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Thread: About siege engines... PRICE?

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  1. #1

    Default Re: About siege engines... PRICE?

    the thing is, expensive as they are they REALLY arent that effective i liked the vanilla catapults (but thats pretty much it to besides the soundtrack for vanilla) those 1 talent stone throwers can't do squat against units its pathethic and with large walls i tend to need 2 of them to destroy the gate and 2 towers :S so they aint worth you're money never tried the smaller versions though... i should check m out

  2. #2
    iudex thervingiorum Member athanaric's Avatar
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    Default Re: About siege engines... PRICE?

    The only efficient artillery unit in EB is the smallest type, as they have six or so pieces per unit, with a range of 350 (380 if you're Roman). Fun effect against phalanxes.




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  3. #3
    Member Member Macilrille's Avatar
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    Default Re: About siege engines... PRICE?

    They do however, often break enemy morale, and that is their main purpose in one or two of my Marian Legions.

    That is before Motherboard fried *weeps*
    'For months Augustus let hair and beard grow and occasionally banged his head against the walls whilst shouting; "Quinctillius Varus, give me my legions back"' -Sueton, Augustus.

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  4. #4

    Default Re: About siege engines... PRICE?

    Quote Originally Posted by XrexXxarX View Post
    with large walls i tend to need 2 of them to destroy the gate and 2 towers :S
    Large walls? Do you mean Large Stone Walls, the big ones, bigger than the normal stone walls?

    Historically, those were the best walls money could buy. And they were practically indestructible in the ancient era, as long as they were adequately defended. If walls that strong were easy to knock down with stone-throwing catapults, the even more expensive cannon would never have been invented!

    You should, historically speaking, consider yourself very lucky indeed if you manage to breach large stone walls at all.

  5. #5
    Member Member ARCHIPPOS's Avatar
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    Default Re: About siege engines... PRICE?

    Yep! up until the cannon came the best way to take cities with huge epic massive walls wasto starve the defenders.A lengthy process by all means (and unhealthy because of the hygiene problems that emerged)...
    Ongoing Campaigns: Baktria, Casse, Koinon Hellenon, Pahlava.

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    Member Member Macilrille's Avatar
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    Default Re: About siege engines... PRICE?

    Quote Originally Posted by Titus Marcellus Scato View Post
    Large walls? Do you mean Large Stone Walls, the big ones, bigger than the normal stone walls?

    Historically, those were the best walls money could buy. And they were practically indestructible in the ancient era, as long as they were adequately defended. If walls that strong were easy to knock down with stone-throwing catapults, the even more expensive cannon would never have been invented!

    You should, historically speaking, consider yourself very lucky indeed if you manage to breach large stone walls at all.
    Chartage's in 150- 148 BC would probably have qualified, took the Romans two years of siege to breach/storm them and take the city.
    'For months Augustus let hair and beard grow and occasionally banged his head against the walls whilst shouting; "Quinctillius Varus, give me my legions back"' -Sueton, Augustus.

    "Deliver us oh God, from the fury of the Norsemen", French prayer, 9th century.
    Ask gi'r klask! ask-vikingekampgruppe.dk

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  7. #7
    master of the wierd people Member Ibrahim's Avatar
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    Default Re: About siege engines... PRICE?

    well, I see no problems in having super expansive siege weapons. as Ludens pointed out, they were indeed sophisticated machines for the timeperiod, and engineers were definately needed for the expertise.

    but it doesn't stop me from including 1 such 1 talent device in each field army; afterall, I evidently make a decent treasurer

    (seriously, 60,000 mnai a season is good money).
    I was once alive, but then a girl came and took out my ticker.

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