusing and not really worth it when you already had the simple-but-effective setup of the vanilla games. By that point, there had already been what I consider the first truly “great” game of the Gameroom: Mafia III. It was that game which made me finally realize that this thing wasn’t going to be just a flash in the pan. Why bother overly exerting yourself as a host when enough drama can come from the simple setups?

    As a result, when hosts did opt for more elaborate setups, it was usually in moderation. The greatest example of this was Silver Rusher’s Godfather series. Designed to be a bridge between my vanilla Mafia series and the more role-intensive Gotta Have More Mafia, “The Godfather” was widely seen as a success and its sequel, Godfather 2, is still my favorite game I’ve ever been a player in. It’s worthy to note that “The Godfather” series is now considered vanilla.

    As the Gameroom received more traffic and there were more players willing to try their hand at hosting, they all wanted to occupy their own special niches. The “vanilla” niche, my niche, was already occupied, and so everyone else went for more role-heavy games. Another side effect of the Gameroom’s growth was that, because of the queue, I got to host less, thus providing less opportunity to continue the vanilla tradition.

    2007 saw the first installment Seamus Fermanagh’s Capo di Tutti Capi series, the hallmarks of which were a wide variety of roles and the fact that every player now had something to do every night phase, as opposed to just waiting out the nights to see if they had survived. Capo I shattered all kinds of participation records and brought in a huge amount of players and interest into the Gameroom. I hosted Mafia VI immediately afterwards, but after that, I was not able to host for several months, by far the longest I’d ever had to wait.

    After Mafia VII, in the fall of 2007, I took some time off from the Gameroom due to overload, participating in very few games. In the meantime, traffic continued to grow. Sigurd’s Midgard Saga premiered, another very role-heavy game that drew a lot of interest. By the time I returned, Capo II started and was immediately followed up by Netherworld Mafia. By now the waits on the Queue were long enough where most hosts were putting a lot of work into their games, trying to tweak it so everything was exactly right. They had more time to put in a lot of roles and still make sure everything was balanced, in short. When Mafia VIII came around, I had not hosted in about nine months.

    As we approach the present day, I need to say less. Role-heavy games were still prevalent. Activity exploded in early 2009 with a string of excellent games. After a failed attempt at hosting Pirate Ship Mafia, I decided to try my hand at resurrecting the Godfather series, eschewing Mafia IX. After that, we had The Settlement, Inishmore, Rubicon, and Capo III. Then I did Pirate Ship Mafia, successfully this time. And thus, the nine-month break between Mafias VII and VIII became a twenty-month break between VIII and IX.

    Again, due to niches and the Gameroom’s new preference for having something to do at night, there were really no vanilla games in that long gap. Everyone else figured that was my niche, and I personally wanted to break out of my niche and try other things as well after three years and eight games of doing the exact same thing.

    So, coming back to March and April of 2010, we had almost a vacuum of sorts. Out of the 34 players signed up for Mafia IX, only 14 had played in a previous game in the Mafia series. A handful more played in Godfather 3. During a conversation I had with one of the new players, that player informed that, while they were personally very excited and intrigued about the game, at least one other didn’t really see how the mafia could ever be caught without any pro-town roles being present. At first, I despaired, wondering if natural progress had left my beloved series in the evolutionary dustbin, but then I realized that this was exactly what I wanted. By way of this game being around, I could hopefully teach the nonbelievers about the value of vanilla games; educate them on the perks of analysis and give them the benefit of dramatic endgames like had been done in games past.

    I think that’s been done, for the most part. While the endgame wasn’t quite on the level as it was in the past, Subotan eventually met his doom due to good townie behavior: taking the initiative, doing your own in-thread detective work. The town had to sink or swim, and they decided to swim. It’s my hope that the players here will see that they’re not handicapped by the pro-town roles and they have not just a hope, but a very good chance, of catching the mafia if they put their minds to it.

