Results 1 to 30 of 76

Thread: Council thread

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Senior Member Senior Member Ibn-Khaldun's Avatar
    Join Date
    Aug 2007
    Location
    Estonia
    Posts
    5,489
    Blog Entries
    4

    Default Re: Council thread

    Duva stands up..

    My king, I suggest we go to Gallia before heading southwest. I've heard that the lands there can provide us enough food to continue our journey further south.

    Hmm.. Perhaps this should be discussed in the upcoming Council Session...

  2. #2
    Senior Member Senior Member Ibn-Khaldun's Avatar
    Join Date
    Aug 2007
    Location
    Estonia
    Posts
    5,489
    Blog Entries
    4

    Default Re: Council thread

    The Second Council Session is open!

    It will stay open for debate and legislation until 14:00 GMT on Monday, May 3rd, at which point there will be 48 hours for voting!


    Make sure that your legislation is proposed in the proper way.
    All legislation must be seconded by two people.

  3. #3
    Senior Member Senior Member Ibn-Khaldun's Avatar
    Join Date
    Aug 2007
    Location
    Estonia
    Posts
    5,489
    Blog Entries
    4

    Default Re: Council thread

    To start discussion I have some ideas..

    First, we should avoid Carnuntum. If an enemy controls the town then it's hard to get passed by it and that will slow us down. The outcome is that the Romans can bring fresh troops from Italy and we will have to fight a lot tougher armies than before.

    Second, we should progress to west through the lands of northern tribes. They are much easier opponents than the Romans. Not that I'm a coward but we have a lot of unarmed people(OOC: Peasant units) who will be killed by the Romans if we proceed our journey through the center of their empire. Btw, that is Italy.

    Third, we should try to concentrate our forces. As I have heard we are too spread out. Any enemy good take out one of our armies and that will be a great loss to our tribe!

  4. #4
    The Search for Beefy Member TheFlax's Avatar
    Join Date
    Feb 2008
    Location
    Montreal, Canada
    Posts
    2,012

    Default Re: Council thread

    Duva, while I respect greatly your diplomatic acumen, I have to disagree with this military proposal. Carnuntum is barely defended, even the North of Italy is almost defenseless, and this is an opportunity we have to seize while we head West. Now that we are at war with the Romans, we have to hit them hard repeatedly, before they mobilize and crush us under their weight in numbers. Furthermore, every Roman city we sack fills our coffers and those denars will be of great use when we finally settle.
    Quote Originally Posted by Sasaki Kojiro View Post
    TheFlax needs to die on principle. No townie should even be that scummy.

  5. #5
    Senior Member Senior Member Ibn-Khaldun's Avatar
    Join Date
    Aug 2007
    Location
    Estonia
    Posts
    5,489
    Blog Entries
    4

    Default Re: Council thread

    Yes, my king, Carnuntum is barely defended but you can't say that to Italy. We have no reliable information about the heart of their empire. We can only guess.

    Also, I will run to the position of Treasurer!

  6. #6

    Default Re: Council thread

    Maroboduus enters the council tent and takes a seat

    Chiefs, brothers, father,

    Firstly, I have to disagree with the noble Vismar.
    We should go west as fast as possible and the northern tribes will not be able to resist our march.
    The Western Roman Empire, lead my Emperor Valentinianus (if I'm right) is not as strong as it was a century ago, but not to be underestimated.
    Although I'm eager to kill those toga-wearing lying cowards, I believe we should do what's best for our tribe.

    Secondly, if my information is right, the Roman Empire of old is now divided in two parts. Maybe we should ally the Eastern Empire and give them some money to strenghten our relations and 'help them to understand those Western Romans are inferior'! If the Empires are fighting each other, we can easily sack the cities in Gaul and Hispania without them even noticing!

    I have more to tell, but first I will wait your questions.

    But before that, I propose Edict 1.1: (correct me if this is not right) We will ally with the ERE to cause a struggle between the two Roman Empires
    Balloons are opium for the Orgah's

  7. #7
    The Search for Beefy Member TheFlax's Avatar
    Join Date
    Feb 2008
    Location
    Montreal, Canada
    Posts
    2,012

    Default Re: Council thread

    It seems I was misunderstood, I never proposed we go into Italy proper, but I disagree about Duva's suggestion that I stop the siege of Carnuntum, he has admitted himself the city is easy pickings and it does lie on the path West. Actually, since leaving Aquincum, I had to move Northwest to reach Carnuntum, so this is by no means a foray into Italy proper.

    Also, I am no hurry to wage war against other tribes. Remember, we have the whole of the Western Roman Empire against us, this is not the time to create new enemies. An alliance with the Eastern Roman Empire could be useful in that regard, but I disagree with the wording of your Edict my son. (I think it has to be 2.1 since this is the second session) The way you have proposed your edict, if the Treasurer fails to secure the alliance then he is breaking the law. Also, I will not support an alliance that cost us more than 2000 denars.

    (OOC: I want to propose the following Rule Change to section "4) Game Management":

    4) Game Management
    At the start of each turn, the Treasurer will post a report on the events of the last turn, including a save game file for the new turn. After the report is posted, players will have at least 24 hours to download the save, and make their personal moves. Players can move their avatars, move any unit or fleet their avatar owns, and fight any battles against the AI that they are capable of fighting with their avatar’s army. Player may also move any unit, fleet, or avatar they have been given specific permission to move by the respective owner, as long as that permission is posted in a public thread. The Treasurer may extend the time limit beyond 24 hours at his discretion, but all players are encouraged to act as swiftly as possible to keep the game moving. Players may not move avatars or armies into the territory of a neutral or allied faction without the permission of an edict. Nor may they attack the settlements or armies of neutral or allied factions without a declaration of war resulting from an edict.

    I suggest that the bolded part of the rule be changed to: "As long as the Vandals occupy at least one city, players may not move avatars or armies into the territory of a neutral or allied faction without the permission of an edict" )
    Quote Originally Posted by Sasaki Kojiro View Post
    TheFlax needs to die on principle. No townie should even be that scummy.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO