Quote Originally Posted by Yaseikhaan View Post
Europa Universalis in space? Hmm... As long as they have the Almighty Pause Button, things should hopefully not get too hectic.
Yes, the game does allow you to pause. And you can issue orders (or do just about anything else) while the game is paused.


Quote Originally Posted by Yaseikhaan View Post
I'm assuming there's a slider on speed too.
I don't know if it's a "slider" per se, but there are five different speeds you can choose from (and which you can alternate back & forth on as the game's progress warrants). I believe the speed settings are: 1/4, 1/2, 1x (which is the standard/average), 2x, and 4x.


Quote Originally Posted by Yaseikhaan View Post
Real time's make me nervous, I can't handle clickfests.
Same here. I sympathize entirely too much that statement.

Fortunately, the beta-testers for Distant Worlds are almost all veteran posters at Matrix Games' forums -- who are themselves a long-time and respected developer/publisher of niche strategy- and war-games (most of which are turn-based) -- and nearly all the beta-testers have repeatedly said (with strong emphasis) that DW is *not* a click-fest in the tradition of Starcraft or Command & Conquer. In terms of pacing, most of them have said it definitely compares to Paradox games....and in a good way.