    In an ideal world, there would be one vanilla game every couple of months or so in order to keep the players’ instincts sharp and to allow new blood to experience one fairly on in their Gameroom experiences. However, I know those days are long gone. It’s still my niche, even though it was the first time I had hosted one in three games and my next game will also be role-intensive. I guess it will always be my niche.

    Therefore, it’s up to everybody to look to this game, as well as the other vanilla games in the past, as an example of how to be a good player. Otherwise, the town’s crutch of pro-town roles will just grow heavier and heavier, and nobody will be able to fathom even playing a vanilla mafia game out of fear that it’s unwinnable. And, aside from the meta implications of this, it would also simply be a crying shame.


    Game commentary:
    Spoiler Alert, click show to read: 
    Game Start

    Mafia: Chaotix and Subotan

    It felt a little weird again hosting Mafia after all this time. For once, I didn’t have to look to other games for inspiration or rules clarifications. The game I was hosting was truly mine. And, like riding a bike for the first time after a long, cold, dark winter, it felt good.

    Still though, too much time had passed since Mafia VIII to be entirely the same. The Gameroom had evolved; maybe it matured, maybe not, but it definitely evolved. The players’ connection to the First Golden Age of Mafia, late 2006 to early 2007 (the second one being Spring to Fall of 2009), was all but gone. My primary goal for this game was to provide all of the new blood a link to the past, to see the game played in its purest form. Hopefully, this would entail the formulas that I had been extraordinarily lucky with in the past: Excellent mafiosi and a slow buildup of action leading up to a truly dramatic endgame.

    As far as the first part of the formula, random.org served me well. Chaotix had been a Gameroom mainstay for a while now and was a solid, consistent player. Subotan was a bit newer, bursting onto the scene as one of the Four Horsemen in Pirate Ship Mafia and showing a lot of promise in general. He was using that experience to create a game of his own (which I eagerly look forward to taking part) in June, but for now he would have to use an entirely skill set to get through this one unscathed.

    As for the other players, I noted with pleasure that a lot of old and new friends had signed up. Especially pleasing were the additions of Kagemusha and Crazed Rabbit, the only two Orgahs to take part in every single Mafia game and, perhaps coincidentally, the only two to survive and win as mafiosi. All in all, we had 34 players, which I consider an accomplishment considering this game took place alongside the mammoth that was CR’s The Shadow Fort.

    After I sent my customary PM to the mafia (as well as one to the townies, which prompted a PM from an unsuspecting Reenk Roink that said he had gotten his hopes up for nothing since I never used to send townie PMs ) I waited for the mafia to send in their kills and we were ready to go.

    Day 1

    Subotan kills Crazed Rabbit
    Chaotix “kills” Andres

    The game stumbled out of the gate a bit when I received a PM from spL1tp3r50naL1ty informing me that a nasty storm had knocked the power out of Chaotix’s house and that he wasn’t sure when he’d get it back. Cursing to myself, I had flashbacks to khaan’s sudden disappearance in Mafia VIII and my mind was already racing, wondering what to do in the case of me needing to WoG Chaotix so early in the game. However, the worrying was all for naught. Chaotix PM’d me during the round saying he was back and Subotan was able to fill in nicely before anybody got suspicious about why I was late with the first kills.

    All in all, Subotan’s targets for the round were pretty high-profile, though his reasoning for taking CR out was to give him more time to host Shadow Fort. The gamble paid off, as neither victim was very active during the game.

    A subplot of this game was the new Frontroom Chief of Police’s baptism by fire, of sorts. The old Frontroom mod Beirut had filled the NPC role for the previous eight games in the series but hung up his robes sometime after Mafia VIII had concluded. After I had obtained permission from Lemur to take up Beirut’s old mantle, I wrote what I hoped was a nice little homage/transition scene in the traditional space after the kills.

