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Thread: EB1 units?

  1. #1

    Default EB1 units?

    In EB2, will EB1 units be tampered with just a little bit , or will they change significantly? Specifically Gauls and Germans (And even more specifically, the Gaesatae)

  2. #2
    Member Member Huene's Avatar
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    Default Re: EB1 units?

    everything is being remade from scratch.

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    Member Megas Methuselah's Avatar
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    Default Re: EB1 units?

    Quote Originally Posted by Huene View Post
    everything is being remade from scratch.
    ?? Huh? They're still basing the mod on the research they used for EB1. That means you will see many of the same units in EB2, such as Classical Hoplites, Thureophorioi, various phalangites, Dacian Light Phalanxes, etc.

  4. #4

    Default Re: EB1 units?

    I think he meant that units are remodeled from scratch, but yeah, most of the units that are going to be in EB2 were in EB1 too.

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    Member Member ARCHIPPOS's Avatar
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    Default Re: EB1 units?

    can you guys please consider salvaging some of the EB1 models ??? I have a soft spot for some of them...and it will save you some time anyway , no ???
    Ongoing Campaigns: Baktria, Casse, Koinon Hellenon, Pahlava.

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    Speaker of Truth Senior Member Moros's Avatar
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    Default Re: EB1 units?

    Many EBII units represent the same men as the EBI units. But that doesn't mean their equipment hasn't changed. EBII units wll generally speaking have less armour for example.

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    EBII Mod Leader Member Foot's Avatar
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    Default Re: EB1 units?

    Quote Originally Posted by ARCHIPPOS View Post
    can you guys please consider salvaging some of the EB1 models ??? I have a soft spot for some of them...and it will save you some time anyway , no ???
    Not possible to do. All models are being redone. The RTW models are much lower quality and different scale and proportion.

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    Abou's nemesis Member Krusader's Avatar
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    Default Re: EB1 units?

    Quote Originally Posted by Moros View Post
    Many EBII units represent the same men as the EBI units. But that doesn't mean their equipment hasn't changed. EBII units wll generally speaking have less armour for example.
    To follow up on Moros, some units will be a bit different too, as we were restrained by a 250 model limit in EB1 and unlimited in EB2. In EB1 we had to use 3 or sometimes 4 units on the same model, which limited what equipment could be used.
    "Debating with someone on the Internet is like mudwrestling with a pig. You get filthy and the pig loves it"
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    iudex thervingiorum Member athanaric's Avatar
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    Default Re: EB1 units?

    Quote Originally Posted by Moros View Post
    Many EBII units represent the same men as the EBI units. But that doesn't mean their equipment hasn't changed.
    As in: Georgian infantry with axes?


    EBII units will generally speaking have less armour for example.
    Does that apply for all factions or mainly the Hellenistic/Semitic/Eastern ones? I mean, the Barbarians in EB I are already pretty low on armour.




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  10. #10
    Speaker of Truth Senior Member Moros's Avatar
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    Default Re: EB1 units?

    In general yes. EB I always represented the most armoured guy from the unit.

    Note that some factions did get a bigger overhaul and changes in units than others. The British units look rather different too me. The arabians are changed rather too, no more pants or tunics for them.

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    Member Member Bucefalo's Avatar
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    Default Re: EB1 units?

    Obviousy what he meant is that the Gaesatae modesty patch will only consist in a single leaf, making the mod maturity rate rise up to a frightening 18 +

    On a more serious note, i think when he said overall he just meant that. From the celts/dacians we have seen there is a notable lack of armour, but i think it is actually much more realistic that way. I would expect hellenic factions to have more armour but nothing close to the level of the original EB.

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    iudex thervingiorum Member athanaric's Avatar
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    Default Re: EB1 units?

    Quote Originally Posted by Moros View Post
    In general yes. EB I always represented the most armoured guy from the unit.
    But in some cases, units in EB I (like Dugundiz or Toxotai) look unarmoured while having an armour rating of 2.


