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  1. #22
    master of the wierd people Member Ibrahim's Avatar
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    Default Re: most irritating thing about the rtw engine

    Quote Originally Posted by jirisys View Post
    I think i speak for all the RTW modders when i say "The most irritating thing about the RTW engine is all the things that are not moddable"
    tell me about it; the darn engine has hardcoaded the level of skeleton animations. because of the clumsy coding, I cannot make the front rank of some of my units kneel to fire (for that SYW mod I mentioned).

    and the ridiculous model limit: I mean, if they're gonna have 500 units max, they might as well have...I dunno...500 models max?
    and the unit size limt: because of it, my prussian companies have only 70 men, when in fact they had ~140 men. and of course that's without the officer limit (3? why not 5?).

    and i am really miffed right now at the landmass size limits: I want to be able to put North American in the same map as Europe (srsly, I realy do).

    at this rate, I'm considering hange the towel on RTW modding, and just making my own game. :pissed:

    otherwise, i actually do love this game, and I think its one of the best. however, they at CA could have made things a little more sensibly in regards to harcodes (I'm not saying have none, but I am calling for congruity: srsly, 500 units, but only 255 models?).
    Last edited by Ibrahim; 03-31-2010 at 08:14.
    I was once alive, but then a girl came and took out my ticker.

    my 4 year old modding project--nearing completion: http://www.twcenter.net/forums/showthread.php?t=219506 (if you wanna help, join me).

    tired of ridiculous trouble with walking animations? then you need my brand newmotion capture for the common man!

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