Quote Originally Posted by Mediolanicus View Post
The armour rating gives protection against missiles.
Unarmoured units can evade missiles more easily than armoured units, thus they get a low armour rating instead of no armour rating.
Hm, interesting. Perhaps it would make more sense to give "agile" units a shield bonus rather than armor? That way there's a directional aspect to the improved defense, which seems more logical to me.

Quote Originally Posted by Moros
They don't wear shirts.
LOL