    The arabians are changed rather too, no more pants or tunics for them.
    Hehe, Ibrahim will be thrilled...




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  13. #13
    master of the wierd people Member Ibrahim's Avatar
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    Default Re: EB1 units?

    Quote Originally Posted by athanaric View Post
    Hehe, Ibrahim will be thrilled...
    that was an understatement.
    I was once alive, but then a girl came and took out my ticker.

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    Speaker of Truth Senior Member Moros's Avatar
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    Default Re: EB1 units?

    Yes they wear shirts.

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    EB:NOM Triumvir Member gamegeek2's Avatar
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    Default Re: EB1 units?

    Quote Originally Posted by Ibrahim View Post
    that was an understatement.
    Get back to work! (I have EB2 so I have an excuse :D)
    Last edited by gamegeek2; 04-03-2010 at 22:26.
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    Speaker of Truth Senior Member Moros's Avatar
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    Default Re: EB1 units?

    Quote Originally Posted by gamegeek2 View Post
    Get back to work!
    Get back to work!



  17. #17
    Guitar God Member Mediolanicus's Avatar
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    Default Re: EB1 units?

    Quote Originally Posted by athanaric View Post
    But in some cases, units in EB I (like Dugundiz or Toxotai) look unarmoured while having an armour rating of 2.
    The armour rating gives protection against missiles.
    Unarmoured units can evade missiles more easily than armoured units, thus they get a low armour rating instead of no armour rating.
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    iudex thervingiorum Member athanaric's Avatar
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    Default Re: EB1 units?

    Quote Originally Posted by Mediolanicus View Post
    The armour rating gives protection against missiles.
    Unarmoured units can evade missiles more easily than armoured units, thus they get a low armour rating instead of no armour rating.
    Yet Nubian spearmen have an armour rating of zero, despite being described as reasonably good fighters.




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    Speaker of Truth Senior Member Moros's Avatar
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    Default Re: EB1 units?

    Quote Originally Posted by athanaric View Post
    Yet Nubian spearmen have an armour rating of zero, despite being described as reasonably good fighters.
    They don't wear shirts.

  20. #20
    Guitar God Member Mediolanicus's Avatar
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    Default Re: EB1 units?

    Quote Originally Posted by athanaric View Post
    Yet Nubian spearmen have an armour rating of zero, despite being described as reasonably good fighters.
    Quote Originally Posted by Moros View Post
    They don't wear shirts.
    Perfectly reasonable explanation
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    mostly harmless Member B-Wing's Avatar
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    Default Re: EB1 units?

    Quote Originally Posted by Mediolanicus View Post
    The armour rating gives protection against missiles.
    Unarmoured units can evade missiles more easily than armoured units, thus they get a low armour rating instead of no armour rating.
    Hm, interesting. Perhaps it would make more sense to give "agile" units a shield bonus rather than armor? That way there's a directional aspect to the improved defense, which seems more logical to me.

    Quote Originally Posted by Moros
    They don't wear shirts.
    LOL

  22. #22
    iudex thervingiorum Member athanaric's Avatar
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    Default Re: EB1 units?

    Quote Originally Posted by Moros View Post
    They don't wear shirts.
    Wow. Germanic and Greek shirts certainly were tough. Must've been all the dirt...




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  23. #23
    Guitar God Member Mediolanicus's Avatar
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    Default Re: EB1 units?

    Quote Originally Posted by B_Ray View Post
    Hm, interesting. Perhaps it would make more sense to give "agile" units a shield bonus rather than armor? That way there's a directional aspect to the improved defense, which seems more logical to me.
    So you can only evade missiles and blows that come from your front and left side?
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    Member Member Famine0's Avatar
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    Default Re: EB1 units?

