The biggest improvement for me in Medieval 2 were the castles, both sieging them and being besieged in them was more fun then the regular cities as it was less predictible what would happen - at least in my experience.
Now don't worry, I'm a well aware of the fact that castles themselves are a bit anachronistic in EBII's time period. But will EBII do anything with the concept of having multiple walls you need to defend/attack, instead of just one around the city?
Bookmarks