Quote Originally Posted by B_Ray View Post
Based on what I've read from the team members, I believe they do infact intend to use M2TW's much improved recruitment system to customize the replinishment rates (and pool sizes) of units they intend to be rarer. That way they don't have to just make them ridiculously expensive like in EB1 (though they may decide to anyway). As far as keeping elites from sitting around in cities as garrisons, they could simply not give them the Free Upkeep attribute
The price of EB I units had not that much to do with AI recruitment AFAIK.
Training and maintaining a military was just ridiculously expensive on its own...