    Quote Originally Posted by Moros View Post
    Many EBII units represent the same men as the EBI units. But that doesn't mean their equipment hasn't changed. EBII units wll generally speaking have less armour for example.
    On the subject of EBII units: without every soldier having the same skin anymore, how will we see a difference between common units used by different factions (thureophoroi, greek classical hoplites, phalangitai,...)? For example Epeirote Sphendonetai were green, Makedonian slingers were pure white with a reddish brown shield, AS slingers had a red hairband and a greyish shield, etc etc

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    Member Megas Methuselah's Avatar
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    Default Re: EB1 units?

    Quote Originally Posted by Famine0 View Post
    On the subject of EBII units: without every soldier having the same skin anymore, how will we see a difference between common units used by different factions (thureophoroi, greek classical hoplites, phalangitai,...)? For example Epeirote Sphendonetai were green, Makedonian slingers were pure white with a reddish brown shield, AS slingers had a red hairband and a greyish shield, etc etc
    Armies back then were rarely uniformed. Aside from occasional emblems on shields, cultural differences (armour styles, dress styles, etc.), and ethnic differences (skin/hair colour), it will be rather difficult to distinguish friend from foe.

  26. #26
    EBII Mod Leader Member Foot's Avatar
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    Default Re: EB1 units?

    Quote Originally Posted by Megas Methuselah View Post
    it will be rather difficult to distinguish friend from foe.
    And that is how we like it! Makes commanding an army that much more difficult, which is certainly required given that we will still be dealing with a largely under-developed Ai.

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    mostly harmless Member B-Wing's Avatar
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    Default Re: EB1 units?

    Quote Originally Posted by Mediolanicus View Post
    So you can only evade missiles and blows that come from your front and left side?
    Well it's certainly not impossible, but I think its fairly safe to say that you can dodge incoming missle more effectively when you can see them coming. Unless unarmored units possess spider-sense.

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    Member Member Horatius Flaccus's Avatar
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    Default Re: EB1 units?

    Quote Originally Posted by Famine0 View Post
    On the subject of EBII units: without every soldier having the same skin anymore, how will we see a difference between common units used by different factions (thureophoroi, greek classical hoplites, phalangitai,...)? For example Epeirote Sphendonetai were green, Makedonian slingers were pure white with a reddish brown shield, AS slingers had a red hairband and a greyish shield, etc etc
    If you look at this preview, you will see that those units will differ from eachother. Though not much.
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  29. #29

    Default Re: EB1 units?

    Quote Originally Posted by Bucefalo View Post
    Obviousy what he meant is that the Gaesatae modesty patch will only consist in a single leaf, making the mod maturity rate rise up to a frightening 18 +

    On a more serious note, i think when he said overall he just meant that. From the celts/dacians we have seen there is a notable lack of armour, but i think it is actually much more realistic that way. I would expect hellenic factions to have more armour but nothing close to the level of the original EB.
    Quite true, it is historical that way. I do not know if this is possible, but I would love to see a penalty on player using hordes of chainmail wearing Celts. Absolutely a-historical. Look here for the overall reason why, starting with post #96: https://forums.totalwar.org/vb/showt...ow-Gaul-morale

  30. #30
    master of the wierd people Member Ibrahim's Avatar
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    Default Re: EB1 units?

    Quote Originally Posted by gamegeek2 View Post
    Get back to work! (I have EB2 so I have an excuse :D)
    well, I am working. prolem is, I'm working at all the speed of continental drift.

    (srsly, everytime I think i have time for more models, I get sidetracked by events in RL. I only finished 2 models, and have to rework a third, since you want a spear and bow instead of a lance and sword)

    I'll get the remade arabian noble out on thursday-I hope.
    Last edited by Ibrahim; 04-05-2010 at 05:44.
    I was once alive, but then a girl came and took out my ticker.

    my 4 year old modding project--nearing completion: http://www.twcenter.net/forums/showthread.php?t=219506 (if you wanna help, join me).

    tired of ridiculous trouble with walking animations? then you need my brand newmotion capture for the common man!

    "We have proven, beyond a shadow of a doubt, that if we put the belonging to, in the I don't know what, all gas lines will explode " -alBernameg

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