    Once the actual round started, Csargo got things going in high fashion by lodging his standard Sasaki vote, the first of many that Sasaki would receive in this game (but never enough to actually lynch him). However, one post later, Yaseikhaan began a ridiculous bandwagon on Diamondeye that quickly picked up steam probably because it was a) Round 1, and b) the most forceful opinion anyone had lodged in the entire round, even though, in typical khaan style, there was absolutely no reasoning.

    In other votes, more were thrown around in several directions, as per standard, and Reenk brought back an old favorite: The courteous abstention. There was also a small backlash against khaan, and Renata would pick up a lot of votes near the end once Diamondeye logged on and defended himself against khaan’s weirdness. However, he ended up being one vote short.

    Executed: Diamondeye

    Day 2

    Chaotix kills atheotes
    Subotan kills Double A

    This round was an absolute dagger for the mafia that started off poorly for them and ended up worse. Chaotix’s kill of atheotes was an interesting choice, due to the popular conception that “atheotes is always mafia”. I personally had atheotes pegged as a midgame lynch myself. In addition, he used the classic “sniper kill” on atheotes, although that thing’s now been used so much that any WIFOM value is probably gone.

    Things started ramping up in the second post after the round, where khaan’s daily bandwagon target was Subotan. Chaotix, probably wary that it was this exact strategy that had gotten Diamondeye the last round and that Subotan was now subject to the same fate, attacked khaan with this post:

    Quote Originally Posted by Chaotix View Post
    Vote: khaan

    We do NOT need another runaway bandwagon this round. Last time was forgivable since it was Day 1... but let's not continue that tradition longer than it needs to go.

    I say, since there's absolutely nothing else to go on, we start voting by good old behavioral analysis. And I think we are due an explanation from our new eager bandwagon-starter, khaan. Pressure vote for now.
    This post was in poor form for a couple of reasons. First of all, it was lodged very early on in the phase, before Chaotix had a chance to gauge town reaction to the continuance of khaan’s strategy. Second, it was far too serious for the still-goofy early game. Had Chaotix sat back and waited, he might have seen a more natural bandwagon on khaan emerge and thus a threat be removed (indeed, Sasaki had already voted for him one post prior, and the only vote on Subotan at that point was khaan’s own).

    I believe that Chaotix became a victim of the classic “overly paranoid mafioso” disease that’s hit all of us from time to time (even me) where you tend to overreact to and overanalyze every perceived threat, real or not. He immediately got into trouble over use of his wording and it just went downhill from there, as his defense and general behavior was far too serious for that point in the game.

    A final effort to save himself and switch the vote to Methos was not enough for the mafioso. Yes, Chaotix had spared his partner from the wrath of khaan, but at the cost of his own life. Subotan would now have to make Mafia history and fly solo for probably eight rounds in order to win the game. To put this feat into a bit of perspective, the only mafioso to ever survive more than one round than his partner was Crazed Rabbit, and that was because he had decided to discard The Truth in order to win.

    All in all, I think Lemur said it best during Chaotix’s lynch write-up:

    ”Should have kept his mouth shut.”
    Executed: Chaotix

    Day 3

    Subotan kills Centurion1 and Csargo

    This entire round was khaan’s last hurrah. After two rounds of being the center of the action, people were finally tired of his antics and, without an odd, overly-serious backlash to distract them, the town was ready to silence him. khaan, for his part, couldn’t really care that much as his school, the University of Northern Iowa, had just delivered Kansas one of the biggest March Madness upsets of all time.

    In other news, during this round a couple of allegations were pointed towards a couple different forum members apparently due to the content of the write-ups. However, they were all off, because I was writing every word in this game save for Subotan’s nightly weapon choices.

    This round marked the transition from the goofy beginning game to the long slog of the midgame, where the lynches would be to whittle down the suspects list more than anything else. The transition from the midgame to the endgame varies from game to game, but I usually do it when the player list is at either 10 or in the single digits, in which case there would be three rounds left regardless of the outcome. Here, this would make the midgame last a whopping five rounds.

