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  1. #25
    master of the wierd people Member Ibrahim's Avatar
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    Default Re: most irritating thing about the rtw engine

    Quote Originally Posted by Duguntz View Post
    Well, use the engine of NTW, or ETW... I heard that it was less hardcoded (though i'm nothing of a modder)...
    that's nice and all in theory. but in practice, its just not practicable; iirc, nobody has been able to figure out how to mod the unit models themselvese (correct me if I'm wrong), and judging from their appearence (I have a copy of ETW), they realy suck in regards to accuracy*. and of course the size of the games-particularly ETW; a mod would be a drain on my and many other computers (I still use XP; my family will get a Win7 for me in the summer-I hope.)

    besides, I am actually aiming at the smaller, low performance computers (or really stingy ppl like me); I want sth good, but cheap in requirements. using ETW or NTW would defeat the purpose.

    *when you've volunteered for a historical project dealing with the SYW, you tend to get anal real quick about detail. must be all the lace, buttons, and cartoucheboxes

    unless of course, anyone here is a programmer and can make a game from scratch-only problem is the concept might break copywright laws, esp the DMCA. and from my personal experience, the DMCA is mentally like getting skull ****** with a salt coated eye gouger-especially if false (as it was in my case).
    Last edited by Ibrahim; 04-01-2010 at 05:20.
    I was once alive, but then a girl came and took out my ticker.

    my 4 year old modding project--nearing completion: http://www.twcenter.net/forums/showthread.php?t=219506 (if you wanna help, join me).

    tired of ridiculous trouble with walking animations? then you need my brand newmotion capture for the common man!

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