    All things considered, the town’s lynch for this round was probably a good choice as they got to move on from endless khaan bandwagon drama. khaan was the runaway lynch this round, with Subotan jumping on the bandwagon for once to get revenge for Chaotix, and I got to flex a bit of creative muscle with probably my favorite lynch scene I’ve ever written.

    Executed: Yaseikhaan

    Day 4

    Subotan kills Winston Hughes and johnhughthom

    With Winston’s death began the “door-to-door mafioso’s” string of kills framing Askthepizzaguy. Interestingly enough, I didn’t originally see the ATPG connection until it was pointed out in the thread by ATPG himself. A quick PM conversation with Subotan said that he didn’t mean it that way either, but he would soon piggyback off all of the WIFOM and continue gunning for ATPG in the writeup right until the very end.

    With the advent of the midgame, the lurkers began to be targeted, first up being Sigurd and Cultured Drizzt fan. General sentiment was that CDF had disappeared .Orgwide and wasn’t deliberately avoiding the game, therefore the town would leave CDF to his fate. Sigurd, however, was a different matter. After making the most blatant “I’m around, don’t WoG me” post I had ever seen:

    Quote Originally Posted by Sigurd View Post
    vote: Beskar

    bla bla bla bla bla...

    Happy?
    …the votes began to pile up, and thus Sigurd’s onetime “lurker victory” performance in Chicago Soirée from well over a year ago was invoked yet again. Sigurd, beyond fed up with catch-all excuse to lynch him, took umbrage to this and carefully explained why the “Soirée justification” was becoming tiresome (for future reference, he was mafia in a disproportionate amount of games in that time period and thus had to lurk in one of them, and it had also happened a grand total of one time and thus wasn’t fair to hang over his head for the rest of eternity), but it was really a doomed effort and everybody knew it.

    Town doctrine in the midgame, especially early on in the midgame, is to get rid of the lurkers, and Sigurd was far and away the chief lurker of Mafia IX (exempting CDF). This was ultimately shown in the tallies, as Sigurd beat out the nonlurkers Sasaki and eventually Ibn-Khaldun in a tiebreaker to get the chop.

    Executed: Sigurd

    Day 5

    Subotan kills spL1tp3r50naL1ty and White_eyes:D

    I quite liked the kill I wrote up for White_eyes, which made me a bit disappointed when WE blasted it in the thread. As has been pointed out, the only thing the mafia did when sending me the kills was give me the final weapon to be used. Everything before that was totally at my discretion. Therefore, when some of the weapons used got really outlandish, I had to be a little bit creative to arrive at that final kill. The White_eyes kill was the greatest example of this.

    Subotan informed me that WE would be devoured by a swarm of snapping turtles. Upon writing the kill, the first challenge that I had to overcome was that White_eyes would have to be first put into a position to be devoured by the turtles, since turtles are not known to be the greatest of predators. I decided that this would be best met if WE had a paralyzing agent in his system at the time of the attack. Of course now, the next challenge was the origin of that paralyzing agent. After a bit of a thought, the origin story would be that White_eyes had to call in a doctor or someone he trusted because he had a weird disease (I picked Dutch elm disease for personal reasons). Then of course, I had to think up a reason why White_eyes would have that disease in the first place, and thus came the backstory of the mafioso secretly injecting him with it in a prior voting session. All in all, from snapping turtles, I worked backward, got all the details to fit in nicely, and came up with a (mostly) satisfying kill.

    (As a side note: It’s interesting to note the Gameroom’s evolution when it comes to analysis of the kill write-ups. If this were in years past, I’m sure the town would have been hung up on Pancuronium, trying to figure out who among them would have a knowledge of medical drugs. Better for the players in the long run, perhaps, but far less amusing from a host’s perspective.)

    In terms of the actual in-game events from the round, it was the standard midpoint bad lynch. Votes were really thrown around haphazardly; ATPG had a minor bandwagon going on him in what was probably the mafia’s high-water mark in their repeated attempts to frame him. Methos got a couple of votes, prophesying his fate later on in the game, and Sasaki’s attack on [B]Secura[B]’s lack of commitment to voting garnered her some suspicion as well. Subotan, exhibiting his game’s trademark of avoiding bandwagons like the plague, went the other way and voted Reenk. Finally, Subotan himself gained two votes from the bloc of Sasaki and TinCow.

    However, the round’s “winner” was shlin28, who was executed with a whopping three votes, one of them being his own. In an interesting bit of trivia, shlin was also lynched around this point in the game in Godfather with a similar lack of reasoning.

    Executed: shlin28

    Day 6

    Subotan “kills” Secura and Beskar

    The architect of these two kills was actually Chaotix, stepping in for a temporarily AWOL Subotan. Subotan later returned and approved of the kills and their methods however, so unlike in Mafia VIII there won’t be endless speculation of how things would have turned out if Subotan himself was around. In any case, I was glad Chaotix was still helping his team out so long after his own demise.

    This round was also the first appearance of the mad cow Bessie, which is probably one of the most ridiculous things I’ve ever written and also one of the things I’m most proud of in this game. Bessie would provide endless amusement for me after I realized the door-to-door killer would continue killing with only pizza-related items.

    The early target of the round was Kagemusha, who was once again going deep into the game, seemingly immune from death due to the Curse. ATPG and TinCow also received a lot of votes. All in all, we had a pretty factionalized round at this point in the game, probably due to backlash from shlin’s lynch the day before.

    The factionalization gave way to the round’s main argument: Kage leading the backlash against the game’s “power trio” of Sasaki, TinCow, and ATPG voting in the same way. This particular argument had a lot of metagame aspects in it, which meant I was more naturally attracted to it and followed it more closely than I normally would have. Basically, Kage was chastising the three for apparently discouraging the rest of the town from thinking for itself, while ATPG was defending himself by saying that it was just a one-time strategy. In the end, both sides had their merits and I’ll refrain from further comment on the matter, though if you held a gun to my head I’d probably take Kage’s side.

    The major side effect of the argument, though, was that Kage’s position convinced Sasaki that he was innocent and thus once again the old survivor lived to fight another day. Instead, the new wagon was directed at pevergreen, under the basis that the kill choices would make a lot of sense if pever was a mafioso. The end result was a tie between pever and TinCow.

    In one of the weirdest tiebreaker rounds I’ve ever been witness to (and trust me, I’ve seen some truly weird ones), both pever and TinCow voted for themselves instead of each other; pever because he thought that TinCow would be more helpful in the endgame than him, and TinCow because he hadn’t been paying much attention so far and that he wanted to focus his efforts on Shadow Fort. In the end though, pevergreen self-voted first, thus making his suicidal strategy make him appear innocent to the townies. TinCow’s self-vote was actually the effective one, then.

    Executed: TinCow

    Day 7

    Subotan kills Joooray and pevergreen

    Subotan and Chaotix had apparently decided that pever’s strategy during the previous day’s tiebreaker period was much too risky and he had to be removed. I’m not sure if this was the proper move or not. We were still in the midgame after all and the town *thought* they could afford one more lynch before they really got serious with the suspects (although in actuality, they had two or three more lynches to spare, since everybody was operating under the assumption that they were still facing two mafiosi).

    I haven’t really spoken much about Subotan’s performance in the thread to this point, which is probably a mark in Subotan’s favor. He was doing quite well in staying low, out of the limelight, while the more visible suspects were identified and either disposed of or spared. However, I was starting to think of the endgame implications of his strategy. Subotan’s biggest problem was precisely what had allowed him to cruise through six rounds so far: He didn’t put himself out there enough.

    I’d most closely associate Subotan’s performance in this game with that of Kommodus from way back in Mafia III. Kommodus, at that point, had only played one game on the .Org, but had already gained a reputation for being verbose and analytical, already well on his way to becoming the legendary figure of the Gameroom that he is. His problem in Mafia III, though, was that he didn’t hold true to the pattern. Yes, he was able to skate by until the endgame, but when the suspicions finally turned his way, he had no way of refuting them. As Kommodus himself later put it at the end of Godfather 1, perhaps the best way to survive the endgame is to put yourself at risk in the midgame:

    Quote Originally Posted by Kommodus View Post
    My tactics depended on totally avoiding suspicion, and once accused I couldn't defend myself effectively. You, on the other hand, seemed to laugh in the face of multiple accusations, and successfully defended yourself each time.
    It remained to be seen if Subotan would avoid Kommodus’s fate, but so far he was doing quite well (almost too well, considering the above). Once again he sailed through a round without coming under much of anything.

    However, the same couldn’t be said for a lot of other people. The Power Triad officially split this round, with Sasaki gunning for the Subotan-like woad&fangs and ATPG unleashing one of his trademark wall-of-text posts that implicated Methos. I started having flashbacks to Godfather 3 for more than one reason. Interestingly enough, the only one to vote for Subotan was woad himself, precisely for the same reason he was under suspicion from Sasaki.

    All in all, I’d attribute Methos’s WIFOM-heavy behavior to him being a relatively new player and thus not quite yet being fully attuned to Gameroom catechism of townie behavior (doubly so in vanilla games), but of course the rest of the townies didn’t pick up on this and strung him up. I wonder exactly how many new players we’ve lynched over the years for the same exact reasons.

    Executed: Methos

    Day 8

    Subotan kills Beefy187 and Captain Blackadder

    With the deaths of Beefy and Blackadder, there were ten total players left. The endgame had finally arrived, and Subotan would have to survive three more lynches in order to secure his place in Mafia history. In his way were the following players:

    • Reenk Roink, not quite as verbose as usual but still as contrarian as ever. I thought that Reenk would either be an early kill by the mafia or one of the final scapegoats, perhaps to shield Subotan since he had likeminded posting behavior.
    • Psychonaut, also a bit low-profile but dependable, another potential “Subotan shield”. He had been going after Thermal a bit recently, but since he wasn’t as high-profile as Reenk, I had him marked down as a probable kill.
    • Ibn-Khaldun, who, after surviving several early rounds of suspicion had fallen off the map, almost entirely. Contrary to Subotan, he spent a lot of time in bandwagons. I had him down as a probable kill.
    • Renata, another early/midgame survivor, she had been a thoughtful poster, arguing with Kage a lot in the thread. For her non-willingness to simply follow the Gameroom heavyweights, I had her as lasting to the end.
    • Thermal Mercury, the initial scapegoat of Day 8. Another thoughtful poster, he was the one most spooked by all of the ATPG frame attempts. As such, I had Subotan as leaving him alive long enough to lynch ATPG, and then disposing of him afterwards.
    • woad&fangs, Sasaki’s bête noire through most of the latter half of the game. Right idea, wrong person, Sasaki. Subotan was probably going to leave woad alive longer than he should have been. If this were still the midgame, woad was probably the likely lynch target this round, but with the endgame everyone buckled down and took their suspicions elsewhere.
    • Askthepizzaguy, probably the person Subotan was trying hardest to take down. He had gone into “analysis mode” the round before with a misguided lynch on Methos, but realized his mistake after the writeup. Subotan may or may not have successfully gotten him lynched, as it looked like Sasaki was in more danger than ATPG. If Subotan had ever gotten the chance to realize this in the endgame, ATPG would have been dead meat.
    • Sasaki Kojiro, the man who had gotten a vote every single round, the man who was so dangerous in the endgame. Subotan was trying to get ATPG lynched but probably should have been focusing his efforts on Sasaki, who looked to be in more trouble. Had Subotan survived, I had marked Sasaki’s fate down as eventually getting lynched, perhaps in the final round, due to nothing more than sheer town paranoia.
    • Kagemusha, the old survivor. Kage more than anyone else always seemed to make it to the endgame, being one of the final three survivors in Mafias VI and VIII, Crazed Rabbit’s final victim in Mafia VII, and of course the winner of Mafia I. Chaotix and Subotan were wary of killing him due to fear of their loss being attributed to the Curse that bears his name, and Kage once again seemed to rise to the occasion in the moments where he was most in danger, avoiding a sure lynch on Day 6. Kage would once again probably make it to the final round.


    Subotan was probably hoping that, true to form, woad would be the day’s target, or barring that, the early bandwagon on Thermal (helped by some encouragement from the dead) would hold. Psychonaut also was under fire for perceived insecurity in one of his posts.

    Of course, things went differently. Sasaki did his reread of the thread and, as usual, sniffed out the right suspect, shifting his focus towards Subotan. Subo’s low-key behavior finally came back to bite him, as he only stepped it up to be his usual serious, thoughtful self when he was briefly under fire early on in the game.

    Subotan, posting from an iphone due to lack of internet at a relative’s house, gave the best defense that he could, but once again it was the defense itself that hurt him more than anything else (see: TevashSzat, Godfather 3, The), as his ever-growing list of attackers cited the fact that he seemed to be overly concerned about this one particular thread if he was taking the time to post long, coherent defenses from at iphone at a relative’s house.

    All of a sudden, it happened again. Subotan went from a man on an easy cruise to in serious trouble, and it looked like I would go 2-for-11 in Large or Huge games in terms of having a mafia victory. Subotan’s nearest competitor was (of course) Sasaki, with one vote each being thrown in the direction of Thermal and ATPG. Even if both of those votes were to come off their respective targets and onto Sasaki, it still would have been a 5-5 tie, and it would have only been a matter of time anyway.

    Due to an unexpected all-nighter I had to pull the night of the final writeup, I gave Subotan a 12-hour stay of execution, but in the end the result was the same. The mafia had gone down to defeat once again.

    Executed: Subotan

    Game finish

    I think the killer round for the Mafia was Day 2, even more so than Day 8. You have to expect to take casualties in the endgame unless you play a perfect game. Chaotix’s early downfall meant that Subotan had lost his wingman, but more important than that, he had lost his margin of error.

    All in all, Mafia IX was very entertaining, even if the endgame drama didn’t live up to some of them from games past (if you’re interested, Mafias III, V, VI, and VIII especially are very good reads), and I feel as if I accomplished my mission of reintroducing vanilla mafia to a whole new generation of Gameroom players. Hopefully you’ll all still be around this fall when I host my next, non-vanilla game, and then in June of 2011 where we celebrate Mafia’s fifth anniversary with the sure-to-be epic Mafia X.

    Congratulations to Chaotix and Subotan for a game very well played, even if you guys came up a bit short at the end. As I’ve told you in the thread and via PM, it’s hard to win as Mafia, and your effort was more than commendable. And of course, congrats to the townies of the game for once again saving the Frontroom.

    So, as I officially bring Mafia IX to a close, I leave you all with this one thought: Beware of rocket-propelled cows in the night.
    "I'm going to die anyway, and therefore have nothing more to do except deliberately annoy Lemur." -Orb, in the chat
    "Lemur. Even if he's innocent, he's a pain; so kill him." -Ignoramus
    "I'm going to need to collect all of the rants about the guilty lemur, and put them in a pretty box with ponies and pink bows. Then I'm going to sprinkle sparkly magic dust on the box, and kiss it." -Lemur
    Mafia: Promoting peace and love since June 2006

    Quote Originally Posted by TosaInu
    At times I read back my own posts [...]. It's not always clear at first glance.


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